Team and Player names should comply with the FUMBBL naming policy
Teams should be made via the following link:
Halflings and Goblins should leave the price of the Chef and Bribe(s) in the treasury. The number and type of bought inducements must be noted in the team bio. Play attention that twice the amount of gold will be availabe for them in the pre-match sequence but they are not allowed to spend more than what are in their treasury.
Once the team has been made, you should allocate N
ormal and D
ouble skills according to Table 1. Remember that only one skill per player is allowed!
Due to technical reasons, everyone would be able to allocate 6 normal and 2 double skills, and two per player. To comply with Table 1, the two double skills of Tier 1 teams must be dummy skills. Dummy skills have to be set as any of the native skills of a player
, eg. Block for a Wardancer. Only dummy skill is allowed to and should be added as a second skill of a player and nothing else! The first double skill of Tier 2 teams has to be a normal one.
You are able and allowed to modify the skill allocation by clicking onto the Team Options
link on your team's page, and doing the setup.
Once done then apply yor team to this group: