Qualification is via 4 Qualifying groups:
Khorne Qualifier Group
Tzeentch Qualifier Group
Nurgle Qualifier Group
Slaanesh Qualifier Group
YOU MAY APPLY TO ONE QUALIFIER GROUP ONLY
Each of the 4 Groups will have 2 qualifiers. One will decide the 'Champion' for that Group, and the other the 'Favoured'.
They will be drawn as follows:
For the first qualifier a D6 dice is rolled. On a 1 the qualifier has only 4 slots for teams, on a 2, 3 or 4 the qualifier has 8 slots, and on a 5 or 6 it has 16 slots.
This first qualifier will be filled as fully as possible with the highest TW teams that have applied to that group. The winner of this Qualifiers will be declared 'Champion' and will qualify for only 1 random mutation if they win the Wheel Of Chaos finals.
The second qualifier in each group will be of 16 teams maximum. If less than that are available, all will be allocated places. If more than 16 have applied and qualify, the highest 16 by TW will get places. The winner of this qualifier will be declared 'Favoured' and be allowed 2 rolls for random mutations if they win the Wheel Of Chaos finals.
All Wheel Of Chaos Qualifiers and finals will feature the 'King of the Hill' draw format'