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SWNomad



Joined: Mar 28, 2008

Post   Posted: Apr 17, 2008 - 04:51 Reply with quote Back to top

How is throw teammate actually done in the Fumbbl client?
svvampy



Joined: Nov 13, 2003

Post 22 Posted: Apr 17, 2008 - 05:34 Reply with quote Back to top

    Select the player with the skill and press the move action button.

    Move the player into position.

    Click the skill in the player details card and you'll get a pop-up with the eligible players.

    Select the player from the list and then you'll have the standard range ruler.

    Select the position where you want the player to land.


Note: This list is from memory, might be slightly different in the client but the gist should be the same.
CrazySauer



Joined: Feb 11, 2008

Post   Posted: Apr 17, 2008 - 05:45 Reply with quote Back to top

Also, I believe if the player being thrown starts out next to the thrower, he can move onces he lands. But if he has to move to get near the thrower, his turn is basically finished.

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harvestmouse



Joined: May 13, 2007

Post   Posted: Apr 17, 2008 - 05:59 Reply with quote Back to top

Depends on the race. If it is a tree you definetly want to start the player next to the big guy.

Ogres and Trolls it is better if you can move them first just to make sure they don't fail their dumby rolls.

Minos make ill advised throwers and I think can only be used in stunty anyway.
PLATYPUS



Joined: Aug 02, 2003

Post   Posted: Apr 17, 2008 - 08:10 Reply with quote Back to top

harvestmouse wrote:
Ogres and Trolls it is better if you can move them first just to make sure they don't fail their dumby rolls.

Why? What's the difference, if the troll fails next to the gobo or a few steps away.
Machlie



Joined: Apr 13, 2007

Post   Posted: Apr 17, 2008 - 08:13 Reply with quote Back to top

If he fails a few steps away you can still pass with another player. If you press pass right away your pass action is wasted...
clarkin



Joined: Oct 15, 2007

Post   Posted: Apr 17, 2008 - 11:27 Reply with quote Back to top

also remember you can throw a player who is in multiple tackle zones with no penalty, it's the tackle zones around the throwing big guy that count.

a good way to get the little guy out of danger (or tentacles, diving tackle, shadowing)
Geenimetsuri



Joined: Jun 08, 2004

Post   Posted: Apr 17, 2008 - 11:30 Reply with quote Back to top

clarkin wrote:
a good way to get the little guy out of danger...

...in to the RIP box.
Mighty_Kriss



Joined: Feb 15, 2006

Post   Posted: Apr 17, 2008 - 11:41 Reply with quote Back to top

Quote:

...in to the RIP box.

or the trollsens tummy
JanMattys



Joined: Feb 29, 2004

Post   Posted: Apr 17, 2008 - 12:10 Reply with quote Back to top

harvestmouse wrote:
Ogres and Trolls it is better if you can move them first just to make sure they don't fail their dumby rolls.


Which technically is cheating, because you should be declaring the PASS move before attempting to move the player.

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harvestmouse



Joined: May 13, 2007

Post   Posted: Apr 17, 2008 - 15:27 Reply with quote Back to top

JanMattys wrote:
harvestmouse wrote:
Ogres and Trolls it is better if you can move them first just to make sure they don't fail their dumby rolls.


Which technically is cheating, because you should be declaring the PASS move before attempting to move the player.


Sorry Embarassed I is a dirty little cheat. Sad

Hard to implement on here though. Would you call somebody up for pressing the blitz button and then changing to a move? (genuine question)
Khaan



Joined: Aug 02, 2003

Post   Posted: Apr 17, 2008 - 15:35 Reply with quote Back to top

Not that i think anyone would mind if halflings cheated a little. And goblins are supposed to, ar'n't they?

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