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Wex



Joined: Apr 21, 2015

Post   Posted: Aug 22, 2016 - 16:48 Reply with quote Back to top

How would you balance teams in CRP, assuming the only blanket change was that Claw was removed from the game?

All other mutations are on the table, just claw removed. Would you give anyone extra M access, or take it off doubles? Or would teams that rely on the Mutation access become unviable?

Edit: Feel free to discuss SL teams too.
koadah



Joined: Mar 30, 2005

Post   Posted: Aug 22, 2016 - 16:54 Reply with quote Back to top

The easiest solution would be to bring back claw to deal with those nasssty dwarves and orcses.

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Lorebass



Joined: Jun 25, 2010

Post   Posted: Aug 22, 2016 - 16:59
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All teams get claww access on G!
Nightbird



Joined: Aug 02, 2003

Post   Posted: Aug 22, 2016 - 17:05 Reply with quote Back to top

Why not just use the league options & not allow claw to stack w/ other skills? Removing it altogether is problematic IMO due to dwarves /orcs dominance w/out it.

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awambawamb



Joined: Feb 17, 2008

Post   Posted: Aug 22, 2016 - 17:17 Reply with quote Back to top

bring back claw to doubles only!!!!!

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Nightbird



Joined: Aug 02, 2003

Post   Posted: Aug 22, 2016 - 17:27 Reply with quote Back to top

awambawamb wrote:
bring back claw to doubles only!!!!!


That's doable within the new custom league environment. Just have your coaches pick a known doubles skill for that player to prove they rolled it & then edit the players skill to reflect they want claw instead.

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Roland



Joined: May 12, 2004

Post   Posted: Aug 22, 2016 - 17:44 Reply with quote Back to top

awambawamb wrote:
bring back claw to doubles only!!!!!


Bring back RSC!
koadah



Joined: Mar 30, 2005

Post   Posted: Aug 22, 2016 - 18:00 Reply with quote Back to top

Nightbird wrote:
awambawamb wrote:
bring back claw to doubles only!!!!!


That's doable within the new custom league environment. Just have your coaches pick a known doubles skill for that player to prove they rolled it & then edit the players skill to reflect they want claw instead.


Eh? Can we edit players now?

Or do you mean just dump the official claw teams and replace them with non claw alternatives or claw on double alternatives.

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m0gw41



Joined: Jun 12, 2012

Post   Posted: Aug 22, 2016 - 18:19 Reply with quote Back to top

You couldn't easily balance, orc and dorf teams would just grow huge. If that was allowed to happen then you would need some way to make it more of a disadvantage to get so big, but that would encourage the firing of healthy players.

At the moment it is roughly paper > scissors > rock at high TV, by removing one of these you would also need to buff one other.

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JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Aug 22, 2016 - 18:26 Reply with quote Back to top

I'd make a new mutation called Razor Sharp Claws.

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MattDakka



Joined: Oct 09, 2007

Post   Posted: Aug 22, 2016 - 18:44 Reply with quote Back to top

m0gw41 wrote:
You couldn't easily balance, orc and dorf teams would just grow huge. If that was allowed to happen then you would need some way to make it more of a disadvantage to get so big, but that would encourage the firing of healthy players.

Just introduce an Ageing based on number of SPPs or skills to deal with the growth of Orcs and Dwarfs.
Set the Spiralling Expenses starting at 1550 instead of 1750, because at TV 1750 Blood Bowl is already too unbalanced due to skill stacks and stat freaks.
Nightbird



Joined: Aug 02, 2003

Post   Posted: Aug 22, 2016 - 19:34 Reply with quote Back to top

koadah wrote:
Nightbird wrote:
awambawamb wrote:
bring back claw to doubles only!!!!!


That's doable within the new custom league environment. Just have your coaches pick a known doubles skill for that player to prove they rolled it & then edit the players skill to reflect they want claw instead.


Eh? Can we edit players now?

Or do you mean just dump the official claw teams and replace them with non claw alternatives or claw on double alternatives.


I had thought editing players was available, but maybe I'm wrong. Haven't tried it myself. Experiment time after work!

Edit: You canNOT currently edit rosters/players after team creation.

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Last edited by Nightbird on Aug 23, 2016 - 01:31; edited 1 time in total
Mr_Foulscumm



Joined: Mar 05, 2005

Post   Posted: Aug 22, 2016 - 21:50 Reply with quote Back to top

I'm going to open a new group!

The No-Homers!

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licker



Joined: Jul 10, 2009

Post   Posted: Aug 22, 2016 - 23:58 Reply with quote Back to top

MattDakka wrote:
m0gw41 wrote:
You couldn't easily balance, orc and dorf teams would just grow huge. If that was allowed to happen then you would need some way to make it more of a disadvantage to get so big, but that would encourage the firing of healthy players.

Just introduce an Ageing based on number of SPPs or skills to deal with the growth of Orcs and Dwarfs.
Set the Spiralling Expenses starting at 1550 instead of 1750, because at TV 1750 Blood Bowl is already too unbalanced due to skill stacks and stat freaks.


Yes, aging and faster death spirals are really a progressive way to address a non issue!
DarthPhysicist



Joined: Jun 14, 2015

Post   Posted: Aug 23, 2016 - 00:38 Reply with quote Back to top

I think there should be a no Pro league... or a no Sneaky Git league... cause every time I see these skills on a player, I die a bit inside.

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