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Duder



Joined: Mar 13, 2012

Post   Posted: Mar 17, 2017 - 20:58 Reply with quote Back to top

UFF DA Bowl


Tournament Details
When: June 24, 2017
Where: Fantasy Flight Games
1975 County Road B2 W
Roseville, MN 55113

The Fantasy Flight Games Center has a great cafe where meals, snacks, beer and coffee can all be purchased on site. http://www.fantasyflightgames.com/edge_npm.asp?eidm=213

Cost:
$15 in advance or $20 otherwise. Paypal payment to uffdabowl@gmail.com. To qualify for in advance pricing payment must be made before 6/12/16.

Rules:
Tourney will use the Competition Rules (LRB 6.0).
Copies can be found here:
http://www.thenaf.net/wp-content/uploads/2013/06/CRP1.pdf
Tourney will permit the addendum races found here: http://www.thenaf.net/files/NewTeams_LRB6.pdf

We will use the normal Kickoff Table found in the above rule book.
Each match will roll their own weather.
This will be a resurrection style tournament.
• All injuries will be healed prior to the next match.
• No star player points will be accumulated or carried into the next match.

Team Miniatures:
• Minimum of 3 colors and based.
• Each model must be easily identifiable and numbered.

Each team will be given 1,150,000 gold pieces to purchase players, team goods, and inducements. Skills are not paid for, but assigned as detailed in the skills package below.

You may purchase specified inducements at the cost listed in LRB and add them to your team roster.
Allowed Inducements:
• Bribes
• Extra Team Training
• Master Chef
• Wandering Apothecaries
• Babes
• Igors
• Star Players
Custom Star Player: Huff Dah (Minotaur) $260 – 6 5 2 8 - Loner, Frenzy, Thick Skull, Mighty Blow, Horns, Leap, Very Long Legs, Tackle, Throw Team-Mate, Always Hungry, Fan Favorite
• NOTE: If you and your opponent have the same Star Player, some magic or something happens and you both can use the Star Player.
• NOTE: A Star Player may make up the 11th player on your team.

Skills Package:
• You may give spend 12 points on skills to non-Star Players. Non-doubles skills cost 1 point and doubles skills cost 2 points.
• 1 player may be given skills costing up to 3 points
• 2 additional players may be given skills costing up to 2 points each
• All remaining players may only spend up to 1 point
In summary you can have 3 skills on one player, 2 skills on two players each, then 5 remaining skills on 5 separate players, or you can put 12 skills on 12 separate players, or some combination in between.

Format:
• We will be running 4 rounds of Swiss over one day.

• No Overtime will be played.
• We will be strictly enforcing a two hour time limit.
• Once time has been called, whichever coach’s active player will finish his or her action (including any applicable armor/injury rolls).
• Once that player is finished, the game is over.

SCORING:
• Win: 60 points
• Draw: 30 points
• Loss: 10 points

Bonus Points
• Keeping it Close: 3 points (Lose by only 1 TD)
• CAS (you get 1, not both)
• Out injure opponents by 2+ : 2 points
• Out injure opponents by 3+: 5 points
• TD’s (you get 1, not both)
• Out score opponent by 2+: 2 points
• Out score opponent by 3+: 5 points

SCHEDULE:
10:00am Registration
10:30am Round 1 begins
12:30pm Round 1 ends
12:30pm to 1:30p – Lunch
1:30pm Round 2 begins
3:30pm Round 2 ends
3:45pm Round 3 begins
5:45pm Round 3 ends
6:00pm Round 4 begins
8:00pm Round 4 ends
8:15pm Awards
Duder



Joined: Mar 13, 2012

Post   Posted: Mar 17, 2017 - 20:59 Reply with quote Back to top

Stud Bowl

Tournament Details
When: June 25, 2016
Where: Fantasy Flight Games
1975 County Road B2 W
Roseville, MN 55113

The Fantasy Flight Games Center has a great cafe where meals, snacks, beer and coffee can all be purchased on site. http://www.fantasyflightgames.com/edge_npm.asp?eidm=213

Cost: $10

Rules:
Tourney will use the Stunty Handbook with the ADDENDUM in conjunction with the CompetitionRules (LRB 6.0).
Note: NO regular Blood Bowl teams Allowed, only Stunty Leeg Rosters

We will use the normal Kickoff Table found in the above rule book.
Each match will roll their own weather.
This will be a resurrection style tournament.
• All injuries will be healed prior to the next match.
• No star player points will be accumulated or carried into the next match.

Team Miniatures:
• Each model must be easily identifiable and numbered.

Each team will be given 1,150,000 gold pieces to purchase players, team goods, and inducements. Skills are not paid for, but assigned as detailed in the skills package below.

You may purchase specified inducements at the cost listed in LRB and add them to your team roster.
Allowed Inducements:
• Bribes (0-3) 85 gp
• Master Chef (0-1) 300 gp
• Team Apothecary (0-1) 50 gp (not available to Horrors of Tzeentch or Nurgling)
• Wandering Apothecaries (0-2) 75 gp (not available to Horrors of Tzeentch or Nurgling)
• Babes (0-2) 40 gp
• Igors (0-2) 75 gp (only available to Horrors of Tzeentch or Nurgling)
• Star Players
• NOTE: If you and your opponent have the same Star Player, some magic or something happens and you both can use the Star Player.
• NOTE: A Star Player may make up the 11th player on your team.

Skills Package:
• You may give spend 12 points on skills to non-Star Players. Non-doubles skills cost 1 point and doubles skills cost 2 points.
• 1 player may be given skills costing up to 3 points
• 2 additional players may be given skills costing up to 2 points each
• All remaining players may only spend up to 1 point
In summary you can have 3 skills on one player, 2 skills on two players each, then 5 remaining skills on 5 separate players, or you can put 12 skills on 12 separate players, or some combination in between.

Format:
• We will be running 4 rounds of Swiss over one day.

• No Overtime will be played.
• We will be strictly enforcing a 1 hour 45 minute time limit.
• Once time has been called, whichever coach’s active player will finish his or her action (including any applicable armor/injury rolls).
• Once that player is finished, the game is over.

SCORING:
• Win: 60 points
• Draw: 30 points
• Loss: 10 points

Bonus Points
• Keeping it Close: 3 points (Lose by only 1 TD)
• CAS (you get 1, not both)
• Out injure opponents by 2+ : 2 points
• Out injure opponents by 3+: 5 points
• TD’s (you get 1, not both)
• Out score opponent by 2+: 2 points
• Out score opponent by 3+: 5 points

SCHEDULE:
11:00am Registration
11:30am Round 1 begins
12:45pm Round 1 ends
12:45pm to 1:15p – Lunch
1:15pm Round 2 begins
3:00pm Round 2 ends
3:15pm Round 3 begins
5:00pm Round 3 ends
5:15pm Awards
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