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Poll
Would you like this doctor?
Yes
35%
 35%  [ 23 ]
No
45%
 45%  [ 29 ]
Pie
18%
 18%  [ 12 ]
Total Votes : 64


Garion



Joined: Aug 19, 2009

Post   Posted: Jul 30, 2014 - 10:19 Reply with quote Back to top

I know that's what they intended, but if you check more often than not it's 20k

Wight- 6338=50k, plus block is 20k plus regen must be 20 and so on cba to do them all.

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JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Jul 30, 2014 - 10:25 Reply with quote Back to top

Yeah he is one of the reduce it for balance dudes. The formula says 30. That's how much it is for Skeletons and Zombies.

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Garion



Joined: Aug 19, 2009

Post   Posted: Jul 30, 2014 - 10:50 Reply with quote Back to top

Yeah, I know that's the official line but it's blx really. If they are saying zombies are 10k without regen then I want those linemen in my team. XD

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JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Jul 30, 2014 - 11:00 Reply with quote Back to top

Minimum price for a lino is 30k though Smile
I think the formula was made to fit the existing players rather than the other way around. Regen is 30 to stop Zombies/Skellies being 30k. It does work for the expensive mens too, but may also work for 20 due to the halving the cost over 100tv.

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Garion



Joined: Aug 19, 2009

Post   Posted: Jul 30, 2014 - 11:12 Reply with quote Back to top

Galak said on tff the formula was used to do the player prices for lrb 5 and on. So it seems it preceeded those editions at least unless he is talking blx. It is a strange one though as some regen players are a bargain. Wights, mummies especially are ridiculously cheap, zombies and skeletons, then some feel incredibly bloaty like pestigors and nurgle warriors. Or the beast....... How he is more expensive than a mummy I will never know.

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JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Jul 30, 2014 - 11:18 Reply with quote Back to top

Well there you go then, it was made after lrb4 so it undervalues st5 on a blocker type to justify the mummies price. Stuff like that.
Mummies actually come out over-costed using the formula hahaha.

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selfy_74



Joined: Sep 03, 2010

Post   Posted: Jul 30, 2014 - 11:25 Reply with quote Back to top

Mummy and beast seem about right to me. Beast has +MV, +3 mutations and +2 negatraits for +20k overall. Beast could be less, I suppose, depending on how much loner and really stupid take off each.

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JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Jul 30, 2014 - 11:27 Reply with quote Back to top

The formula starts out big guys as stupidly over-costed compared to the same player built as a blocker.

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Garion



Joined: Aug 19, 2009

Post   Posted: Jul 30, 2014 - 11:54 Reply with quote Back to top

JimmyFantastic wrote:
The formula starts out big guys as stupidly over-costed compared to the same player built as a blocker.

indeed.

Quote:
Mummy and beast seem about right to me. Beast has +MV, +3 mutations and +2 negatraits for +20k overall. Beast could be less, I suppose, depending on how much loner and really stupid take off each.


FA and DP are really 1 mutation, the splitting of those skills was a dumb ass move. Tentacles is also pretty crap now and +1Ma for the beast is largely irrelevant anyway as the player spends 90% of his time standing still doing nothing. I'd much rather have a Mummy because they don't have loner or a negatrait. simple as that really and that's before I consider the price.

Quote:
Well there you go then, it was made after lrb4 so it undervalues st5 on a blocker type to justify the mummies price. Stuff like that.
Mummies actually come out over-costed using the formula hahaha.


There was a similar formula JJ used for 3rd ed which he published way back. But yeah the forumla is something of a joke tbh. It just puts things roughly at the right price. Then you have to tinker.

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JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Jul 30, 2014 - 12:01 Reply with quote Back to top

Yeah JJ's formula was similar, but with a lot more rules broken and a lot more tinkering. Due to the retroactive nature of Galak's formula it is pretty accurate for working out existing players values.

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NerdBird



Joined: Apr 08, 2014

Post   Posted: Jul 30, 2014 - 14:30 Reply with quote Back to top

JimmyFantastic wrote:
30k actually !


Skellies and Zombies would be 10K without Regen? Wights 60K wihtout regen?

Those are some fantastic bargains! Smile
bigGuy



Joined: Sep 21, 2009

Post   Posted: Jul 30, 2014 - 14:52 Reply with quote Back to top

My guess regen is x 1.3 player without regen price or smth similar. So skellie 30k*1.3 =40k; wight=70k*1.3=90k or smth similar.
plasmoid



Joined: Nov 03, 2009

Post   Posted: Jul 30, 2014 - 20:47 Reply with quote Back to top

Actually, JJs original formula had value over 100k halved - forundring down. So a 140k player is 120k. And a 150k player is 120k.

AFAIK Galak added that value below 50k is also halved, rounding up, (since a body is valuable no matter the statline).

That gives:
Zombie statline (10k) + Regen (+20k) = 30k. Which gives a 40k player.
Skeleton statline (-10k) + Regen (+20k) + Skull (+10k) = 20k. Which gives a 40k player.

Cheers
Martin
dode74



Joined: Aug 14, 2009

Post   Posted: Jul 30, 2014 - 21:22 Reply with quote Back to top

Galaks formula: http://forum.bloodbowl-game.com/viewtopic.php?f=5&t=457#p3824

Quote:
Creating your own team for Blood Bowl

General Team Rules:
1) No team can have AG 4 and ST 4+ players (unless the ST 4+ players are a Big Guy or Vampire)
2) Total Strength of the 16 highest ST players should not exceed 54
3) Take all players over 100k in price that are not Big Guy stock. Subtract 100k from each of their price and multiple
this amount * the maximum number allowed. Total this amount for the team. This amount cannot exceed
60k. (Example the Chaos Dwarf team has 2 non Big Guy players over 100k. The Bull Centaurs are 130k.
Subtract 100k from each and multiple by the 2 they are allowed and you get 60k so that team is okay.
4) No team should have more than 2 0-16 slots or more than 6 different positions (including the lineman slot)
allowed on the team. (Example the Orc team has 6 different positions).
5) Slots not set at 0-16 are limited to 0-6 maximum allowed.
6) A team cannot have Agile player types and Blocker player types on the same roster.
7) Team Re-roll prices should not be set at less than 50k.
No player's ST + AG should be more than 7.

General Rules for creating players:

1) If the player's initial calculated price is over 100k. Divide the amount of the player's price over 100k by 2 to
determine the player's final calculated price. So a player worth 140k when calculated would have a final
calculated price of 120k. (note if after this is done the player in to an even 10k increment then you need to
apply rule 2 below before you have the true final calculated price).

2) If a player's calculated price is not a round 10k price. Round down 5k amounts over 100k and round up 5k
amounts if under 100k. So a player worth 35k when calculated would have a final price of 40k while a player
whose price was 135k after applying the divide by 2 rule above would have a final calculated price of 130k.

3) Any player's final calculated price may be modified by 10k more or less from the calculated
price to achieve overall team balance. This is pretty important to balancing a roster in the long run.

4) If a player's price is adjusted down from the final calculated price then this amount should be multiplied by the
number of players in that slot. No team should be allowed to have this total amount for all players exceed 40k
total for the team. Players made more expensive than their calculated price should not be factored in.
(Example if the 0-16 slot for a team calculated to 60k and the price was adjusted to 50k then this would be
16*10=160k of discount and would be disallowed.) (Remember that all discounted players needed added.
So if the team has two 0-4 slot players and each player is discounted 10k then this would be 80k of team
discount and the team should not be allowed to be created.)

5) No weapon players should be allowed to be created and placed on teams (other than Stab). So no Secret
Weapon, Bombardier, Chainsaw, Ball & Chain players created new for rosters.

PLAYER TYPES:

1) BASIC PLAYER
This player type starts as:
6/3/3/8 No Skills -- 50,000 gold
This type is allowed for 0-16 slots or 0-6, 0-4, 0-2 slots
No player of this type should be priced for less than 30k
Skills disallowed to this player type:
Right Stuff, Stunty, Titchy, Always Hungry, Throw Team-Mate, Loner, Bone-head, Wild Animal, Really
Stupid, Take Root
All skills add 20k to the player's price other than the following:
30k: Regeneration
20k: Having Block and Dodge on the same player (this is on top of the 40k the player paid for Block and
Dodge already)
10k: Horns, Pass, and Thick Skull
5k: Leap and Very Long Legs
-5k: Decay
The following stat changes are allowed to this player type:
MA 4: -20k
MA 5: -10k
MA 7: +20k
MA 8: +30k
ST 2: -30k
AG 2: -20k
AV 7: -10k (if the player has NO other skills or stat increases)
AV 7: -20k
AV 9: +10k

2) AGILE PLAYER
This player type starts as:
6/3/4/8 No Skills -- 70,000 gold
This type is allowed for 0-16 slots or 0-6, 0-4, 0-2 slots
No player of this type should be priced for less than 60k
Skills disallowed to this player type:
Right Stuff, Stunty, Titchy, Always Hungry, Throw Team-Mate, Loner, Bone-head, Wild Animal, Really
Stupid, Take Root
All skills add 20k to the player's price other than the following:
30k: Regeneration
20k: Having Block and Dodge on the same player (this is on top of the 40k the player paid for Block and
Dodge already)
10k: Horns, Safe Throw, Thick Skull, and Very Long Legs
-10k: Decay
The following stat changes are allowed to this player type:
MA 7: +10k
MA 8: +20k
MA 9: +40k
ST 2: -30k
AV 7: -10k (if the player has NO other skills or stat increases)
AV 7: -20k
AV 9: +20k

3) STUNTY PLAYER
This player type starts as:
6/2/3/7 Dodge, Stunty -- 30,000 gold
This type is allowed for 0-16 slots or 0-6, 0-4, 0-2 slots
No player of this type should be priced for less than 20k
Skills disallowed to this player type:
Always Hungry, Throw Team-Mate, Loner, Bone-head, Wild Animal, Really Stupid, Take Root
All skills add 20k to the player's price other than the following:
40k: Block
30k: Regeneration
10k: Right Stuff
0k: Titchy
-10k: Decay
The following stat changes are allowed to this player type:
MA 5: -5k
MA 7: +15k
MA 8: +30k
ST 1: -15k
AV 5: -20k
AV 6: -5k

4) BLOCKER PLAYER
This player type starts as:
4/4/2/9 -- 80,000 gold
This type is allowed for 0-6, 0-4, 0-2 slots
No player of this type should be priced for less than 80k
Skills disallowed to this player type:
Block, Claw, Dodge, Right Stuff, Stunty, Titchy, Always Hungry, Throw Team-Mate, Loner, Bone-head, Wild
Animal, Really Stupid, Take Root
All skills add 20k to the player's price other than the following:
10k: Thick Skull, Disturbing Presense
-5k: Decay
The following stat changes are allowed to this player type:
MA 3: -20k
MA 5: +10k
MA 6: +30k
ST 5: +40k
AG 1: -20k
AG 3: +20k
AV 7: -30k
AV 8: -20k
AV 10: +30k

5) BIG GUY PLAYER
This player type starts as:
5/5/2/9 (Loner), (Negatrait), (Damage Skill) -- 160,000 gold
A team should only be allowed to have one Big Guy type on it

Allowed:
If the team has any ST 3+ players (other than the Big Guy) then 0-1 allowed
If the team's strongest other players are ST 2 then 0-2 or 0-1 allowed
If the team's strongest other players are ST 1 then 0-6, 0-4, 0-2, or 0-1 allowed
No player of this type should be priced for less than 110k

Skills disallowed to this player type:
Block, Dodge, Right Stuff, Stunty, Titchy
Loner: If the team has no other players with ST over 2 than the Big Guy should be allowed to have Loner
removed (if desired) for no increase to his price.
Negatraits (a Big Guy must have one of these):
Bone-head and Wild Animal do not change the price
Really Stupid subtracts 20k from the price
Take Root subtracts 30k from the price
Damage Skill (a Big Guy must have one of these 2 skills):
Mighty Blow does not change the price
Claw adds 10k to the price

All skills add 20k to the player's price other than the following:
10k: Thick Skull, Throw Team-Mate
-10k: Always Hungry skill (Note: a Big Guy MUST have Throw Team-Mate to take Always Hungry)
-10k: Decay

The following stat changes are allowed to this player type:
MA 2: -90k
MA 3: -50k
MA 4: -20k
MA 6: +30k
ST 6: +50k
AG 1: -20k
AV 8: -10k
AV 10: +20k

6) SPECIAL PLAYER (and other notes)
Vampire 110k 6/4/4/8 Blood Lust, Hypnotic Gaze, Regeneration
0-6, 0-4, 0-2, or 0-1 allowed
No modification or extra skills allowed to this player type

Other Notes:
1) The above will allow you to create almost all of the official Blood Bowl teams along with
balancing of teams folks want to create to try something new.
2) Please note … the above rules will NOT allow you to create 4 of the official teams … namely the Dwarf, Goblin, Chaos Pact
and Lizardman teams. The Goblin and Dwarf teams because they have weapons on
the roster, Chaos Pact because they have too many slots (7) and the Lizardman team because it has 70k of
team discount (10k discount each on the 0-6 Saurus and the 0-1 Kroxigor).
3) If you want to allow teams to add in Vampires (which would be fun) a very easy way to program in the Blood
Lust skill would be to allow them to attack any member of their own team that does not have Regeneration (a
very easy modification that will have the skill work perfectly and allow the Vampire player to be added into
other teams).
4) Note on prices for the Big Guys. The starting price still gets divided by 2 for the amount over 100k when
you do the first price calculation.
Example: So a base Big Guy with MA 6 and Loner, Bone-head, and Mighty Blow would be 160k+30k=190k.
Divide the 90k by 2 = 45k. 190k-45k = 145k. Round down and the final calculated price of the Big Guy would
be 140k.
5) If you to try and have the most balanced teams possible. I strongly recommend not making changes to any
stats (Move, Strength, Agility, Armour) other than the ones I listed for each player type
JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Jul 30, 2014 - 21:36 Reply with quote Back to top

When custom roosters become available a league where we could create our own broken teams with this formula would be cool!

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