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Poll
What to choose?
+MA for oneturning
54%
 54%  [ 35 ]
Mighty Blow for kill all menz
43%
 43%  [ 28 ]
Other
0%
 0%  [ 0 ]
Fire him because he makes me think too hard
1%
 1%  [ 1 ]
Pie
0%
 0%  [ 0 ]
Total Votes : 64


m0gw41



Joined: Jun 12, 2012

Post   Posted: Sep 29, 2016 - 16:19 Reply with quote Back to top

You took the first +MA so you really have to take the 2nd, ma9 to ma10 is huge. How many times in your coaching career are you going to have the opportunity to use a MA10 wolf? ClawMB wolves are nice but not rare, your other wolf has plenty of time to roll a double.

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licker



Joined: Jul 10, 2009

Post   Posted: Sep 29, 2016 - 17:02 Reply with quote Back to top

Yeah, hard to see why this is a tough choice.

You take MA.

MA10 is stupidly over powered, and why are you worried about keeping him on the bench? He's not some ST2 av7 skaven or elf, he has regen for craps sake.
thoralf



Joined: Mar 06, 2008

Post   Posted: Sep 29, 2016 - 17:47 Reply with quote Back to top

licker wrote:
Yeah, hard to see why this is a tough choice.


CPOMB.

I voted MA, because of Reisender rule.

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sheepycollins



Joined: Sep 21, 2015

Post   Posted: Sep 29, 2016 - 18:28 Reply with quote Back to top

The fact that it's so close just proves that 21 people have never had a ma10 player or they'd have picked +ma too 😛

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Catalyst32



Joined: Jul 14, 2008

Post   Posted: Sep 29, 2016 - 18:36 Reply with quote Back to top

You could make him a 1-turner AND play him. Just use him more as a Safety at the rear of your defense and use the other wolf closer to the action.
ritzi



Joined: Aug 11, 2007

Post   Posted: Sep 29, 2016 - 18:43 Reply with quote Back to top

+MA. Necros are my favourite Team and Wolfs with +MA are great. MA 10 is great on Defense, to steal the ball or for one Turners. That will win you more games than MB. Usually you would like to blitz with one wolf, use the other one on "normal" blitzes and save him for game changing Actions.
akaRenton



Joined: Apr 15, 2008

Post   Posted: Sep 29, 2016 - 22:18 Reply with quote Back to top

Take the +MA, don't bench him. He seems to like stat ups, maybe you'll get +AG, +ST too and make him truly horrible Very Happy

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Antithesisoftime



Joined: Aug 20, 2014

Post   Posted: Sep 29, 2016 - 22:38 Reply with quote Back to top

I'll put it to you this way.
between a +MA, +MA, +ST werewolf and a Block, MB, Dauntless, Shadowing werewolf in the NBFL draft before this season, I was dying for the MA10 wolf. Shame I couldn't pick two positions higher. Even without the +ST, and only the 2 MA boosts, I'd have STILL wanted him over the MB wolf. MA10, with claws is game breaking
licker



Joined: Jul 10, 2009

Post   Posted: Sep 30, 2016 - 07:37 Reply with quote Back to top

thoralf wrote:
licker wrote:
Yeah, hard to see why this is a tough choice.


CPOMB.

I voted MA, because of Reisender rule.


But it's not CPOMB, it's just CMB.

Which is strong, no doubt, but it's not game breaking like MA10 is.
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