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* * * Did you know? The most casualties in a single match is 21.
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<b>Accolades</b>

Winners of <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&at=1&group=1609&show=13432">FUMBBL SMACK Pro LVIII</a>
Winners of <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&at=1&group=1609&show=13592">FUMBBL SMACK Pro LXV</a>
Winners of <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&at=1&group=1609&show=13752">FUMBBL SMACK Pro LXXIV</a>

<b>Team Progression:</b>

<b>The Learning Phase (First 6 games): </b> The team is still learning how to play blood bowl, as they were formerly trained as ballroom dancers. They go 4-1 and then take off the diapers by entering a <b>SMACK Veteran</b> tournament. Despite having a TS 30 points higher than the rival skaven, the Dancers are crushed 4-0.

<b>The Enlightenment Phase I (Games 7-15): </b> Everyone gels together after the crushing defeat in the veteran smack. The team rolls off nine straight victories, averages nearly 5 cas per game and takes home 2 <b>SMACK Pro</b> trophies.

<b>The Challenge (Game 16): </b> Cocky after this winning streak, the team challenges the legendary Chaos team the <b>Fated Philosphers</b> (who are +26 TS, +120 TR). <b>BillBrasky</b> gives the team the beating they deserve, the dancers suffer 8 casualties (4 perms) and lose the game 2-1.

<b>The Enlightenment Phase II (Games 17-26): </b> After the TR trim Bill gives us, the Dancers enter directly into another <b>PRO Smack</b> and bring home the title. The team goes 8-1-1 during this period, with the only loss coming to <b>Dead Bunnies United</b>, setting themselves up for a <b>SMACK Legend</b>.

<b>Hard Times (Games 27-32): </b> In the next 6 games, the team ends every single one tied at the end of regulation. Three of these were <b>SMACK Legend</b> games, and the Dancers squeak out victories in the first two, and tie the SMACK final but lose the cointoss to <b>MadTias' Glitz Gitz</b>. For whatever reason, the team is severely rattled. Aside from an 8 CAS beatdown given to a chaos team, the team is only averaging 2 cas caused per game. Add that to 4 players leaving the pitch dead or with niggling injuries (2 apo fails) during this six game stretch, and the team is not currently in top form.

<b>The Turnaround! (Games 33-37): </b> The Dancers luck changes after a face off against none other than the legendary <b>Wuhan</b> and they bring home a much awaited victory. The team reels off five straight victories, and leaves a path of destruction in its wake. Will they build up enough to enter Fumbbl Cup V? Stay tuned...

<b>Training for FC V (Games 38-42): </b>Time for the dancers to train for the Fumbbl Cup. They play all sorts of new teams, but they wear their gloves so nobody gets hurt. Brave souls <b>Sinner</b> and <b>PeteW</b> step up with Dark elves and wood elves, <b>Torsoboy</b>'s orcs teach us a thing or to, and so far we are 1-4 during this stretch - worst ever for the team. Come pick on us!!
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Blitzer
6 3 3 9
Block, Thick Skull
Guard, Diving Tackle, +MA
  25 3 9 1 1 2 44/51 160k
(80+80)k
 
2
Runner
6 3 3 8
Sure Hands, Thick Skull
  4 1 0 0 1 0 3/6 80k
(80+0)k
 
3
Blocker
4 3 2 9
Block, Tackle, Thick Skull
  1 0 0 0 0 0 0/6 70k
(70+0)k
 
4
Troll Slayer
5 3 2 8
Block, Dauntless, Frenzy, Thick Skull
  0 0 0 0 0 0 0/6 90k
(90+0)k
 
5
Troll Slayer
5 3 2 8
Block, Dauntless, Frenzy, Thick Skull
Mighty Blow, Multiple Block, Guard, Pro
  29 0 4 0 13 4 58/76 170k
(90+80)k
 
6
Blocker
4 3 2 9
Block, Tackle, Thick Skull
Guard
  42 0 1 0 3 0 9/16 90k
(70+20)k
 
8
Blocker
4 3 2 9
Block, Tackle, Thick Skull
  7 0 0 0 0 1 5/6 70k
(70+0)k
 
10
Blitzer
5 3 3 9
Block, Thick Skull
Guard, Mighty Blow, Stand Firm
m 17 3 5 0 3 2 34/51 140k
(0)k
 
11
Blocker
4 3 2 9
Block, Tackle, Thick Skull
Guard, Mighty Blow, Stand Firm, Pass Block
  58 0 3 0 19 4 67/76 150k
(70+80)k
 
13
Blocker
3 3 2 9
Block, Tackle, Thick Skull
Stand Firm, Guard
-ma, m 37 1 0 0 0 3 16/31 110k
(0)k
 
14
Blocker
4 3 2 9
Block, Tackle, Thick Skull
Dirty Player
  22 0 0 1 5 0 12/16 90k
(70+20)k
 
15
Blocker
3 3 2 9
Block, Tackle, Thick Skull
Stand Firm, Guard, Mighty Blow
-ma 44 0 1 0 6 5 40/51 130k
(70+60)k
 
16
Blocker
4 3 2 9
Block, Tackle, Thick Skull
  6 0 0 0 0 1 5/6 70k
(70+0)k
 
11 players (+2 players missing next game)  
Coach: Borgen Re-Rolls (100k): 6  
Race: Dwarf Fan Factor: 18  
Current Team Value: 1700k Assistant Coaches: 0  
Treasury: 30k Cheerleaders: 0  
Team Value: 1950k Apothecary: Yes  

Games Played:61 (37/6/18) |TD Diff:29 (83 - 54) |Cas Diff:95 (105/76/44 - 68/45/17)
Last Opponent: Inkaprettatori