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harvestmouse



Joined: May 13, 2007

Post   Posted: Jan 08, 2016 - 17:45 Reply with quote Back to top

Cool.

1 player game:

You take control of the Strawhat Pirates (but play yourself) and play against harder and harder crews. As you progress, more of the Strawhat pirates join your crew. So the first match (vs Alvida) it would be you, Luffy and a legal team.

Making a team:

A team consists of the following and must have 16 players:

You
A boat
A cannon
Ships captain (in this case Luffy)
Characters
Make weights (the guys that get torn apart with ease every episode).

You
You start off with the stats of any CRP legal player you wish. You may skill up normally as per LRB4. You may use any icon you wish to represent you, but anime style icons will look better.

Boat
The boat is the most important player on the field. If your boat is sunk (RIP), you automatically lose the match. If you cannot field your boat for a drive or it is out for the rest of the match, you lose 2 TDs.

Boat stats are 1 7 1 11

Cannon
You also get a free cannon piece.

Cannon stats are 1 3 4 9 bomb

You may combine your boat and cannon into one piece if you like.

Boat/cannon stats are:

1 7 4 11

Ships captain

In this case it is Luffy. If Luffy dies, he automatically comes back for the next game.

Luffy can skill up as per lrb4. If Luffy dies, he comes back as a rookie.

Characters: As per Luffy, if they die they come back automatically, however they lose any skills.

MNG/Perms: You may sack any piece and replace them. However they comeback as rookies.

Make weights

The rest of the team (up to 16) is made up of make weights. Make weight stats are a human lineman -1 for every stat.

So 5 2 2 7. They can skill up, but stop at 3 skills. They have hmmmmm A access? And GPSM on doubles.

Continue until you have defeated all pirate crews.
harvestmouse



Joined: May 13, 2007

Post   Posted: Jan 08, 2016 - 18:05 Reply with quote Back to top

Multiple player League game:

This is a bit trickier because you get a ships captain at random. However the earlier you would join a league, the weaker the captain you get. So as teams progress they get better.

Crew:

You can purchase crew available in 'the shop' at shop price, or you can purchase crew off of other players at an agreed price.

If you purchase a crew member who actually serves under your captain in the anime/manga, you only pay 50%. If you are purchasing off of another player, you pay 50% and the other 50% is paid by the World Government/Yonkai. This is promoting correct crew members.

Example: The Sun Pirates decide to buy Hachi from Impel Down. As the Sun Pirates have Arlon as their captain, they can purchase Hachi 50% less than the agreed price. The Sun Pirates and Impel Down agree to a price of 110k for Hachi. Impel Down receive 110k, however The Sun Pirates only have to play 55K. The Yonkai fund the other 55k

Coach to coach sale check list:
Can I sell a captain to another crew? Only if you have a second character who can be a captain.
Can I sell basic crew to another crew? Yes. Do they keep their skills? Yes.
Can I sell special characters to another crew? Yes. Do they keep their skills? No.
Do special character/captain discounts apply? Yes.

Points scoring

Win game 4 points
Draw game 2 points
Lose game 1 point

Ship damage:
If you cannot field your ship due to damage caused by the opposition crew (ko, bh, mng) there is a 1 point swing around. Example: The game is drawn 1-1 (2 points each), however CP9, koed Water7s ship. This would mean CP9 would get 3 points and Water7 1 point.

If your ship is taking serious water with hull damage (mng) there is a one point swing around for your next game too.

If your ship is sunk (killed) there is a 3 point swing around. Example: Red Hairs beat Kuja pirates 3-0 in the game, so the points score is 4-1 to the Red Hairs. However Kuja Pirates sunk Red Hairs ship, so with the 100% swing around in points the points score is Red Hairs 1 Kuja Pirates 4.
grunth



Joined: Jan 05, 2015

Post   Posted: Jan 08, 2016 - 18:11 Reply with quote Back to top

you could use roll20 ro do it huh ?

https://roll20.net/
harvestmouse



Joined: May 13, 2007

Post   Posted: Jan 08, 2016 - 18:18 Reply with quote Back to top

grunth wrote:
you could use roll20 ro do it huh ?

https://roll20.net/


Ahhh I have a client that it works with. It's double the size of the regular client. It's a good client.

The downsides though are:

*At regular resolution it's too big for a laptop.
*The client doesn't work with the last version or 2 of Java.
*Playing online is difficult unless you direct connect. Basically, outside of an organised site, you won't be able to organise a league. A league would only work if FUMBBL goes fully custom and supports double sized icons.

However if that happens it opens up a world of other possibilities. Star Wars, Street Fighter, Lord of the Rings etc.

Anything where there's been a 16 bit game or similar basically.
zakatan



Joined: May 17, 2008

Post   Posted: Jan 09, 2016 - 09:43 Reply with quote Back to top

so you also need an AI

The basic in-game rules are just BB rules, I assume. Do you plan to add akuma no mi type of skills, or just keep it within BB boundaries?

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harvestmouse



Joined: May 13, 2007

Post   Posted: Jan 09, 2016 - 09:49 Reply with quote Back to top

Well an AI would be impossible for the clients we have. So a second or the same person would have to control the opposing team in the 1 player game. Only Grod's client has an AI and the client is too small and very hard to work with.

The game is Blood Bowl, so no rules a/the client cannot handle.
Olgrot



Joined: Jun 09, 2009

Post   Posted: Mar 10, 2016 - 08:57 Reply with quote Back to top

Hey Mouse, I quite like the idea. I have some knowledge of One Piece, and I'd like to offer any help I can. Gimme a shout if you need anything👍
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