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Poll
+MA on a Tomb Guardian ?
Yes absolutely
42%
 42%  [ 16 ]
Yes, if the TG already has some skills
39%
 39%  [ 15 ]
God no, there are much better options
13%
 13%  [ 5 ]
Bone pie with bandages and dessicated organs on the side please.
5%
 5%  [ 2 ]
Total Votes : 38


Zirgantz



Joined: May 30, 2017

Post   Posted: Sep 20, 2018 - 00:43 Reply with quote Back to top

It's in the title. Obviously this applies only to a 6+4 roll, as a double 5 offers much better options.

I am especially curious as to when in a TG's development people might consider +MA to be a valid choice : as a first skill ? After MB (which I usually take as first skill) ? After guard ?

NB : I often play on Cyanide's BB2, where the mvp is attributed 100% randomly.
Shushnik



Joined: Feb 27, 2006

Post   Posted: Sep 20, 2018 - 02:23 Reply with quote Back to top

Yes, unless the first skill. Then mighty blow wins.
Grod



Joined: Sep 30, 2003

Post   Posted: Sep 20, 2018 - 02:35 Reply with quote Back to top

Yes. Combine with break tackle for awesome blitziness.

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Strider84



Joined: Jun 03, 2009

Post   Posted: Sep 20, 2018 - 08:31 Reply with quote Back to top

Grod wrote:
Yes. Combine with break tackle for awesome blitziness.


This
bghandras



Joined: Feb 06, 2011

Post   Posted: Sep 20, 2018 - 09:27 Reply with quote Back to top

I dont believe in khemri cagebreaking. Chances are they cant retrieve the ball anyway.

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Cloggy



Joined: Sep 23, 2004

Post   Posted: Sep 20, 2018 - 09:57 Reply with quote Back to top

bghandras wrote:
I dont believe in khemri cagebreaking. Chances are they cant retrieve the ball anyway.


Since when is winning 1-0 a bad thing?

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Strider84



Joined: Jun 03, 2009

Post   Posted: Sep 20, 2018 - 14:56 Reply with quote Back to top

Doesnt need to be cage breaking, but you want your tgs where they need to be. And if you skill bt early anyways to do that then mv is great
MattDakka



Joined: Oct 09, 2007

Post   Posted: Sep 20, 2018 - 17:45 Reply with quote Back to top

Take +MA.

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Jeffro



Joined: Jan 22, 2009

Post   Posted: Sep 20, 2018 - 19:17 Reply with quote Back to top

bghandras wrote:
I dont believe in khemri cagebreaking. Chances are they cant retrieve the ball anyway.


I will offer an alternate take from my mentor and offer these two as examples:

Brandone “Ark o' Da Khovenant” Bulsworth and Gabe "Lizard" Khing

Brandone breaks cages better than Ramtut, and that is certainly a reason to get Ramtut. So cage breaking is legit. Some might not want to try, but it's legit. A reason to take MA+?!?... probably not, though.

But back to MA+ and it's merits... granted Gabe is a special case, but the MA+ helps recover when he is down from the Diving Tackle. It also helps him gets places he normally would have to GFI. MA+ is always an option for someone you need to move. And you don't have to move them much, but Tombers need to move.

That being said - MA+ is not as important as other standard skills. Given the choice, I think I would much rather have a Tomber with Stand Firm, Guard and Mighty Blow than one with MA+ and two of those three. But MA+ later in the progression is definitely worth considering.
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