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Milman



Joined: Nov 15, 2017

Post   Posted: May 02, 2019 - 12:08 Reply with quote Back to top

After having played a few leagues now,i find that the most fun is not the heavy scoring or heavy casualties that does it for me but just controlling the pitch.
so for a next league i'm looking for a good controlling team.(dont want to play dwarves)

What do you guys say gives you the most control over the pitch?
i myself was thinking between Chaos,Nurgle,Orcs,Undead and Khemri...
awambawamb



Joined: Feb 17, 2008

Post   Posted: May 02, 2019 - 12:29 Reply with quote Back to top

Nurgle is all about control and making the opponent roll buckets of dices until they get that 1.
go for it

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ArrestedDevelopment



Joined: Sep 14, 2015

Post   Posted: May 02, 2019 - 12:33 Reply with quote Back to top

Khemri, but your positioning must be perfect.

Zons, DE, Necro also control the pitch well.

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Verminardo



Joined: Sep 27, 2006

Post   Posted: May 02, 2019 - 13:26 Reply with quote Back to top

Controlling the pitch is such a vital part of winning that basically all tier 1 teams are good at it. Elves for example are superb at it, they just do it more by dodging away and less by hitting stuff.
andydavo



Joined: Nov 15, 2006

Post   Posted: May 02, 2019 - 20:10 Reply with quote Back to top

Pitch control is split into various types;
Physical control, strength based - I am there, therefore you are not
Zonal, elf style, denial of space - controlling of tacklezones
Spacial- I can move the ball out of range of your threat(s).
Which is you?
Some teams do more than one, some specialise in only 1
Dominik



Joined: Oct 29, 2004

Post   Posted: May 02, 2019 - 20:52 Reply with quote Back to top

Skaven for example can "control" the pitch in that way, that their fast GR equipped with some +AG, Two Heads, Diving Tackle etc make you moving your ball carrier forward a very anxious thing. Of course this only applies until the AV 7 starts hurting Skaven.
Milman



Joined: Nov 15, 2017

Post   Posted: May 02, 2019 - 22:52 Reply with quote Back to top

I can agree that agility teams (like amazones,skaven or elves)can have a good advantage over other teams becaus they are hard to catch.
But after a few games other teams will get the right skills to wreck the somewhat more fragile agile teams.
I used chaos pact, norse and necro in past leagues and i must admit that chaos pact was the most fun mainly becaus i had allot of control over the field. So i think bashy is more my style. With norse i couldn’t take allot of hits myself so at the end of the game i didn’t have enough players left.
Haven’t allot of chaos dwarves... do they have a good control?
But i like the versatility of skills that mutations give... (again,based on my pact experience) like claws,tentacles,2heads,...
Milman



Joined: Nov 15, 2017

Post   Posted: May 05, 2019 - 18:57 Reply with quote Back to top

gonna go for a mighty blow undead team (MB as first skill on the wights)
or a roadbloc nurgle team giving tent,standfirm and lots of guard (1pest carrier and 1 killer)
or a mutation chaos team and go for funky mutations
or go nuts and take ogres Razz
thoralf



Joined: Mar 06, 2008

Post   Posted: May 05, 2019 - 19:06 Reply with quote Back to top

Every race can control a pitch, including Flings.

Play races your like best.

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Lill-Leif



Joined: Nov 17, 2005

Post   Posted: May 05, 2019 - 19:45 Reply with quote Back to top

I think this is an under-discussed topic when it comes to strategy in Blood Bowl. Are there any good resources for post-match analyses of defensive positioning (beyond setups) in a game? Like analyses of classic chess games.
pythrr



Joined: Mar 07, 2006

Post   Posted: May 05, 2019 - 20:19 Reply with quote Back to top

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stowelly



Joined: Mar 16, 2017

Post   Posted: May 05, 2019 - 20:50 Reply with quote Back to top

Lill-Leif wrote:
I think this is an under-discussed topic when it comes to strategy in Blood Bowl. Are there any good resources for post-match analyses of defensive positioning (beyond setups) in a game? Like analyses of classic chess games.


Joemanji does a lot of this in his videos: https://www.youtube.com/channel/UCVLrQsfhTKVZ0M32T6QcZKQ
pokrjax



Joined: Dec 01, 2014

Post   Posted: May 05, 2019 - 23:24 Reply with quote Back to top

Sounds like you'd find Khemri fun. Well TV-controlled flings, particularly in a league with house rules that benefit them such as HUBBA, are also great for playing primarily for pitch control. Don't forget that well placed fouls are an important part of the strategy!
PurpleChest



Joined: Oct 25, 2003

Post   Posted: May 06, 2019 - 00:01
FUMBBL Staff
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Milman wrote:
i myself was thinking between Chaos,Nurgle,Orcs,Undead and Khemri...


Chaos: No. not really their game. their 'anyone can blitz at str4' style can give you projected force anywhere if you build around a CW solid LOS base and have versatile beastmen. My own Chaos team have always more or less followed that concept and it has been successful. But avoiding the more cookie cutter killer chaos is tough, and really you have better options.

Nurgle: Yes and No. No if you build Nurgle the way 98% of coaches do, see Chaos and kill stuff. But yes if you build the 'Stymie' Style of Nurgle, centering on tentacles, DP?FA, a Spawn and add in some SF, tackle, DT. Elves will hate you, and thats always awesome.

Orcs: Yes. Fine. Dull though. Skill your BOB's early.

Undead: Nope. Not for positional play really.

Khemri: Yes but caution. Khemri will absolutely teach you positional play, and they need to excel at it to really work well. But the learning curve may be steep. they are truly terrible if you cant run them right.

You should play Dwarves. You're wrong about them. But as you wont, of the options you've given, i'd take Khemri if i felt the league wasnt going to be elf dominated and I was one of the stronger coaches.

But I'd probably take Orcs to learn how to control the pitch, and maybe look to transition to Khemri next time if i didnt feel my positional play was quite 'there' yet.

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Rbthma



Joined: Jan 14, 2009

Post   Posted: May 06, 2019 - 01:21 Reply with quote Back to top

stowelly wrote:
Lill-Leif wrote:
I think this is an under-discussed topic when it comes to strategy in Blood Bowl. Are there any good resources for post-match analyses of defensive positioning (beyond setups) in a game? Like analyses of classic chess games.


Joemanji does a lot of this in his videos: https://www.youtube.com/channel/UCVLrQsfhTKVZ0M32T6QcZKQ


I was once pointed towards this GLN Article about Positioning and this one which is a match analysis. Might be of interest.
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