bram
Joined: Jan 04, 2008
Location: Mechelen, Belgium
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  Posted:
Feb 29, 2012 - 12:37 |
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Igvy
Joined: Apr 29, 2007
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  Posted:
Feb 29, 2012 - 12:40 |
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Purplegoo

Joined: Mar 23, 2006
Location: Cambridge, England
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  Posted:
Feb 29, 2012 - 12:45 |
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A Wardancer on his backside is still getting Fouled, even today. And he's not hard to disable.
PO is perhaps the popular choice, but you aren't trying to outbash anyone. I'd probably ignore the double. Guard invites contact, Juggs is way too much of a one shot deal and Wrestle does the job better if Sure Hands are about.
Probably SS. |
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Shraaaag

Joined: Feb 15, 2004
Location: Trondheim, Norway
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  Posted:
Feb 29, 2012 - 12:51 |
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With juggernaut, you'll be able to strip ball on Both Down results |
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BooAhl

Joined: Sep 02, 2004
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  Posted:
Feb 29, 2012 - 12:53 |
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Since POMB is OP there is only one choice. PO! |
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the_cursed_one

Joined: Feb 18, 2010
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  Posted:
Feb 29, 2012 - 12:57 |
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jarvis_pants

Joined: Oct 30, 2008
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  Posted:
Feb 29, 2012 - 13:02 |
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Pie... as in Pie-ling On!
<drum roll>
Da-dum-cha! |
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Raughri

Joined: Oct 11, 2011
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  Posted:
Feb 29, 2012 - 13:09 |
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I voted guard, jump in to opponents cage a guard wardancer then jump in your ag5 wardancer, hey presto 2d block on the ball.
Don't take PO.
If that doesn't float your boat, then forgo the double and take sidestep. |
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bram
Joined: Jan 04, 2008
Location: Mechelen, Belgium
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  Posted:
Feb 29, 2012 - 17:16 |
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| Raughri wrote: | I voted guard, jump in to opponents cage a guard wardancer then jump in your ag5 wardancer, hey presto 2d block on the ball.
Don't take PO.
If that doesn't float your boat, then forgo the double and take sidestep. |
I considered that as well. Leaping twice sounds like a recipee for disaster, but sometimes the threat of being able to do it is more effective than actually doing so. So maybe guard then? |
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Garion

Joined: Aug 19, 2009
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  Posted:
Feb 29, 2012 - 17:22 |
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PO is the best choice imo. A wood elf team that is capable of causing pain is truely scary, yes he will get fouled, but only if you are daft enough to leave him prone and you do not surround him with a wall or cage of your own players. The Juggernaut option is the cool pick, but in Box you will get punished for choices like that. |
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Leilond
Joined: Jan 02, 2012
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  Posted:
Feb 29, 2012 - 19:41 |
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Side step... or at least Fend
But I vote for SS |
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JimmyFantastic

Joined: Feb 06, 2007
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  Posted:
Feb 29, 2012 - 19:42 |
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Pile Onnnnnnnnnn |
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Aflo

Joined: Jun 16, 2009
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  Posted:
Feb 29, 2012 - 19:48 |
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bram
Joined: Jan 04, 2008
Location: Mechelen, Belgium
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  Posted:
Feb 29, 2012 - 23:18 |
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I took piling on. Works well with mighty blow and tackle I guess. Perhaps he'll live long enough to get jump up as well...
Juggernaut could have worked too, but then it works better with frenzy which might take too long to get at this point (probably never).
Thanks for the advice. |
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liquidorange

Joined: Feb 08, 2005
Location: Boston, Massachusetts
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  Posted:
Feb 29, 2012 - 23:20 |
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Piling on, Jump Up, Sidestep. |
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