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User Guide >> Big Guys

Big Guys

All of the rules that apply to other players apply to Big Guys also, except where specifically modified in the Big Guy rules that follow. The characteristics, skills and traits of Big Guy players are included on the Big Guy player lists below.

Fortunately for most Blood Bowl players, most Big Guys are simply not all that interested in playing Blood Bowl, mainly because most Big Guys are too stupid to really understand the rules of the game! Although Big Guys do occasionally play in all Big Guy teams, they are far more frequently seen as members of other teams. It is rare for Goblin teams to take to the field without a Troll or two on the roster, for example, and there are many Chaos teams that include Minotaurs in their ranks. Most ubiquitous of all are Ogre players, who have been known in their time to play for just about every Blood Bowl team in the Old World!

To represent this, many teams are allowed to include up to one Big Guy on their team. Halfling and Goblin teams are an exception to this, and may include a total of two Big Guys in their ranks. The Big Guy player list that follows shows teams that can include a Big Guy. Each Big Guy counts as one of the 16 players that make up a team. Players like Morg 'n' Thorg are Star Players, so don't count against the limit of Big Guys allowed on the team.

The stats, skills and costs for Big Guy players are shown below. Big Guys will only play for certain teams. The allied teams section in the player list dictates which teams the Big Guy can play for.

Most Big Guys can only take Strength skills. A Big Guy that rolls a double while making a Star Player roll may choose to take a Strength Trait, or General, Passing, Strength or Agility Skills. Rat Ogres, Minotaurs and Beasts of Nurgle can also take Physical abilities (representing mutations) if they roll a double.


Beast of Nurgle

 Cost  MV  ST  AG  AV 
 120000  4  5  1  9 
 Skills & Traits  Foul Appearance, Mighty Blow, Tentacles 
 Racial Characteristics  Big Guy, Nurgle's Rot, Really Stupid, Regenerate 
 Allied Teams  Nurgle's Rotters 

Kroxigor

 Cost  MV  ST  AG  AV 
 130000  6  5  1  9 
 Skills & Traits  Mighty Blow, Prehensile Tail, Thick Skull 
 Racial Characteristics  Big Guy, Bone Head 
 Allied Teams  Lizardmen 

Minotaur

 Cost  MV  ST  AG  AV 
 110000  5  5  2  8 
 Skills & Traits  Frenzy, Horns, Mighty Blow, Thick Skull 
 Racial Characteristics  Always Hungry, Big Guy, Throw Team-Mate, Wild Animal 
 Allied Teams  Chaos, Chaos Dwarf, Norse 

Ogre

 Cost  MV  ST  AG  AV 
 120000  5  5  2  9 
 Skills & Traits  Mighty Blow, Thick Skull 
 Racial Characteristics  Big Guy, Bone Head, Throw Team-Mate 
 Allied Teams  Chaos, Human, Norse 

Rat Ogre

 Cost  MV  ST  AG  AV 
 130000  6  5  2  8 
 Skills & Traits  Frenzy, Mighty Blow, Prehensile Tail 
 Racial Characteristics  Big Guy, Wild Animal 
 Allied Teams  Skaven 

Treeman

 Cost  MV  ST  AG  AV 
 110000  2  6  1  10 
 Skills & Traits  Mighty Blow, Stand Firm, Thick Skull 
 Racial Characteristics  Big Guy, Take Root, Throw Team-Mate 
 Allied Teams  Halfling, Wood Elf 

Troll

 Cost  MV  ST  AG  AV 
 100000  4  5  1  9 
 Skills & Traits  Mighty Blow 
 Racial Characteristics  Always Hungry, Big Guy, Really Stupid, Regenerate, Throw Team-Mate 
 Allied Teams  Chaos, Chaos Dwarf, Goblin, Orc 

Last update: April 13, 2006