34 coaches online • Server time: 01:13
Forum Chat
Log in
Recent Forum Topics goto Post Creating a custom to...goto Post ramchop takes on the...goto Post NBFL Season 32: The ...
SearchSearch 
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic
pixyled



Joined: Mar 04, 2004

Post   Posted: Oct 27, 2004 - 22:30 Reply with quote Back to top

0-1 Minotaur 5 5 2 9 GS Throw Team Mate, Always Hungry, Wild Animal, Big Guy, Frenzy, Horns
0-2 Bestigor 4 3 1 8 S Block, Wild Animal, Frenzy, Horns
0-4 Bray 6 2 3 6 A Horns, Stunty
0-16 Ungor 5 2 2 7 G Wild Animal, Frenzy, Horns
All can get physical mutations

Fluff:

Check out any GW stuff about minotaur warbands.
Chickenbrain



Joined: Aug 02, 2003

Post   Posted: Oct 28, 2004 - 08:45 Reply with quote Back to top

remove block from bestigor, add wild animal to bray, put ungors to str 1 and it might be an idea... Smile

_________________
Join Themed Blood Bowl for the joy of Themed Teams.
peikko



Joined: Aug 02, 2003

Post   Posted: Oct 28, 2004 - 09:03 Reply with quote Back to top

Just gotta love av9 mino and soon-to-be block-tackle linemen in stunty, this really wins *cencored* award.
Chickenbrain



Joined: Aug 02, 2003

Post   Posted: Oct 28, 2004 - 09:07 Reply with quote Back to top

Haha.. yeah, and remove av 9 ... and add some intelligence Smile

_________________
Join Themed Blood Bowl for the joy of Themed Teams.
Alanir



Joined: Aug 02, 2003

Post   Posted: Oct 28, 2004 - 09:35 Reply with quote Back to top

I don't want to be rude but I was wondering what makes this a stunty team really... only 4 guys actually HAVE stunty/av less than 7.
EvolveToAnarchism



Joined: Aug 02, 2003

Post   Posted: Oct 28, 2004 - 19:50 Reply with quote Back to top

A more stunty version would emphasize the Bray (Ungors are tough mansized creatures) and neither have large Beastmen style horns. As for schticks, one of the few interesting remaining voids is a Wild Animal team. Good job on that part of your roster! I'd go even further and play up the Animal element a bit more by including Hounds and perhpas even replacing the Minotaur with Centigors.

As Always,
Evolve To Anarchism
Horny Familiars

_________________
Ignorance is Strength quis custodiet ipsos custodes As Always, Evolve To Anarchism
pixyled



Joined: Mar 04, 2004

Post   Posted: Oct 29, 2004 - 21:17 Reply with quote Back to top

Ok how about this then?

0-1 Minotaur 5 5 2 8 GS Throw Team Mate, Always Hungry, Wild Animal, Big Guy, Frenzy, Horns
0-2 Bestigor 4 3 1 7 S Block, Wild Animal, Frenzy, Horns
0-16 Bray 6 2 3 6 A Stunty
0-4 Ungor 5 2 2 7 G Wild Animal, Frenzy
0-4 Hounds 7 2 4 7 A No Hands, Regenerate, Wild Animal, Frenzy
All can get physical mutations

Fluff:

Check out any GW stuff about minotaur warbands.
hunter



Joined: Aug 11, 2003

Post   Posted: Oct 29, 2004 - 23:50 Reply with quote Back to top

This team seems extraordinarily strong, what with a mino, 2 str3 players starting with frenzy and block (!!!), and 4 more players with frenzy and access to G. Oh, and all have access to physical?! Is this team designed specifically to annihilate the opposition? It will, without a doubt. I suppose it would be quite easy to walk the ball in the end zone at that point. :/

The team needs serious toning-down: lose the Ungors and Hounds, and reduce the Brays to str1 and give them dodge. Make the Bestigors cost around 100K and the rerolls about 70K. That should be a start, at least at this point. It is best to design a team with at least some notion that there will be focus on the ball and attempted scoring, as opposed to simple smashing and bashing. You will never find an even matchup as the team currently stands.

~hunter
Jarnageddon



Joined: Nov 04, 2003

Post   Posted: Oct 30, 2004 - 18:00 Reply with quote Back to top

To coin a popular phrase, its far better to amke a team too weak and strengthen it then to make it too strong and weaken it.

_________________
Never hit a man with glasses. Hit him with something bigger and heavier.
Display posts from previous:     
 Jump to:   
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic