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bass



Joined: Aug 01, 2006

Post   Posted: Dec 10, 2015 - 19:00 Reply with quote Back to top

Ogre throws a Snotling is this 5+ as agi 2 on a short pass ?

Plus the minus 1??
Khor_Varik



Joined: Jul 13, 2005

Post   Posted: Dec 10, 2015 - 19:09 Reply with quote Back to top

In real life?
pythrr



Joined: Mar 07, 2006

Post   Posted: Dec 10, 2015 - 19:26 Reply with quote Back to top

eat all teammates

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sheepycollins



Joined: Sep 21, 2015

Post   Posted: Dec 10, 2015 - 19:29 Reply with quote Back to top

What -1 it should be a 4/5+ depending on range if not being marked, that's why an ag4 order would be hilarious, though on a chaos pact team you could theoretically get an ag4 ogre and a ma8 ag4 goblin with an elf/rat to retrieve the odds of 1today by ttm would be abnormally high lol

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Jopotzuki



Joined: Oct 07, 2011

Post   Posted: Dec 10, 2015 - 19:51 Reply with quote Back to top

TTM is never accurate, only fumbles make a difference.

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Uedder



Joined: Aug 03, 2010

Post   Posted: Dec 10, 2015 - 19:52 Reply with quote Back to top

Ttm is not calculated as a pass. It's not calculated on agility. It is never accurate and will always work unless you fumble. Hence is 2+/3+ (if no modifiers like sun or tackle zones) to improve on that the only way is to get strong arm.
Roland



Joined: May 12, 2004

Post   Posted: Dec 10, 2015 - 19:52 Reply with quote Back to top

3+
Sainthropee



Joined: Jan 27, 2013

Post   Posted: Dec 11, 2015 - 10:30 Reply with quote Back to top

bass wrote:
Ogre throws a Snotling is this 5+ as agi 2 on a short pass ?

Plus the minus 1??


Throw team mate is a pass action, but is not based in agility. They use Strength and always is an inaccurate pass.

So, to make a short pass, if there is not tackle zone in the thrower, is 3+ (because you have -1 for make Throwing team mate action and +0 to make a short pass) so the result of the dice is 2 and is success, the player may have 3 scatter and then roll to stand up with agility roll (normally snot have 3AG) at 4+

PS: in a quick pass, the roll you need is +2 because you have +1 to make the quick pass. Remember that the only problem to this is to fumbbl: roll a 1 in a dice or after doing the modifications to the roll, so if there is a 1 is a fumbbl and the snot roll to stand up where he is pick up, with agility roll 4+

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