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Quentimblake



Joined: Aug 28, 2019

Post   Posted: Sep 22, 2019 - 10:57 Reply with quote Back to top

Hello all,

A member of my local blood bowl league is moving to Chicago in October and I want to try to use Fumbbl to keep them in the league and playing matches against other members. However, we’d also like to keep playing the rest of the season’s matches face-to-face. Does that all make sense?

So my question is this: Is there a way for my league members to create teams on FUMMBL and to input things like skills or stat increases etc. remotely without earning them in a league? Even if that means we can only play against each other? That way we could play our online matches against our member overseas and then continue the rest of the league face to face, updating our teams as we do so.

Please let me know and thanks for all the support.
tussock



Joined: May 29, 2011

Post   Posted: Sep 22, 2019 - 11:48 Reply with quote Back to top

Yep, if you've got standard BB16 teams, start a group, make it a league with ruleset 6.

Create starting league teams, join the group, admin then imports the teams via the group teams page, and then group admin can ...

Add cash.
Add SPPs to players.
Give skill rolls to players.
Give or remove injuries to players.
Modify skills on players to any other skill.
Ready and unready teams.

You can add as many people to group admin as you like, so everyone could just update their own teams after each game, use the site here to track most things, or even use the site to make your skill rolls for the regular league and stuff.

The games played with the distant coach can be listed from his team. Should be easy from there.


Edit: Maybe want to make your own ruleset depending on how you work other rules, ruleset 6 is standard fumbbl league, plus Simyin, and the NAF Khorne and Brett teams.

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bghandras



Joined: Feb 06, 2011

Post   Posted: Sep 22, 2019 - 12:26 Reply with quote Back to top

You need to be careful what you do. Everything is possible, but maybe not the most intuitive. If you do it one way, and it does not work, then ask why, and solution will be found.

The most common mistake is adding a skill reward through group admin role, and fail to swap that skill reward to a normal skill. Reward does NOT count towards a skill slot, and costs always 20k, whereas normal skill works as intended. (And there is no way to add normal skill directly, you have to add reward first, and replace one by one.)

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Quentimblake



Joined: Aug 28, 2019

Post   Posted: Sep 22, 2019 - 22:10 Reply with quote Back to top

Thank you both so much!!! I've just had a go and it looks like with some hassle, it'll work! Probably will take a bit of trial and error but it's definitely looking good.

Thanks again.
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