Garion

Joined: Aug 19, 2009
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  Posted:
May 20, 2026 - 12:05 |
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Garion

Joined: Aug 19, 2009
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  Posted:
May 20, 2026 - 12:14 |
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*no more bouncing bombs
*fumblerooksi got nerfed, thank god
*dwarfs moved to tier 2  |
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BeanBelly

Joined: Nov 14, 2019
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  Posted:
May 20, 2026 - 12:22 |
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Lots to read, see the allowing modifying below 1 is top of the list, I think Christer house ruled it that way anyhow.
Old World Alliance Teams – Altern Forest Treeman - Add Loner (4+) to the Skills and Traits.
We saw that one coming, makes sense. Never mind - I'll stick with my Forlorn GLT entry - it has Pro! |
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MattDakka

Joined: Oct 09, 2007
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  Posted:
May 20, 2026 - 12:55 |
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Thanks for posting, Garion! |
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Rakanishu
Joined: Jan 19, 2025
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  Posted:
May 20, 2026 - 14:41 |
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Zelmor

Joined: Sep 29, 2022
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  Posted:
May 20, 2026 - 15:04 |
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| Rakanishu wrote: | | Good news for PRO ogres. |
Progres. |
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Drrek
Joined: Jul 23, 2012
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  Posted:
May 20, 2026 - 15:22 |
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Almost entirely good stuff. Only negative I see is their clinging to the idiocy of the hire/fire timing. |
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Rakanishu
Joined: Jan 19, 2025
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  Posted:
May 20, 2026 - 15:31 |
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| Drrek wrote: | | Almost entirely good stuff. Only negative I see is their clinging to the idiocy of the hire/fire timing. |
Yes, we have the unusual case of hoping your opponent Kills your Wardancer so you can replace them. |
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ph0enyx13
Joined: Nov 14, 2015
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  Posted:
May 20, 2026 - 15:45 |
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| Drrek wrote: | | Almost entirely good stuff. Only negative I see is their clinging to the idiocy of the hire/fire timing. |
I think they want to stop people from firing SIs and MNGs |
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Garion

Joined: Aug 19, 2009
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  Posted:
May 20, 2026 - 15:51 |
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| Drrek wrote: | | Almost entirely good stuff. Only negative I see is their clinging to the idiocy of the hire/fire timing. |
They've also nerfed grab
And fumblerooski |
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Drrek
Joined: Jul 23, 2012
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  Posted:
May 20, 2026 - 16:01 |
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| ph0enyx13 wrote: | | Drrek wrote: | | Almost entirely good stuff. Only negative I see is their clinging to the idiocy of the hire/fire timing. |
I think they want to stop people from firing SIs and MNGs |
And they are dumb for wanting that. If you really, really hate people firing their MNGs, at least let them fire and hire new players when you get stat busted. |
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Drrek
Joined: Jul 23, 2012
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  Posted:
May 20, 2026 - 16:05 |
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| Garion wrote: | | Drrek wrote: | | Almost entirely good stuff. Only negative I see is their clinging to the idiocy of the hire/fire timing. |
They've also nerfed grab
And fumblerooski |
I'm really not sure they intended to nerf grab, I think they might not have thought through what their answer meant for canceling sidestep.
But they said what they said and did nerf grab. If grab's being nerfed, let us take it on frenzy players now. |
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pokrjax
Joined: Dec 01, 2014
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  Posted:
May 20, 2026 - 16:35 |
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Agreed. The skill is already perfectly worded to mean sidestep is cancelled on a blitz but the other part of Grab only applies when you declare a Block Action.
The answer they give makes no reference to this, making me think it is an oversight. In fact an actual nerf should include a change to the wording and be included in the errata section. |
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pokrjax
Joined: Dec 01, 2014
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  Posted:
May 20, 2026 - 16:42 |
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I like that Stand Firm cancels Strip Ball and Eye Gouge. |
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Garion

Joined: Aug 19, 2009
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  Posted:
May 20, 2026 - 17:09 |
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| pokrjax wrote: | | I like that Stand Firm cancels Strip Ball and Eye Gouge. |
Why? Stand Firm is already a VERY good skill, Strip Ball and Eye Gouge are rarely and never taken, and Sure Hands is both the natural and logical counte to Strip Ball. Stand Firm cancelling strip ball and eye gouge doesnt really make sense. It's just bad rules writting. |
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