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Zaghrog



Joined: Dec 09, 2005

Post   Posted: Mar 29, 2008 - 20:29 Reply with quote Back to top

The fluff of this game is based on Warhammer 40k. This isn't supposed to be a fluff-heavy game though, so don't worry if you have no idea of 40k.

The Rules

Voting deadline: 7.00 pm server time
Kill time: 8.00 pm server time

The roles:

9 Civilians
1 Inquisitor
1 Hero
3 Cultists
2 Mutants

= 16 players


The Inquisitor:
An Imperial Inquisitor is among the citizens, attempting to expose a Chaos cult. He wishes to remain unidentified to avoid scaring off the cultists, therefore he carries no weapons or any signs of his status.

Every night before Kill time the Inquisitor may ask me (by PM) about the alignment of one other player. In case the target is the Hero, he will only learn that he is a proper Imperial citizen.

The Hero:
The Hero is an Imperial citizen with a great sense of duty, and he will attempt to protect fellow citizens from harm.

Every night before Kill Time the Hero may send me (by PM) the name of one other player that he wishes to protect. If no message is sent before deadline, he is assumed to be protecting no-one. If the person he is protecting becomes attacked, the hero will prevent the cultists from killing their target by sacrificing himself. The attackers are wearing masks, so no-one will learn of their identities. Both the target and the Hero will be revealed to all players, though the Hero will, of course, be dead by then. In addition, one of the remaining citizens (chosen randomly) will take up the late Hero's role in case the Hero dies defending his comrade.

The Cultists:
The Cultists are a group of Chaos worshipping heretics, who are attempting to sacrifice all of the other citizens to the Chaos gods in the (perhaps vain) hope of earning their favor.

The Cultists will begin the game with knowledge of each others' identities, and they may communicate outside the game thread. Every night before Kill time they are to send me a PM with the name of their intended target. If I receive conflicting messages, the target will be chosen randomly. The cultists may choose not to kill anyone, in this case they shouldn't send me any PMs.

The Mutants:
The Mutants are local citizens that have been tainted by the Ruinous Powers. They aren't truly evil, but as it is in their interests to remain unidentified, they will attempt to become the only survivors.

The Mutants start the game with knowledge of each others' identities, and they may communicate outside the game thread. Mutants show up as Civilians when killed (they wouldn't have lived this long if they hadn't learned to conceal their mutations well).
In addition, if a Mutant becomes the target of a cultist attack and there are still civilians still left in the game, the cultists will hesitate and attack another target instead (a random citizen). The cultists will be informed of this occurrance, and so they will learn the identity of the Mutant.


Victory conditions:
The Civilians win if they outnumber all of the Mutants when all of the Cultists are dead.

The Cultists win if they can kill all of the other citizens (or have equal numbers after their nightly kill).

The Mutants win if they aren't outnumbered after the last Cultist dies.


Signed up so far:
RealMadns
shadow46x2
Chewie
DukeTyrion
Nicodemus1
Cribbleobblepie
Peter_Thorpe
TheSpoonyBard
downblitz
AoP-Vimes
Walks_in_the_Sun
Meech
SillySod
Shrap
ChickenBrain
coxy52k
Kill-Kill

_________________
WAAAGH!!

'Ere we go, 'ere we go, 'ere we go...


Last edited by Zaghrog on Mar 31, 2008 - 15:58; edited 6 times in total
Zaghrog



Joined: Dec 09, 2005

Post   Posted: Mar 29, 2008 - 20:35 Reply with quote Back to top

Naturally, these rules are open to discussion, and they may be changed if necessary. I have no limitations for when this game should start, so it can be decided later.

_________________
WAAAGH!!

'Ere we go, 'ere we go, 'ere we go...
Kill-Kill



Joined: Nov 22, 2004

Post   Posted: Mar 29, 2008 - 20:50 Reply with quote Back to top

\o_

_________________
Your words are just bloody fallacy
A house of cards, painted white
Tried to recreate Normandy
But you made up the reasons to fight
RealMadns



Joined: Jan 16, 2007

Post   Posted: Mar 29, 2008 - 20:56 Reply with quote Back to top

<b>Signup RealMadns</b>

Quote:

The Cultists win if they can kill all of the other citizens (or have equal numbers after their nightly kill).


What about the mutants, I mean if there are 1 mutant 2 civilains and 2 cultist left, will the cultist win then?

They have equal numbers with the civilans...
shadow46x2



Joined: Nov 22, 2003

Post   Posted: Mar 29, 2008 - 21:21 Reply with quote Back to top

signup shadow

--j

_________________
origami wrote:
There is no god but Nuffle, and Shadow is his prophet.

ImageImage
shadow46x2



Joined: Nov 22, 2003

Post   Posted: Mar 29, 2008 - 21:24 Reply with quote Back to top

hmmm...5 baddies, even though they're on conflicting teams?...

will 16 people be enough to balance out the amount of badness?

--j

ps...maybe i should have read the rules first....that just might work without being overbalanced lol

_________________
origami wrote:
There is no god but Nuffle, and Shadow is his prophet.

ImageImage
Chewie



Joined: Dec 13, 2006

Post   Posted: Mar 29, 2008 - 21:53 Reply with quote Back to top

Lets see if me going out and getting hammered, then sleeping it off all day doesn't ruin my performance in this game... Razz

<b>Signup Chewie</b>
DukeTyrion



Joined: Feb 18, 2004

Post   Posted: Mar 29, 2008 - 21:55 Reply with quote Back to top

signup DukeTyrion

Back to playing again Razz
Nicodemus1



Joined: May 06, 2006

Post   Posted: Mar 29, 2008 - 21:56 Reply with quote Back to top

Signup Nicodemus1 of the Reich

_________________
Why cant we all be friends! Said the dying elf...
Cribbleobblepie



Joined: Dec 15, 2006

Post   Posted: Mar 29, 2008 - 22:04 Reply with quote Back to top

<b>Signup Cribbleobblepie</b>...

...with his 100% good guy record!

_________________
"You've been DONE!"
Peter_Thorpe



Joined: Oct 08, 2005

Post   Posted: Mar 29, 2008 - 22:25 Reply with quote Back to top

Signup Imperial_Citizen_Thorpe
lets see how to play this when your paying close attention

_________________
[url=http://www.sloganizer.net/en/style3,Peter-spc-Thorpe.png]Image[/url]


Last edited by Peter_Thorpe on Mar 29, 2008 - 22:53; edited 1 time in total
TheSpoonyBard



Joined: Aug 16, 2005

Post   Posted: Mar 29, 2008 - 22:28 Reply with quote Back to top

Signup yonder Spoon

Dammit, I'm gonna keep joining these things until I live past day 2.

_________________
"We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the Internet, we know this is not true."

~Robert Wilensky

http://thespoonybard.mybrute.com/
downblitz



Joined: Apr 03, 2006

Post   Posted: Mar 29, 2008 - 22:30 Reply with quote Back to top

signup downblitz

I am a civilian, pirate-killing gnome...and i love it!
DukeTyrion



Joined: Feb 18, 2004

Post   Posted: Mar 29, 2008 - 22:55 Reply with quote Back to top

Can I have an Eldar jet bike Razz
Peter_Thorpe



Joined: Oct 08, 2005

Post   Posted: Mar 29, 2008 - 23:03 Reply with quote Back to top

/me wants a hammerhead Smile

_________________
[url=http://www.sloganizer.net/en/style3,Peter-spc-Thorpe.png]Image[/url]
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