22 coaches online • Server time: 01:29
* * * Did you know? The best passer is Cherrystone Hotpack with 656 completions.
Log in
Recent Forum Topics goto Post All Star Bowl!goto Post Secret League Americ...goto Post test mode doesnt wor...
Group managers: SirIndigo
J.U.M.B.B.L. Discord


JUMBBL is a league built around diverse teams accomplished through using FUMBBLs custom roster feature to facilitate trading.
A JUMBBL team starts by representing one the following regions and builds a rookie roster with the associated race. Throughout the league teams may trade players/gold.
Bretonnia - Bretonnian
The Empire - Human
Naggaroth - Dark Elves
Ulthuan - High Elves
The Moot - Halfling
Lustria North - Lizardmen
Lustria South - Slann
Norsca - Norse
Athel Loren - Wood Elves
Sylvania North - Vampires
Sylvania South - Undead or Necro
Badlands - Orcs
Worlds Edge Mountains - Dwarves
Under Empire - Skaven
Northern Wastes - Chaos
Ogre Kingdoms - Ogre




Rules
-Rookie teams are built with a minimum of 11 players using 110K gold.

Trading
-During the pre-season period each coach may make anywhere form zero to two trades.
-After the first two regular season games are completed coaches may make up to one more trade
-Cannot trade with same coach more than once during the same season (including pre-season)
-Regular season trade must happen before either team involved plays their final regular season games
-No trading during play-offs
-Players, gold, and items may all be included in trades.
-Two-for-one deals may be offered, e.g. two rookie halflings traded for one rookie human thrower
-Trade fairness is determined by coach discretion, not Team Value. i.e. A rookie skaven lineman and dwarf blocker may be traded even though they have different TV. Of course, you're welcome to use TV as a general guide if you wish.
-While the very first pre seasons trades will obviously be with all rookie players, any players can be traded.
-For the vampire team (or teams that trade for a vampire) all non-big guy, non-undead players will be given the Thrall trait.
-You cannot have more of a type of player on your team than what is allowed on their original roster. i.e. No one can end up with three Wardancers
-An Ogre received from the Ogre team will be treated like a Human roster Ogre meaning a maximum of 1 and the trait loner, similarly treemen from halflings are treated as Wood Elf treemen

Naming
-Team names must be named for their region, or an area within. For example the Bretonnian team could be called the Bretonnian Blitzers or the Bordeleaux Knights etc.
-Players should have a first and last name.



awards for stuff like regular season highest CAS, most TD's etc. both on individual players and teams
-Season MVP: awarded to the player who got the most SPP during the regular season. Get's the Fan Favorite skill.
-Would love a way of a way players could leave the team and become Star Players, but have to figure out a way that doesn't feel super shitty for the coach losing a really good piece. (i.e. dont' want to punish a coach for having their super star reach legend etc.)
-I want there to be a prize called the "'name of player' memorial award" maybe named after the first player in the league who dies
-every season the play-offs are held in a different one of the host regions and the prize reflects that, i.e. the play-offs held in the Chaos land award a random mutation to one random player from each of the teams that play in the final
******************************************************************************
Stuff for the blog entree ad:
-Maybe you want to play pure Dark Elves + an Ogre or maybe you want to take a halfling team and eventually trade them into a team so hodge podged it resembles chaos pact


Regular Season Settings:
The Empire: one extra trade allowed during regular season
*Under Empire*: each team can buy a chainsaw and have the chainsaw and secret weapon traits added to any one player on their team.
World's Edge Mountains:
The Moot: Each team can purchase one Stunty Leeg lineman. (or select stunty leeg player's. Maybe one pro fling positional or something)
Bretonnia: Every game each team is given 100K petty cash.
Lustria: Each team may buy 1 Amazon Linewoman
*Ogre Kingdoms*: Every team HAS to take a free snotling. The snotling cannot be fired until end of regular season (you can keep them if you want though.) If they die they are not replaced.

Play-Off Locations:
*Nothern Wastes*: A random player from each team in the final game is given a random mutation.
Ulthuan: Every team gets 150k petty cash, this has to be spent on a wizard.
*Norsca*: Every team gets 1 Norscan Helm. This adds thick skull and +1AV to a player of their choice.
*Naggaroth*: Each team gets 100k for cards.
*Badlands*: Both teams het 100k petty cash, must be spent on a bribe.
Athel Loren: 100k petty cash, has to be spent on a re-roll.
*Sylvania*: Champion gets to ressurect either one player that died during a play-off game from any team or one player from their team that died (not retired due to injury) at any point.

*played with spiky ball