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SzieberthAdam



Joined: Aug 31, 2008

Post   Posted: Feb 10, 2020 - 01:33 Reply with quote Back to top

I don't know what privilege it requires. I am usually both ruleset and group admin. I suspect you have to be ruleset admin for being able to do this. However, that should be not a problem. Just create a ruleset for this league which I would advise anyway: https://fumbbl.com/p/ruleset

First, the coach should create the team and buy the rookie players. Make him name them properly so it will spare your time.

Then for every player:
1. Add all skills with Add Skill Reward
2. Click on Edit Skills and replace all added skills with the one which has identical name but not (T) before the name.
3. Click on the SPP value and set the SPP.

Should take less than a minute per player. I do not see an easier way for you.

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"I love him who is ashamed when the dice fall in his favour, and who then asketh: 'Am I a dishonest player?' - for he is willing to succumb."
-- Friedrich Nietzsche: Thus Spake Zarathustra, Zarathustra's Discourses, 4.
SzieberthAdam



Joined: Aug 31, 2008

Post   Posted: Feb 10, 2020 - 10:56 Reply with quote Back to top

Thinking it for the second time, the above method is fine only if you do not want custom icons for the individual players. If you do (and this might be the case for a legendary team) then there is a hard way of spawning 0-1 quantity positions for every players. That make you able to set the icons for your needs too. Unfortunately the site does not support to change the icon of a specific player yet, but only of a position.

_________________
"I love him who is ashamed when the dice fall in his favour, and who then asketh: 'Am I a dishonest player?' - for he is willing to succumb."
-- Friedrich Nietzsche: Thus Spake Zarathustra, Zarathustra's Discourses, 4.
DrDeath



Joined: Mar 27, 2011

Post   Posted: Feb 11, 2020 - 00:01 Reply with quote Back to top

Thanks again Adam that's really helpful advice, look forward to setting all this up soon!
DrDeath



Joined: Mar 27, 2011

Post   Posted: Feb 23, 2020 - 18:45 Reply with quote Back to top

Hi Folks, one more question for the famous teams league please, before I set this up (https://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&t=31139)?

There is one further potential issue I've just noticed - you only get 100,000 Gold to create a new League team, which may cause a problem for some of the famous teams with deep rosters (even of raw positions), especially if I am not able to add in team rerolls and coaching staff (this may not be possible, I'm not sure). Can I manually add team rerolls and coaching staff to the starting teams too, if they did not have the gold to afford it? Or can we get around the problem by me awarding each coach a load of extra cash, un-readying the team and letting them finish the team creation from there? Is either of those things possible please, or will we need to slightly streamline some of the famous teams for Game 1 of the League?
jdmickleburgh



Joined: Nov 30, 2011

Post   Posted: Feb 23, 2020 - 18:48 Reply with quote Back to top

You can alter the starting treasury. It's in the team settings tab of the ruleset

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lanky316



Joined: Oct 31, 2013

Post   Posted: Feb 23, 2020 - 18:52 Reply with quote Back to top

Also you can edit the teams treasury once set up by clicking on the treasury amount (if I remember correctly) this could help you with allowing teams an extra Xgp to put towards starting fan factor as you were questioning that in the other topic I believe.

*confirmed, just double checked it for you Smile
DrDeath



Joined: Mar 27, 2011

Post   Posted: Feb 23, 2020 - 19:02 Reply with quote Back to top

Ah brilliant, thanks both! Excuse another noob league manager question, but how will this work in practice? The coaches have to create the team initially with 100,000GP, so once they enter the league page will their team not be in the 'ready' state, so coaches can use the extra gold I then award them before Game 1? Or can I award cash and unready the teams to let them do that? If not I guess it will balance out for Game 2 but ideally would be nice to have them all correct for the first game!
lanky316



Joined: Oct 31, 2013

Post   Posted: Feb 23, 2020 - 19:29 Reply with quote Back to top

I *think* ruleset admins can make modifications on teams when they're set up but before they are readied for the first time, don't quote me on that though.

You can however give them cash and unready them, so for example Team A use their starting funds to buy players and FF, you could then unready them and give them the cash to buy the rerolls, assistant coaches and cheerleaders as a workaround should the above not be possible.
DrDeath



Joined: Mar 27, 2011

Post   Posted: Feb 23, 2020 - 19:32 Reply with quote Back to top

Great thanks Lanky! Good to know we can do that one way or another Smile
SzieberthAdam



Joined: Aug 31, 2008

Post   Posted: Feb 23, 2020 - 20:22 Reply with quote Back to top

Admins can not hire players and can not set the fan factor. They can edit anything else. With the collaboration of the coach, the first limitation is no issue as he or she could be instructed to buy a player which you can customize thereafter. However, fan factor can be only set for new teams. This can be a problem with NAF like tournaments as if the coach submits an illegal team then we might not be able to fix it perfectly thereafter. Sometimes the coach should accept to have an assistant coach or cheerleader instead of a fan factor.

_________________
"I love him who is ashamed when the dice fall in his favour, and who then asketh: 'Am I a dishonest player?' - for he is willing to succumb."
-- Friedrich Nietzsche: Thus Spake Zarathustra, Zarathustra's Discourses, 4.


Last edited by SzieberthAdam on Feb 24, 2020 - 23:16; edited 2 times in total
koadah



Joined: Mar 30, 2005

Post   Posted: Feb 24, 2020 - 00:33 Reply with quote Back to top

Aye.

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