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PurpleChest
Online
Ogre
[B]
Rookie
Ogre
CR
Record
0/0/0
Win Percentage
n/a
Ogre
[R]
Rookie
Ogre
CR
Record
0/0/0
Win Percentage
n/a
Overall
[R]
Legend
Overall
Record
2423/387/666
Win Percentage
75%
Archive

2019

2019-01-10 18:21:46
rating 6

2018

2018-11-22 00:24:59
rating 4.5
2018-11-18 13:04:41
rating 5.4
2018-11-01 19:21:13
rating 5.4
2018-07-01 21:01:22
rating 5.5
2018-02-28 03:32:14
rating 5.8
2018-01-22 12:10:44
rating 6
2018-01-16 13:53:01
rating 5.8

2017

2017-12-08 12:48:50
rating 5.8
2017-06-04 13:17:32
rating 5.5

2016

2016-12-19 03:25:57
rating 4.9
2016-12-14 12:37:29
rating 6
2016-12-07 00:56:37
rating 5.4
2016-11-19 17:11:42
rating 3.3
2016-08-27 23:26:23
rating 4.8
2016-06-20 20:17:31
rating 3.4
2016-05-19 11:00:53
rating 2.4
2016-05-18 00:09:36
rating 4.4
2016-05-14 17:41:41
rating 4.9
2016-03-23 14:52:34
rating 5.4
2016-03-16 23:45:57
rating 4.4

2015

2015-07-05 15:15:28
rating 3.9
2015-07-01 23:59:12
rating 5.6
2015-05-12 21:02:20
rating 5.6
2015-05-10 11:46:26
rating 5.2
2015-05-06 23:42:57
rating 5.4
2015-04-26 22:35:03
rating 5.3
2015-04-19 22:04:12
rating 5.5
2015-04-07 11:11:04
rating 4.1
2015-03-23 17:32:29
rating 5.4
2015-03-17 14:48:04
rating 5
2015-03-07 01:36:50
rating 5.2
2015-03-04 17:39:51
rating 4.1
2015-02-16 23:28:52
rating 5
2015-02-10 11:58:40
rating 4.8
2015-02-09 21:30:20
rating 4.9
2015-01-12 23:42:43
rating 5.3
2015-01-04 04:32:15
rating 5.6

2014

2014-12-06 19:34:35
rating 4.2
2014-11-26 14:40:40
rating 5.6
2014-11-19 11:02:14
rating 5.2
2014-11-14 12:19:32
rating 4.8
2014-11-06 02:35:14
rating 5
2014-11-03 22:27:41
rating 5.3
2014-11-01 00:30:17
rating 5.5
2014-10-28 23:04:33
rating 4.8
2014-08-07 09:54:46
rating 4.8
2014-07-31 21:50:54
rating 4.6
2014-07-10 20:03:15
rating 4.8
2014-05-30 23:33:33
rating 5.3
2014-05-16 09:38:41
rating 4.8
2014-04-05 00:45:51
rating 4.8
2014-03-29 01:18:48
rating 3.7
2014-03-20 11:28:54
rating 5.2
2014-03-12 16:33:00
rating 5.4
2014-03-05 11:26:23
rating 5
2014-03-03 12:21:46
rating 4.8
2014-02-12 00:34:04
rating 4
2014-02-08 13:58:05
rating 4.8
2014-01-18 12:27:30
rating 5.1
2014-01-09 17:49:09
rating 5.7

2013

2013-11-28 12:32:14
rating 4.7
2013-11-11 01:21:36
rating 4.8
2013-10-27 13:44:19
rating 4.8
2013-10-24 16:09:34
rating 4.9
2013-10-18 15:33:17
rating 5
2013-10-10 12:34:59
rating 5.5
2013-10-08 03:22:12
rating 5.6
2013-10-03 11:37:07
rating 5.6
2013-09-25 12:45:59
rating 5.8
2013-09-14 14:40:08
rating 5.4
2013-08-08 02:05:26
rating 5.6
2013-08-01 16:41:56
rating 4.9
2013-07-17 14:02:45
rating 5.3
2013-07-12 10:25:47
rating 5.4
2013-05-24 17:49:59
rating 5.5
2013-04-20 16:06:51
rating 5.5
2013-04-11 01:07:48
rating 5.5
2013-04-08 15:36:56
rating 4.8
2013-04-03 22:06:38
rating 4.8
2013-03-20 22:30:57
rating 4.3
2013-02-21 14:19:49
rating 5.2
2013-02-15 00:34:14
rating 5.6
2013-02-01 16:34:01
rating 5.5
2013-01-09 22:54:13
rating 4.9
2013-01-03 14:30:39
rating 5.3

2012

2012-10-20 21:28:42
rating 5.5
2012-09-12 17:21:48
rating 4.3
2012-09-04 11:26:15
rating 5.1
2012-08-30 11:14:51
rating 5.2

2011

2011-10-30 14:02:37
rating 5.1
2011-06-13 15:25:56
rating 5.2
2011-04-04 11:17:18
rating 5
2011-02-17 01:01:36
rating 4
2011-02-15 02:46:21
rating 4.5

2009

2009-04-15 23:14:11
rating 5.2
2009-02-04 15:29:14
rating 3.6

2008

2008-12-14 00:34:30
rating 3.5
2008-07-27 19:07:19
rating 4.2
2008-07-18 09:44:59
rating 4.2

2007

2007-11-16 16:19:58
rating 3.8
2007-09-27 16:20:29
rating 4
2016-12-07 00:56:37
16 votes, rating 5.4
The Chronicles of PurpleChest, UnbelievARR
If you are a regular blog reader, ARR player or just plain hate me, you may well know that I have accepted the ARR Christmas fundraiser challenge.

IF that all sounds like madness check Here for ArrestedDevlopments Blog.

Basically I was asked to complete a Halfling sprint. Essentially 16 games with the same team within 2 months. In B.

As the money for this foolhardy venture piled in (still more can be pledged Here) and quickly became far more than I expected, I also agreed to attempt it with Goblins at the same time.

I have never coached either race before. This will be a voyage of discovery. i am not going to blog every game, but do hope to keep this more or less up to date.

Halflings: Chronicles Of PC, UnbelievARR

Game 1 Nurgles Rotters
3-0 We get a lucky first game vs some Rookie Nurlges, but a niggled and missing Tree. Oh dear. Block and DP flings do not make up for it, nice skill rolls though. Needing a new tree will this team survive?

Game 2 Dark Elves
0-3 Down a Tree the dice didnt love me, many many BH and fail on everyhting we tried. Some slow and uninspiring DE was easily enough.

Game 3 Dwarves
0-2 Despite chances in the first half to tie the game up, they failed, and the second half was slaughter.

Game 4 Slann
0-1 A Legend coach with a crappy team. First half we got incredibly close to a score, but it wasnt to be, second half he dominated, yet still chances went begging. We'll play worse and win with stunties, but not this game.

Game 5 Halflings
1-1 After dominating both halves this feels liek a loss, but a well executed and brave (2gfi without reroll) TTM saw him home and the 2-1 drive faltered at the line.

Game 6 Halflings
2-0 This time i don't mess it up as badly, a shaky first half tactically was saved by some ttm and ball stealing to run in a very lucky td, and second half a good move from opponent led to the ball down but put a lot of his team in contact and i swept them away to walk in the 2-0.

Game 7 Ogre
0-0 Godlike dice for the Ogres, with few boneheads and pows every block lead to a terrible position in both halves, luckily the Ogres were awful at ball handling and the game ended scoreless.

Game 8 Halfings
1-0 A nice Fling encounter saw me get the key luck stopping his drive and dominate the second half.

Game 9 Chaos Pact
0-1 Decided to try a chef, without working out would give opponent a tackle str4 av9 star. Second half almost turned it around but lacking numbers and rolling badly, couldn't save this one.

Game 10 Chaos Dwarf
1-0 A true scalp to remember. Even if I cheated. Hired the chef and stole 1/2 in first half and both in second. First half the Dorfs just ate fling pie every turn and we only just stopped the turnover. Second half saw a lucky kick in reach and though the ball went to a hobgob hand, the fling pack descended and took it 'running' it away while the Trees busied the CDB's. But truely, nothing, not the dice, not the coaching, matters when Flings beat Chaos Dwarves. Rah!

Game 11 Dark Elves
2-2 Incredible Draw that felt like a win. 1-0 with no turns gone after blitz and riot, we somehow (the heat) whittled the DE down and came back to run in equalisers both halves, after forcing the DE to score with some solid pressure. A missed 1 in 9 fail (after huge other dice and luck) stopped a ttm based 2-1 lead as well. A game with it all. Fun.

Game 12 Vampire
1-0 Managed to take advantage of an early vamp implosion to steal ball and score a turnover td, then super conservative and dull second half on ice.

Game 13 Skaven
1-3 A nice try at 1-1 for halftime failed, and then everything else did in the second half.

Game 14 Elf
2-1 A funny old game. First half disaster, Tree fails and elf steal. Second half a dominant Defence lead by PD and a turnover td. Then pushed my luck and instead of stalling for draw went for win. Blitz, TTM and ball to hand! Elves get ball back, But without rerolls fail a dodge and we steal ball back for a 2-1.

Game 15 Chaos Dwarf
2-2 Playing up 160TV vs a legendary coach with CD. Not ideal. Somehow we scored and then a last gasp TTM secured a valuable draw. That's what I shall choose to remember.

Game 16 Underworld
0-2 An Omnishambles, Chef 1 from 6, KO's 1 from 8, and similar dice throughout. What looked winnable on paper was effectively a rout. Ironicly 'Bob' the star fling died (-str) with perfect timing, but 'Ashbrittle Returns' the Tree gained Block. Just in time to never use it.


Random Musings
AV6 may as well not be there.
Stop apothing flings you moron.
Dwarves, as bad as they said.
Really, stop apothing flings, learn.
Scoring with flings is unlikely at best, and that's unnopposed.
There needs to be a button that disables apoths on flings.

Goblins: Covenant of PC, UnbelievARR

Game 1 Halflings
2-0 to me and a slaughter. i must have been a good boy this year.

Game 2 Chaos Dwarves
2-0 and a self inflicted bull BH on a skull/pow skilled a gobbo. A joyfully absurd gobbo run down the sideline through 3 TZ's with tackle was a highlight. Did not please opponent.

Game 3 Humans
2-1 tight game where i got some key luck. My first time facing MB, and wow it eats stunties alive, and that's without tackle.

Game 4 Underworld
0-1 They came with a blodge ball carrier, 2 MB vermin, an opening blitz and all the Dice. they left with many cas.

Game 5 Necromantic
2-1 My first ever stunty TTM lit up a first half that had been bleak, and thus refreshed 'John, Whirling Death' came out for the second half, pressure on with apoth and 2 bribes used to keep him there, and delivered big time, tying up many players and off fielding too.

Game 6 Lizzardman
1-0 A decent first half saw me nearly score then some good play stopped me and an error removed my last slim hope. Second half beautiful dice and opponents fail gave me a lucky win.

Game 7 Nurgle Rotters
2-0 My Gobbos turn with the Rotters my Flings took down game 1, and a joyfull slaughter. 2 we ceased the beast, each time it regened. But 2 died, and facing 6 second half it was fun to be relaxed coaching a stunty race for one half. tougher times no doubt ahead.

Game 8 Nurgle Rotters
1-0 A repeat showing for the Nurgle now sporting block and a MB goat. Took the Loony and Fanatic out early and it looked bleak, stumbled a TD in somehow after a stall went badly wrong, then magic happened and somehow, god knows how, we stopped the offence on the line and the took the win after a 3+ went down for the draw.

Game 9 Nurgle Rotters
1-0 The threepeat was even tighter, after throwing away a good stall first half we dominated the second but only just got the ball to the line with a no reroll gfi.

Game 10 High Elves
1-1 And now the sprint will be a victorious one. The opponent claimed he robbed me, and certainly i had a chance or two to win it, but a draw v elves feels like a good result. Slicey Skilled.

Game 11 Vampire
1-1 Foolish weapon use led to both being lost early in the first half, somehow we stumbled over for a 1-0 but with fouls raining in and gobbos leaving, godlike vampire dice in the second half made things tricky, 1-1 came easy and we tried a side sneak for the td but were run down and only a last gasp interception saved the draw. Some luck spent.

Game 12 Necromantic
1-2 Robbed on the final turn by a blockless -2die v block and then a lucky throw in, luck turned bad after a first half of 6/8 troll fails and general awfulness, managed a TTM TD and looked set for the draw. But no.

Game 13 Dwarf
0-3 Everyone gets what they want and I get beaten to shit by an expert coach with killy Dorfs. At least brief.

Game 14 Wood Elves
2-2 Facing 274 Loners and a Wardancer ag5 Strip Ball Wrestle with kicker and thrower support seemed likely to end badly. And did. until it suddenly didnt and a 1 threw the ball out which then refused to leave gobbo hands as we trundled in the draw.

Game 15 Chaos Pact
2-1 After 5 long games without a win, finally a game that felt like a win and was a win. tough and lucky at every stage, but got there somehow.

Game 16 Undead
1-1 An error strewn match with plenty of chaos and fun. A final desperate defence saved the draw in a game that could have gone either way with rolls each side to win it.

Random Musings:
Second halves require differing tactics. Toyless is joyless.
Block may in fact be evil.
Bribes: One for fouling, two for toys, three means fun for all the boys.
Trolls are crap, but are what you have.
Funatic.
Rate this entry
Comments
Posted by keggiemckill on 2016-12-07 01:54:49
Good on you.
Posted by cdassak on 2016-12-07 06:57:14
Welcome aboARRd PC!
Posted by ArrestedDevelopment on 2016-12-07 08:21:13
\o/

Great start on the gobbos! Flings er, well, won the battle, might have lost the war with that team.

At this rate you've a good shot at winning an ARR sprint ;)
Posted by Harad on 2016-12-07 09:12:48
Awesome work. I think I got off to a similarly good start and then entered the run of despair, I hope you are lucky enough to avoid it!
Posted by mister__joshua on 2016-12-07 10:50:10
Potion the tree! \o/ You have 2 going spare....

Maybe the realization that Block, Tackle and Mb are the devil's punishment for being short, Purp will switch Dwarves for a friendlier race long-term? :P
Posted by koadah on 2016-12-07 11:56:09
http://koadah-arr.azurewebsites.net/#/sprint/
Posted by ImpactedAnimal on 2016-12-07 21:23:56
sooo much respect to you for this PC - you da man
Posted by DrPoods on 2016-12-11 22:27:08
Awfully kind review of my Lizardmen efforts against you mate.

Good luck with the rest of the sprint!
Posted by keggiemckill on 2016-12-13 18:04:36
Why didn't you 1 die surf that Vamp on turn 15? Was it because you didn't want the ball to possibly be launched towards the Vamps Endzone?
Posted by PurpleChest on 2016-12-14 12:08:12
probably i was just high and missed it, i'll have a look.
Posted by PurpleChest on 2016-12-14 12:12:10
because, erm, there was about 80 ways to lsoe that game and the surf meant moving a LOT of goblins inot place, leaving every other option uncovered and risking a random bounce out that i then couldnt do much with. his lack of rerolls I hoped would help. Also I was really high. thankfully I got lucky.
Posted by keggiemckill on 2016-12-15 00:37:30
I didn't know you got high. Welcome to the ARR high Club. :)

The ARR coaches do gang up on (more tease) guys that don't try out the lower Races. This is only because there is a ton of joy in it, which is different from Normal play. The point of ARR is to encourage everyone to use the whole spectrum of BB teams. Some guys, like yourself, tend to stay n a comfort zone, and don't branch out without some prodding. I see you wrote, "a tie felt like a win," which is really the fun of the Flings. I hope you are enjoying yourself, and am glad you are doing reasonably well with both of those teams.

I would have donated the $50 to fumbbl anyways, but Im glad it could be brought to two good uses. 1 to help you see the light, and 2 to help the site. :)