| Poll |
| Best thing about 2025 edition? |
| Removal of Loner from Goblin Trolls |
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34% |
[ 38 ] |
| Allowing Chainsaws to do Stunty Dodges |
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21% |
[ 23 ] |
| Taunt on the Ooligan and they're cheaper |
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6% |
[ 7 ] |
| Something not Goblin related... |
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37% |
[ 41 ] |
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| Total Votes : 109 |
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Garion

Joined: Aug 19, 2009
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  Posted:
Nov 06, 2025 - 17:51 |
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| Carthage wrote: |
I'd drop union down to tier 3, they categorically got worse and while they are a tourney darling; I think we are talking about league play here given the stats you shared; and they're bad at that and worse now |
they're on 49% now, do you think they'll drop down that much that they'd fall to 44%? Its certainly possible. The change is a bad one. Cheapness is what made them good... now that's gone
I do think gobos are boosted... but that starting tackle on Wights... and OWA which i believe will soon be everywhere... plus Zons will continue be ubiquitous as they've actually been buffed in a few ways.. these are all terrible match ups for stunty teams |
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MattDakka

Joined: Oct 09, 2007
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  Posted:
Nov 06, 2025 - 18:01 |
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It's a shame indeed for Elven Union. Well, maybe next edition... |
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Carthage
Joined: Mar 18, 2021
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  Posted:
Nov 07, 2025 - 14:37 |
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Yeah, I think union will drop that far. They were that low when this edition started an only started climbing recently (from what I recall).
The price increases combined with the meme skills combined with losing 2 of their catchers (they were the best of the 3 elf catcher) I think all hurt them significantly.
Humans were generally one of the worst matchups for elves and a new human-esque team in Brets and the huge boosts to OWA mean more "fast enough to catch you, strong enough to beat you up" teams out there.
As for the gobbos, the greater ubiquitousness of starting tackle hurts them. But I can't see them getting worse when they got so many buffs that targeted real weaknesses of the roster. No loner on the troll helps a ton and break tackle on it now let's you reposition it so it doesn't get stuck. TTM on a diver is now safer than the fling TTM, and you can stunty dodge with the saw.
They did get a nerf to their bomber though by getting rid if the "does it explode in your hand" roll. |
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Sp00keh

Joined: Dec 06, 2011
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  Posted:
Nov 07, 2025 - 15:56 |
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bomber is also nerfed by opposition players having better PA, and most/all? players no longer have PA- |
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Garion

Joined: Aug 19, 2009
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  Posted:
Nov 07, 2025 - 17:14 |
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| Carthage wrote: | Yeah, I think union will drop that far. They were that low when this edition started an only started climbing recently (from what I recall).
The price increases combined with the meme skills combined with losing 2 of their catchers (they were the best of the 3 elf catcher) I think all hurt them significantly.
Humans were generally one of the worst matchups for elves and a new human-esque team in Brets and the huge boosts to OWA mean more "fast enough to catch you, strong enough to beat you up" teams out there.
As for the gobbos, the greater ubiquitousness of starting tackle hurts them. But I can't see them getting worse when they got so many buffs that targeted real weaknesses of the roster. No loner on the troll helps a ton and break tackle on it now let's you reposition it so it doesn't get stuck. TTM on a diver is now safer than the fling TTM, and you can stunty dodge with the saw.
They did get a nerf to their bomber though by getting rid if the "does it explode in your hand" roll. |
oh yeah, gobbos deffo wont do worse. They're currently the worst team by some way... I think this buff will see them move up to 3rd worst haha
Can't wait to see though.. |
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MercutioT
Joined: Mar 19, 2015
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  Posted:
Nov 07, 2025 - 18:43 |
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Although they have received a lot of buffs, Goblins will probably do worse (in non-tournament settings, at least).
Random G skills for 20k (and 6-SPP) have been the best thing to ever happen to Goblins, and my understanding is that the cost-discrepancy is going away. A single skill that doubles the TV value of a fragile player is almost always bloat.
The Doom Diver buffs are pretty strong, so that might swing the needle back a bit. The nerf to Sneaky Git pushes back in the other direction. Other than cheap Dirty Player, most of Devious skills don't seem to be worth taking. And even DP is much more of a gamble, since foulers are no longer protected by SG. |
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saph
Joined: Feb 23, 2020
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  Posted:
Nov 08, 2025 - 14:11 |
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Hello !
Every one around me tells me that lizards are still fine in this new edition.
While I don't disagree that this is still a "good" team I still find hard to believe they are still in the Tier 1 rank of teams.
So I started a little document to compare raw stats between teams to understand what other could see that I couldn't.
I know that this kind of comparison doesn't relate the reality of the game, but it can help understand a little more the strengths, weaknesses and particularities of each team.
What I did is simple, check all stats of each teams wich in I put (generally) the more expensive roster for 11 players, 2 Rerolls and 1 apo (if any).
I then compared the same stats between all the teams, and then did a ranking.
For example, I compared the cost of those rosters and found that Halfling have the least expansive roster at 770 and dwarf the more expensive at 1170.
To finish I did an average for all those rankings (with more weight on few stats because they seems more important) to see wich team has the best average ranking between all the teams.
I know this isn't an absolute or objective result (for example it doesn't count the possible progression of the team) , and some ranks seems weird, but I find it helpful to understand a litle more the differences between teams.
If you have some advices to improve this it would be of great help ! : )
https://docs.google.com/spreadsheets/d/1wNsW2trAk2x2WFElw8ax3X6nbkrKQwFHNsSGUiO4p-k/edit?usp=sharing
I am not happy with my try for the skill ranking. I just compared the quantity of elites skill between teams, and the skill giving free rerolls like sure hands,pass,etc...
I think, it would be more appropriate to rank the skills separatly and the possible synergies, then check the roster with their starting skills. Separatly it would be great to add a ranking wich take care of the possible evolutions and skill combinations.
Again if you have advice it would be greatly welcome !
Thanks : ) |
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Nightbird

Joined: Aug 02, 2003
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  Posted:
Nov 08, 2025 - 16:46 |
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| MercutioT wrote: |
Random G skills for 20k (and 6-SPP) have been the best thing to ever happen to Goblins, and my understanding is that the cost-discrepancy is going away. A single skill that doubles the TV value of a fragile player is almost always bloat.
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Yeah, so a random G secondary skill, for goblins, is now 30k, but does that mean that a chosen secondary skill is now 60k? If so, you almost have to try for a random G to get block on big guys & others w/out G access as 60k is a high cost. I guess it's still double cost, in comparison, to those players that get G access, so maybe things remain the same, but I suspect many coaches will now just opt for brawler on big guys to look for the meta. There's also the issue of players that start w/ block now getting a nice discount. |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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Garion

Joined: Aug 19, 2009
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  Posted:
Nov 08, 2025 - 16:57 |
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no... it's:
Primary +20k
Secondary +30k
Av +10k
Ma +20k
Pa +20k
Ag +30k
St +60k
Elite skills are an additional +10k |
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Nightbird

Joined: Aug 02, 2003
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  Posted:
Nov 08, 2025 - 17:13 |
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| Garion wrote: | no... it's:
Primary +20k
Secondary +30k
Av +10k
Ma +20k
Pa +20k
Ag +30k
St +60k
Elite skills are an additional +10k |
I guess it was unclear, but I was talking specifically about block, an elite skill.
What is the cost for block on a big guy now then? 60k or still 40k?
If 40k that's a deal compared to last ed. |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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Garion

Joined: Aug 19, 2009
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  Posted:
Nov 08, 2025 - 17:25 |
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| Nightbird wrote: | | Garion wrote: | no... it's:
Primary +20k
Secondary +30k
Av +10k
Ma +20k
Pa +20k
Ag +30k
St +60k
Elite skills are an additional +10k |
I guess it was unclear, but I was talking specifically about block, an elite skill.
What is the cost for block on a big guy now then? 60k or still 40k?
If 40k that's a deal compared to last ed. |
40k, coz it's a secondary 30k, plus elite...
It was 40k last edition too... |
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Last edited by Garion on Nov 08, 2025; edited 1 time in total |
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Nightbird

Joined: Aug 02, 2003
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  Posted:
Nov 08, 2025 - 17:28 |
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| Garion wrote: | | It was 40k last edition too? |
Sure was. All chosen secondary skills, in 2nd season, were 40k.
So if block, chosen on a secondary, on big guys, in 3rd season, is 40k that's a steal considering it's 30k as an elite primary on those w/ G access. It seems like it should be 60k.
What would block be on a random roll for a big guy? Or is that where you get the 40k?
I'm confused. Don't have the rules book until next weekend. |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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PrivateNiCeGuY

Joined: Oct 30, 2018
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  Posted:
Nov 08, 2025 - 18:47 |
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| Nightbird wrote: | | Garion wrote: | | It was 40k last edition too? |
Sure was. All chosen secondary skills, in 2nd season, were 40k.
So if block, chosen on a secondary, on big guys, in 3rd season, is 40k that's a steal considering it's 30k as an elite primary on those w/ G access. It seems like it should be 60k.
What would block be on a random roll for a big guy? Or is that where you get the 40k?
I'm confused. Don't have the rules book until next weekend. |
What I understood, is that you cant random a secondary skill any more but they are "cheaper" to pick.
But dont remember the details |
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Nightbird

Joined: Aug 02, 2003
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  Posted:
Nov 08, 2025 - 18:55 |
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| PrivateNiCeGuY wrote: |
What I understood, is that you cant random a secondary skill any more but they are "cheaper" to pick.
But dont remember the details |
Ah, that's a change. Ok then, I suppose it makes more sense now, but 40k, if correct, is still cheap for block on a big guy when it's 30k for those w/ G skill access. |
_________________ "If most of us remain ignorant of ourselves, it's because self-knowledge is painful
& we prefer the pleasures of illusion." ~Aldous Huxley |
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MercutioT
Joined: Mar 19, 2015
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  Posted:
Nov 09, 2025 - 05:13 |
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| Nightbird wrote: | | Yeah, so a random G secondary skill, for goblins, is now 30k, but does that mean that a chosen secondary skill is now 60k? If so, you almost have to try for a random G to get block on big guys & others w/out G access as 60k is a high cost. I guess it's still double cost, in comparison, to those players that get G access, so maybe things remain the same, but I suspect many coaches will now just opt for brawler on big guys to look for the meta. There's also the issue of players that start w/ block now getting a nice discount. |
There is no longer a TV discrepancy between random and chosen skills. From what I've seen, random Secondaries are just gone, and chosen Secondaries are 40k. That means a Goblin who gets block is a 90k player.
A Blodge Stunty is certainly a good thing to have, but I don't think any basic Goblin with one skill is worth more than 2 Goblins. In any TV-matched or league setting, 40-50k just isn't worth it. I'd rather have a bribe, or a keg. The days of building cool and potent goblin players seem to be over. |
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