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JellyBelly



Joined: Jul 08, 2009

Post   Posted: Mar 20, 2017 - 12:19 Reply with quote Back to top

@Prez: no, you get back whatever you don't use.

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Christer



Joined: Aug 02, 2003

Post   Posted: Mar 20, 2017 - 12:28
FUMBBL Staff
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Harad wrote:
I didn't know you'd reached a decision on the length of a season.


We were talking about expensive mistakes and there was no mention of seasons in your post.
kummo



Joined: Mar 29, 2016

Post   Posted: Mar 20, 2017 - 12:38 Reply with quote Back to top

Expensive Mistakes happen after each game (or so i understood).

Harald might had mistook EM for the end of season rebuy-thing (you get money for games and stuff you made during season and have to rebuy players for next season).
Harad



Joined: May 11, 2014

Post   Posted: Mar 20, 2017 - 12:56 Reply with quote Back to top

Christer wrote:
Harad wrote:
I didn't know you'd reached a decision on the length of a season.


We were talking about expensive mistakes and there was no mention of seasons in your post.


Double mistake Smile Apologies.
ben_awesome



Joined: May 11, 2016

Post   Posted: Mar 20, 2017 - 13:19 Reply with quote Back to top

I won't be abusing my treasuries of course, although I might be buying the bomber for my ogres a bit more Smile
Lyracian



Joined: Oct 29, 2015

Post   Posted: Mar 20, 2017 - 13:32 Reply with quote Back to top

It certainly causes some lopsided games. My rookie team got to fight Morg and Chaney (and they only won with rolling two sixes on turn 16) and then have Hack'n'slash and a fistful of bribes in the next game.

It is nice to know we have a week to spend cash; I had best make sure to play a game or two with all my teams.

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Nuffle wills it.

Lyracian.
JellyBelly



Joined: Jul 08, 2009

Post   Posted: Mar 20, 2017 - 14:20 Reply with quote Back to top

So much for the amnesty!

Lol Smile

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"Opinions are like arseholes, everybody's got them and they all stink." - The protagonist, Fallout 2

"Go for the eyes, Boo! Go for the eyes!!" Razz
zakatan



Joined: May 17, 2008

Post   Posted: Mar 20, 2017 - 14:24 Reply with quote Back to top

JellyBelly wrote:
So much for the amnesty!

Lol Smile


with 9 more millions to spend, smallman will be torturing some more goblins the coming week.

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Mr_Foulscumm



Joined: Mar 05, 2005

Post   Posted: Mar 20, 2017 - 14:32 Reply with quote Back to top

Balle2000 wrote:
@Mr_Foulscumm I don't see the problem of having Expensive Mistakes and Treasury for Inducements in R/B. No one needed 1,000,000 gold coins anyway.

Seasons is maybe another story though, but for another time.


The question is, how did having 1,000,000 gold hurt in any way, shape or form?

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Last edited by Mr_Foulscumm on Mar 20, 2017 - 14:34; edited 1 time in total
muaddib68



Joined: Apr 27, 2014

Post   Posted: Mar 20, 2017 - 14:32 Reply with quote Back to top

And a comeback to old 2016 rules no..? Cool

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muad
JellyBelly



Joined: Jul 08, 2009

Post   Posted: Mar 20, 2017 - 14:41 Reply with quote Back to top

Mr_Foulscumm wrote:
Balle2000 wrote:
@Mr_Foulscumm I don't see the problem of having Expensive Mistakes and Treasury for Inducements in R/B. No one needed 1,000,000 gold coins anyway.

Seasons is maybe another story though, but for another time.


The question is, how did having 1,000,000 gold hurt in any way, shape or form?


It will hurt if there's no petty cash, meaning teams can use it to gain an unfair advantage in their games. Such as the game I just linked.

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"Opinions are like arseholes, everybody's got them and they all stink." - The protagonist, Fallout 2

"Go for the eyes, Boo! Go for the eyes!!" Razz
MattDakka



Joined: Oct 09, 2007

Post   Posted: Mar 20, 2017 - 14:46 Reply with quote Back to top

Mr_Foulscumm wrote:

The question is, how did having 1,000,000 gold hurt in any way, shape or form?

For sure having 10,000,000 in the Treasury hurt some opponent teams of the millionaire team recently. Razz


In tournaments and leagues having huge sums helped to keep the team up and running when it lost players.

In MM having millions stored could help the slightly underdog millionaire team to buy a Wizard or another inducement.
Example:
Millionaire team A is 80 TV underdog;
Team B is 80 TV overdog but it has only 90,000 in Treasury.

Team A buys a Wizard, team B gets the difference, 70,000, to spend, it can induce only a Babe.

Team B gained an advantage that can't be countered by team A and thanks to his huge Treasury may keep on doing it in other matches with small TV differences.
Rabe



Joined: Jun 06, 2009

Post   Posted: Mar 20, 2017 - 14:52 Reply with quote Back to top

Can't we temporarily turn off the "inducement money doesn't add to TV" option until Expensive Mistakes are there? Coaches can still spend their treasuries in time, but they create way more fun games by giving their opponent's inducement money, too. And if they don't want that and rather take the risk of losing their money soon, that's their decision. Having a choice is good (and not spending the money right now is a rather bad choice).

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Roland



Joined: May 12, 2004

Post   Posted: Mar 20, 2017 - 15:00 Reply with quote Back to top

Could using this advantage be seen as bug abuse?
pythrr



Joined: Mar 07, 2006

Post   Posted: Mar 20, 2017 - 15:22 Reply with quote Back to top

Harad wrote:


May I suggest that we have a collective agreement not to abuse this rule.


hahahahahahahahahhhhahahah /choke

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