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Wuhan



Joined: Aug 02, 2003

Post   Posted: May 26, 2014 - 20:36 Reply with quote Back to top

sneaky git should read:
player can not be ejected by the ref for any reason.
Shraaaag



Joined: Feb 15, 2004

Post   Posted: May 26, 2014 - 20:39 Reply with quote Back to top

I want that on my chainsaw/ball'n'chain/bombardier Smile

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fidius



Joined: Jun 17, 2011

Post   Posted: May 26, 2014 - 20:41 Reply with quote Back to top

Or how about: player fouls do not count toward 1/turn rule
Purplegoo



Joined: Mar 23, 2006

Post   Posted: May 26, 2014 - 20:43 Reply with quote Back to top

All fouls are worth 1spp and the guy gets them as he fouls. He can skill mid game.

Solved it. Blood Bowl fixed, go me,
Wuhan



Joined: Aug 02, 2003

Post   Posted: May 26, 2014 - 20:45 Reply with quote Back to top

nope. it must read, "can't be ejected."

Give the goblins something to cheer for.
The Dwarf Death roller, something to take other than Block on doubles.

halflings, and pro elfs would feel good about fouling, even though it would be ineffectual.

even chaos would take it. Not over powered, just a good Tier1 skill.
JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: May 26, 2014 - 20:45 Reply with quote Back to top

How about it does what it does currently, but also gives +1 to av/inj on fouls, cumulative with DP.

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pythrr



Joined: Mar 07, 2006

Post   Posted: May 26, 2014 - 20:47 Reply with quote Back to top

awful skill

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Purplegoo



Joined: Mar 23, 2006

Post   Posted: May 26, 2014 - 21:08 Reply with quote Back to top

Wuhan wrote:
nope. it must read, "can't be ejected."

Give the goblins something to cheer for.
The Dwarf Death roller, something to take other than Block on doubles.

halflings, and pro elfs would feel good about fouling, even though it would be ineffectual.

even chaos would take it. Not over powered, just a good Tier1 skill.


Deathroller double = DT.

Come on, if we're going to be super geniuses and make better skills, get the current picks right.

Sneaky git. Can't get sent off, 1 spp for fouling, skilling up in game, cancels Clawpomb on any player in a 5 square radius and gives +7 FAME.

Done. Who wants to touch me? All threads fixed.

(We are trying to be funny, yes? You almost sounded sincere in that last post, is all)
jamesfarrell129



Joined: Dec 23, 2009

Post   Posted: May 27, 2014 - 11:40 Reply with quote Back to top

My goblins don't want SPPs for fouling!! Dammit Pgoo, you're ruining BB for all of us Sad

Other than that, yeah, all looks good.

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jarvis_pants



Joined: Oct 30, 2008

Post   Posted: May 27, 2014 - 12:06
FUMBBL Staff
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Sg works like pass block as in its a move that can be done during the other players turn.

When a player elects to Pile On the sneaky git can move up to 3 squares. If he gets in the tz of the piling on player he gets a free foul with +1 to av and +1 to injury.

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Nextflux



Joined: Jan 22, 2008

Post   Posted: May 27, 2014 - 12:36 Reply with quote Back to top

How about just a simple reroll on ejection, just like pro works. on 1-3 it stands on 4-6 it will be rerolled. (reroll 2d6, avoid getting a double)
"The ref is uncertain about who fouled who, and refrains from ejecting "the player""
just make sure secret weapons doesn't work on sneaky git (its not that sneaky to have a chainsaw or a death roller, though you can still foul with sneaky on the pitch with for example the chainsaw and get away with it, just not between drives.)
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