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westerner



Joined: Jul 02, 2008

Post   Posted: Jan 08, 2009 - 06:47 Reply with quote Back to top

Ah, no, that one I can't find either.

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nThatch



Joined: Jan 13, 2004

Post   Posted: Jan 08, 2009 - 07:27 Reply with quote Back to top

I sometime measure squares with the pass ranger. I dont have to count as much anymore Smile
Snappy_Dresser



Joined: Feb 11, 2005

Post   Posted: Jan 08, 2009 - 07:58 Reply with quote Back to top

SillySod wrote:
Oooooh, thanks. Perhaps this explains that bug I used to experience where the screen freezes up and I cant do anything so have to reload... Very Happy

Woodstock wrote:
Darn, you guys didn't know that?... You know that you can mark up to 5 places on the field with Shift+left mouse click?


Wow, I was always holding my finger on the screen (either physically or mentally).


What happens when you need 6 spots marked? Surprised

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Plorg



Joined: May 08, 2005

Post   Posted: Jan 08, 2009 - 09:52 Reply with quote Back to top

Perhaps more valuable:
http://www.kfoged.dk/fumbbl/ranges.html
PhrollikK



Joined: Nov 04, 2006

Post   Posted: Jan 08, 2009 - 10:00 Reply with quote Back to top

Why is there such a discrepancy between JavaBB and Tabletop? I mean someone's gotta have done the measuring for JavaBB?

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Ehlers



Joined: Jun 26, 2006

Post   Posted: Jan 08, 2009 - 14:13 Reply with quote Back to top

PhrollikK wrote:
Why is there such a discrepancy between JavaBB and Tabletop? I mean someone's gotta have done the measuring for JavaBB?


Actually the admin team has the admin client and they log onto your games and make sure of you get bad dices.
End of debat.


Well Plorg, it is more usefull if you are good at remembering stuff. But have to many kanjies to remember, so just by using this shortcut it helps me Smile
SillySod



Joined: Oct 10, 2006

Post   Posted: Jan 08, 2009 - 15:47 Reply with quote Back to top

PhrollikK wrote:
Why is there such a discrepancy between JavaBB and Tabletop? I mean someone's gotta have done the measuring for JavaBB?


I think that skijunkie used the "if it covers most of the square then its in range" approach whereas the rules are much stricter than this. I assume that nobody ever filed a bug report on it because its not something that really jumps out at you as being wrong.

There are a few less explainable bugs than this though. For some reason foul appearence dosent cover all the squares it should...

Code:
.........
..xxxxx..
.xxxxxxx.
.xxxxxxx.
.xxxXxxx.
.xxxxxxx.
.xxxxxxx.
..xxxxx..
.........


. = empty field
x = empty field where passing and catching are affected by foul appearence
X = foul appearence player

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torsoboy



Joined: Nov 23, 2004

Post   Posted: Jan 08, 2009 - 16:02 Reply with quote Back to top

This was a useful tip. Thanks!

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