Vicen

Joined: Jan 05, 2023
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  Posted:
Nov 03, 2025 - 11:34 |
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5 vs 5
Quarter-time 4
Rounds per quarter 6
Starting the first quarter:
One player from each team positioned on the center circle. The rest of the four players, on the side of their court without being in contact with the opposing center player. Maximum 1 player in the racket.
Note: the basket squares are inaccessible to players except during a dunk (if a player is pushed back, this square is treated as occupied).
Jumpball: The referee throws the ball in the air between the two central players.
Opposing roll D6*
Very long legs +2
Big Guy +2
Stunty -2
Titchy -2
Popularity Factor +X
Tie-breaker: Home
*Leap / Levitation: roll 2 dice, keep the best one.
Use the touchback template from the square of the player who won the duel, the ball moves one D3 squares in the direction of his half-court, his team has the initiative.
Restart after Scoring:
Placement is identical, except that it is no longer mandatory to place a player in the center.
The player who has conceded a basket score places one of his players next to the basket (back line), with the ball in hand.
Start of other quarters:
2nd quarter: ball to the visiting team
3rd quarter: ball to the home team
4th quarter: ball to the team trailing in the score (jump ball in case of a tie)
Secure the ball:
Same rules as BB2025 except this:
BIG HAND fusion with the BIG GUY status. So BIG GUY can't do the special action secure the ball, but have no modifier to pick-up on tackle zone.
Dribble:
Dribble with the ball: test 2+ (each square)
May move 3 free square without test.
Scoring
Ball carier may shoot if on the Yellow Arc or closer.
| Code: |
Shoot________| PA| Score
Painted Area_| -1 | 2pts
Intermediate_| -2 | 2pts
Yellow Arc___| -3 | 3pts
Tackle zone__| -2 | (-1 if nerves of steel)
Instant shot_| +2 | (immediately after receiving a pass)
Free Throw___| 0 | 1pt
Dunk* _______|None| 2pts
|
SPP equivalent to the number of points scored.
Standard Shoot may be intercepted like a pass.
Desperate shot: a player with "Launcher" may shoot beyond the yellow zone, but always shoots inaccurately. (Can't be intercepted)
*Dunk:
Ball carrier on the opposing basket automatically scores if unmarked. However, an opposing player may attempt to intercept the ball.
| Code: |
|Interference with a Dunk | AG|
| Superior-sized defender | +1|
| Defender same size | -1|
| Smaller defender | -3| |
Size: minus < standard < big guy
- If the deflection fails, the dunker scores.
- If the deflection succeeds, the defender can attempt to turn it into an interception. The dunker returns to his previous square, placed prone.
Broken Armor
Injury Table: 2D6
0-7 Stunned
8-9 Stunned or Stunty KO
10+ Casualty (warning and 2 SPP)
Casualty Table: D16
1-6 -> KO
7-12 -> Badly Hurt
13-15 -> Lasting Injury
16 -> Dead (2 SPP bonus)
Arbitration:
On the third team warning (and subsequent warnings), the elimination action results in the temporary expulsion of the player (for the remainder of the quarter).
Fouls committed on the ground always result in permanent expulsion if whistled.
Free Throw:
After a player's expulsion, the opposing team gets 2 "free throw" (for 1pt each). They are shoot without malus. (Can't be intercepted)
Condensed Skills :
AGILITY
CATCH
DODGE
LEAP
REBOUND CATCH (Diving catch after a pass or missing shoot)
RUSH (alow the player to use rushing rules)
SIDE STEP
DEVIOUS
DIRTY PLAYER
FRENZY
LETHAL DIVER (Pile diver + Lethal flight)
SHADOWING
SNEAKY GIT
TACTICS (Taunt + Fend)
GENERAL
BLOCK
DAUNTLESS
DEFENSIVE GUARD (Guard only during opponent turn)
PRO
STRIP BALL
SURE HANDS (re-roll pick up or dribble)
ROBOTICS
CLAWS
EXTRA ARMS
IRON BODY (Iron hard skin)
NERVES OF STEEL
STEADY FOOTING
TARGET (+1 to shoot, and -1 to opposing interception)
PASSING
BALL CALL (the teammate who passes him the ball gets a +1 bonus on the test)
CONTROL (Safe pass + Safe shoot)
DUMP-OFF (Dump-off + Give & go)
LEADER
PASS
SHOOT (re-roll shoot)
STRENGTH
JUGGERNAUT (Horns + Juggernaut)
LAUNCHER (Strong arm + Bullseye + Desperate shot)
MIGHTY BLOW
STAND FIRM
TACKLE
WRETHLE
WARP
LEVITATION (may re-roll Jumping other player, Leap or Landing)
MULTIPLE HEADS (Two heads + Multiple block)
PORTAL (Trickster + On the ball)
PREHANSIBLE TAIL (Arm bar + Prehensible tail)
TANTACLES (Grab + Tentacles)
VERY LONG LEGS |
Last edited by Vicen on Nov 22, 2025; edited 101 times in total |
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Vicen

Joined: Jan 05, 2023
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  Posted:
Nov 03, 2025 - 13:46 |
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Teams:
(Start at 600k TV)
Team sheet: max 10 players (5 on the field)
Astra Militarum
|QTY|Position|Cost|MA|ST|AG|PA|AV|Skills|Primary|Secondary|
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
|0-6| Troops | 50k |6|3|3+|4+|9+| - | G | APS |
|0-1| Comissar | 70k |6|3|3+|3+|8+| Leader, Sure hands | GP | AS |
|0-2| Marksmen | 80k |6|3|3+|3+|9+| Shoot, Target | AG | DPS |
|0-1| Veteran Ogryn (Big Guy) | 150k |5|5|4+|5+|10+| Bone-head, Loner (3+), Mighty blow, Pro, Throw team-mate | S | AG |
Re-roll: 40K
___
Cybork
|QTY|Position|Cost|MA|ST|AG|PA|AV|Skills|Primary|Secondary|
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
|0-6| Cyborks |50k |5|3|3+|4+|10+| Target | GS | ADPR |
|0-2| Gretchins | 40k |6|2|3+|4+|8+| Dodge, Right stuff, Stunty | AD | GPS |
|0-2| Warboss | 100k |4|4|4+|4+|10+| Claws, Kick team-mate, Steady footing | GS | ADPR |
Re-Roll: 50k
___
Eldar
|QTY|Position|Cost|MA|ST|AG|PA|AV|Skills|Primary|Secondary|
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
|0-6| Harlequins | 60k |7|2|2+|3+|8+| Catch | AG |DPS |
|0-2| Aeldari | 90k |6|3|2+|2+|9+| Animosity (Drukhari), Pass, Shoot | AGP | S |
|0-2| Drukhari | 100k |7|3|2+|3+|9+| Loner (2+), Side step, Stab, Violent innovator | ADG | S |
Re-Roll: 60k
___
Genestealer Cult
|QTY|Position|Cost|MA|ST|AG|PA|AV|Skills|Primary|Secondary|
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
|0-6| Neophytes (Renagade) | 40k |6|3|3+|4+|8+| Unsteady | GD | ARSW |
|0-3| Hybrids | 80k |6|3|3+|4+|9+| Extra arms, Strip ball | GDS | ARW |
|0-1| Geneststealer | 110k |8|4|3+|5+|9+| Animal savagery, Claws, Extra arms, Frenzy | ADS | GW |
Re-roll: 60K
___
Imperium
|QTY|Position|Cost|MA|ST|AG|PA|AV|Skills|Primary|Secondary|
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
|0-6| Inquisitors | 50k |6|3|3+|4+|9+| Animosity (Psyker), Hatred (Renegade) | G | AS |
|0-1| Psyker | 60k |6|2|3+|4+|8+| Loner (3+), Hypnotic gaze, Unsteady | DG | ASW |
|0-1| Mechanicus |70k |5|3|4+|4+|9+| Extra arms, Tantacles | GR | AS |
|0-1| Rogue Trader | 80k |7|3|3+|3+|8+| Catch, Pass | AGP | DS |
|0-1| Space Jam Marin | 120k |6|4|3+|3+|10+| Block, Shoot | GS | APR |
Re-Roll: 50k
___
Necron
|QTY|Position|Cost|MA|ST|AG|PA|AV|Skills|Primary|Secondary|
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
|0-6| Necrons | 50k |5|3|4+|3+|9+| Iron body, Regeneration | GR | AS |
|0-2| Deathmarks | 70k |6|3|4+|3+|9+| Iron body, Nerves of steel, Regeneration, Target | GRP | AS |
|0-1| Plasmancer | 90k |5|3|4+|3+|9+| Breathe fire, Iron body, Levitation, Regeneration, Violent innovator | GR | ASW |
|0-1| Canoptek | 110k |4|4|3+|-|10+| Claws, Iron body, Jump up, No ball, Pick-me up, Very long legs | DR | ASW |
Re-roll: 40K
___
Slann
|QTY|Position|Cost|MA|ST|AG|PA|AV|Skills|Primary|Secondary|
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
|0-6| Slanns | 60k |6|3|3+|4+|8+| Leap, Very long legs | A | GPS |
|0-3| Young Slanns | 50k |5|2|2+|6+|7+| Leap, Right stuff, Stunty, Very long legs | A | GS |
|0-1| Old One (Big Guy) | 160k |3|5|4+|2+|9+| Leap, Levitation, Sleepy, Throw team-mate, Very long legs | P | AGSW |
Re-roll: 50K
Sleepy: Except for the first quarter, this player must make a test before activation to avoid being Distracted. The difficulty of the test increases depending on the current quarter: 2+, then 3+, and finally 4+ in the last quarter.
___
T'au
|QTY|Position|Cost|MA|ST|AG|PA|AV|Skills|Primary|Secondary|
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
|0-6| Pathfinders | 60K |6|3|3+|3+|9+| Hit and run |GP| AS
|0-3| Kroots | 80K |7|3|3+|4+|8+| Rush, Shadowing |ADS| G
|0-1| Ethereal | 60K |6|2|3+|3+|8+| Ball call, Leader, Tactics |GP| AS
Re-roll: 40K
___
Thousand Sons
|QTY|Position|Cost|MA|ST|AG|PA|AV|Skills|Primary|Secondary|
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
|0-6| Kairics (Renagade) | 50k |6|3|3+|4+|8+| Tactics | GW | ARS |
|0-2| Tzaangors | 70k |6|3|3+|4+|9+| Juggernaut, Rush | GW | ARS |
|0-1| Magister | 80k |7|2|3+|3+|8+| Control, Portal, Rebound catch | GPW | AR |
|0-1| Exalted Rubric Marin | 120k |6|4|3+|3+|10+| Defensive guard, Multiple heads | GSW | APR |
Re-roll: 50K
___ |
Last edited by Vicen on Nov 21, 2025; edited 89 times in total |
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Vicen

Joined: Jan 05, 2023
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  Posted:
Nov 17, 2025 - 12:44 |
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Star Players
Favored of Tzeentch (Thousand Sons)
|Name|Cost|MA|ST|AG|PA|AV|Skills|
| --- | --- | --- | --- | --- | --- | --- | --- |
| Floyd The Pink Horror | 180k |7|4|3+|3+|8+| Loner (3+), Dauntless, Extra arms, Monstruous mouth, Split* |
| Blue & Brimstone horrors | (split) |6|2|3+|4+|7+| Breathe fire, Dauntless, Dirty player, Extra arms, Monstruous mouth, Put the boot in, Stunty |
Split: If Floyd The Pink Horror is eliminated (casualty or KO), that player splits into Blue & Brimestone horrors.
(Note: Blue & Brimstone horrors are a figurine 2in1, similar to Gnome Beastmaster)
_____
Greater Good (T'au)
|Name|Cost|MA|ST|AG|PA|AV|Skills|
| --- | --- | --- | --- | --- | --- | --- | --- |
Fire Battlesuit | 240K |6|5|4+|3+|11+| Bombardier, Ejection, Iron Body, No ball, Saboteur, Secret weapon, Steady footing, Tactics
Fire Commander | (ejection) |6|3|3+|3+|8+| Hit and run, Leader, Side step, Stab, Tactics
Ejection: when this player is eliminated or expulsed, he returns immediatly to the field as a “Fire Commander”.
_____
Tyranids Invasion (Genesteler Cult)
|Name|Cost|MA|ST|AG|PA|AV|Skills|
| --- | --- | --- | --- | --- | --- | --- | --- |
| Winged Tyranid |260k|5|6|4+|6+|11+| Animal savagery, Claws, Frenzy, Leap, Lethal piler, Levitation, Loner (4+), Fly*, Swoop, Tackle |
Fly (throw himself): Once per game, the Winged Tyranid can use the throw teammate rule on itself, automatically succeeding in the landing. |
Last edited by Vicen on Nov 22, 2025; edited 29 times in total |
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BaronBucky
Joined: Jun 07, 2023
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  Posted:
Nov 17, 2025 - 15:04 |
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I loooove this. Very creative. Would be super fun to try. |
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