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Xone



Joined: Aug 02, 2003

Post   Posted: Feb 17, 2003 - 17:13 Reply with quote Back to top

This has happened to me twice.

I select a player with frenzy and make a blitz, he has to GFI to make the first block, when he is going to make the second block I can change the player I wanna block if there is another player standing in a adjecent square!!

Just wanna let you know!!
SkiJunkie



Joined: Aug 02, 2003

Post   Posted: Feb 17, 2003 - 20:29 Reply with quote Back to top

How? I couldn't make this happen. The 2nd block should be automatic. Is it not automatically happening? If it is automatic, how to you switch who it blocks? Have a log file? If so send it to:
skijunkie "at" collegeclub.com.
Shorty



Joined: Aug 02, 2003

Post   Posted: Feb 18, 2003 - 00:13 Reply with quote Back to top

Looks like an isolated incident. In addition to my previous experience with it, I have a lot of recent experience with frenzy and the newest version. It has never happened. I've had other bugs with frenzy before though. One that I can remember clearly was when I threw a blitz and the block occurred on my last movement allowance, but was unable to frenzy or GFI despite only having rolled a pushback. I followed up as normal but the frenzy never occurred. This could be a bug or an interpretation of the rules. As far as I'm concerned the player should've either frenzied and thrown the second block with no penalty or I should've been given the option to GFI for the second block. Neither occurred.

C. J.
mobo



Joined: Aug 02, 2003

Post   Posted: Feb 18, 2003 - 00:26 Reply with quote Back to top

It happend to me too in ver. 4.9b
I could choose between 2.

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gandalf



Joined: Aug 02, 2003

Post   Posted: Apr 15, 2003 - 07:14 Reply with quote Back to top

I just blocked with a Norse Blitzer and got a Push. The second block was not thrown automatically - I had to select the target again. I didn't try to select a different opponent, so I don't know if it was possible, but the second block definitely wasn't automatic. I have a log from the game, if you are interested.
SkiJunkie



Joined: Aug 02, 2003

Post   Posted: Apr 15, 2003 - 17:10 Reply with quote Back to top

I think I have an idea about what could cause it. I believe it has to do with some of the network messages arriving at just the right time. This would account for me never seeing the problem since I always test with a 0 ping. Anyway, I have added some stuff that will be in 5.5 when it comes out. After that, any new occurances of the problem should be reported.

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--SkiJunkie
________________________________
Java BBowl - http://www.geocities.com/javabbowl
Mirror - http://javabbowl.no-ip.org
Mirror - http://home.austin.rr.com/javabbowl
SkiJunkie



Joined: Aug 02, 2003

Post   Posted: Apr 15, 2003 - 17:18 Reply with quote Back to top

I think I have an idea about what could cause it. I believe it has to do with some of the network messages arriving at just the right time. This would account for me never seeing the problem since I always test with a 0 ping. Anyway, I have added some stuff that will be in 5.5 when it comes out. After that, any new occurances of the problem should be reported.

_________________
--SkiJunkie
________________________________
Java BBowl - http://www.geocities.com/javabbowl
Mirror - http://javabbowl.no-ip.org
Mirror - http://home.austin.rr.com/javabbowl
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