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gamelsetlmatch



Joined: Mar 05, 2013

Post   Posted: Sep 13, 2014 - 14:06 Reply with quote Back to top

awambawamb wrote:
Looks like our cousins are always in the process of bickering for an ounce of mithril... they should learn to go together. The Portents are a tight team, no matter how many legs, tails, horns you got or the colour of your skin.

Very Happy


Looks like you don't play bash, since your team doesn't have any. So, let me fix your statement for you:

"...no matter how many legs, tails, horns you got or the colour of your skin ~your elves have~.
Balle2000



Joined: Sep 25, 2008

Post   Posted: Sep 13, 2014 - 17:19 Reply with quote Back to top

Will the AG monsters ever branch out to the blackbox? They'd be a welcomed addition

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Rabe



Joined: Jun 06, 2009

Post   Posted: Sep 13, 2014 - 17:41 Reply with quote Back to top

I am considering it...

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Garion



Joined: Aug 19, 2009

Post   Posted: Sep 13, 2014 - 18:26 Reply with quote Back to top

will agility monsters ever base their game around HMP and diving catch combo?

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Badoek



Joined: May 17, 2009

Post   Posted: Sep 13, 2014 - 18:55 Reply with quote Back to top

That's the Khemri way isn't it? Not very agile though...
I still think you should!

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Rabe



Joined: Jun 06, 2009

Post   Posted: Sep 13, 2014 - 18:55 Reply with quote Back to top

I've been waiting for a HMP blocker / blitzer for quite some time now. Definitely would like to embrace that aspect. Diving Catch is unlikely - but who knows? Smile

Edit:
Khemri team?

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Tarabaralla



Joined: Jul 24, 2010

Post   Posted: Sep 13, 2014 - 19:39 Reply with quote Back to top

What about "Agility Monster Revival" with a Khemri roster but same names as dead AM players?
Rabe



Joined: Jun 06, 2009

Post   Posted: Sep 13, 2014 - 20:04 Reply with quote Back to top

Has been done already. Wink

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Rabe



Joined: Jun 06, 2009

Post   Posted: Oct 22, 2014 - 01:01 Reply with quote Back to top

--- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash ---

Back to 11 players!

With the return of Xovor Leadfist after a serious injury and the hiring of jorneyman Joki Coldfist, the Monsters will be able to field 11 players without using journeymen in the next match. It's been long months since it had happened for the last time.

While many seem to be unhappy with Celin Goldjuggler's management approach (Rhoda: "It's almost dishonoring how neatly calculated he picks our opponents... I only hope it doesn't hurt our reputation and fan base!"), he can claim to be rather successful: In only seven games the team has earned enough money to hire two blockers and get back to strength, even with the setback of Grod Powerslave's late demise.

Celin: "My method works. Period. The Monsters will be back at full strength for the FUMBBL Cup!"


--- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash ---

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Rabe



Joined: Jun 06, 2009

Post   Posted: Nov 10, 2014 - 16:11 Reply with quote Back to top

--- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash ---

FC match scheduled for Wednesday morning

The Agility Monsters will play their first match in this year's FUMBBL Cup on Wednesday, November the 12th at 10:00 bbtime. After some forth and back negotiations, this date turned out to be the only viable one.

Celin Goldjuggler: "We are terribly sorry. We would have loved to see as many fans as possible joining us in the Altdorf Rust Stadium, paying the horrendous entrance fee. To amend for this, we'll hand our replays for a little less than two thirds of that."

The players initially seemed happy about a little break after their late marathon of preparation games. By now they've become restless.

Harad: "We want to plaaaaayyy!"


--- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash ---

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Rabe



Joined: Jun 06, 2009

Post   Posted: Nov 10, 2014 - 17:40 Reply with quote Back to top

--- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash ---

FC round 1: Agility Monsters considered favorite by casino bettors

Eight coaches set their money on the Monsters for FC XIII's round one at the Altdorf Book and Casino. Seven did for their opponents Rada bada. However, two more coaches expect the Underworld team to lose in overtime, basically making it 10-7 for the dwelfballers.

Looking closer into the numbers, a Monsters win is worth 26 points in total (36 if they win in overtime), while a Rada Bada win only yields the bettors 18 points.

Celin Goldjuggler, financial manager, is pleased: "People are trusting the Monsters. They earn money, a good thing - even though it's the money of others."


--- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash ---

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Rabe



Joined: Jun 06, 2009

Post   Posted: Nov 14, 2014 - 11:32 Reply with quote Back to top

--- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash ---

FUMBBL Cup round 2 game on Monday

The Monsters' second game in FUMBBL Cup XIII has been scheduled for Monday the 17th. Kickoff will most likely be around 21:30 bbtime.

Opposing them is the Norse team "Børk! Børk! Børk!", coached by fidius.


--- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash ---

Merro stay on the team - for now.

Despite his broken collarbone, Merro Clawcutter will play in the Monsters' round 2 FUMBBL Cup match.

Celin Goldjuggler: "Even though we made good money last match, our finances are not looking pretty. We cannot afford to replace him, not even in the midterm. Plus, he's willing to play. What can go wrong?"

Analysts and fans alike have expressed concerns that keeping players like Merro, Harad or Joki on the team could lead to an early loss in the FUMBBL Cup.


--- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash ---

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Chainsaw



Joined: Aug 31, 2005

Post   Posted: Nov 14, 2014 - 11:36 Reply with quote Back to top

You'd have been better off with a journeyman!

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DukeTyrion



Joined: Feb 18, 2004

Post   Posted: Nov 14, 2014 - 11:40 Reply with quote Back to top

Rabe wrote:
--- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash ---

FUMBBL Cup round 2 game on Monday

The Monsters' second game in FUMBBL Cup XIII has been scheduled for Monday the 17th. Kickoff will most likely be around 21:30 bbtime.

Opposing them is the Norse team "Børk! Børk! Børk!", coached by fidius.


--- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash --- agility monsters newsflash ---


The Slime Barons await the match with interest Wink
Rabe



Joined: Jun 06, 2009

Post   Posted: Nov 14, 2014 - 12:38 Reply with quote Back to top

Chainsaw wrote:
You'd have been better off with a journeyman!

I have contemplated on this for a long time really. It would also have lowered my opponent's inducement money from 200k to 180k, which is obviously quite an important step. I decided to keep Merro anyway, to have as many players as possible, should I face the Slime Barons later on. Not a good reason to tell the press though. Wink

Keep all mens!

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