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Poll
Which should be the 3rd skill?
Guard
5%
 5%  [ 4 ]
Tackle
54%
 54%  [ 38 ]
Dodge
8%
 8%  [ 6 ]
Something Else
31%
 31%  [ 22 ]
Total Votes : 70


cdwat



Joined: Oct 29, 2013

Post   Posted: Apr 14, 2014 - 16:09 Reply with quote Back to top

UPDATE: Tackle was taken as his 3rd skill, he's now up to skill #4.
https://fumbbl.com/p/player?player_id=9835124

What should be skill number 4?
Dodge to help him move around & live longer?
Jump Up to compliment Piling On?
Frenzy to help him do more damage?



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Original Post
=========================================

So, my High Elf Blitzer has got his 3rd skill, all of them doubles.

I first took Mighty Blow and then Piling On to go with that.
With the next skill, I was planning to take Tackle, to make him a better killer, but then... another double.
Guard is the only double skill I'm considering, but I don't think it matches well with Piling On.
The other option would be Dodge, to help him move around better and harder to bring down.

So far I've used him mainly as a sniper/blitzer, not as a cage corner.

Only 1 other player on the team has Guard already.
Here is the rest of the team

Any opinions on what I should take?


Last edited by cdwat on May 17, 2014 - 15:23; edited 1 time in total
Jeffro



Joined: Jan 22, 2009

Post   Posted: Apr 14, 2014 - 16:12 Reply with quote Back to top

Juggs? Cancels fend, wrestle and Stand Firm. Fend and wrestle being most annoying for POMB'ers...
xyon



Joined: Apr 19, 2005

Post   Posted: Apr 14, 2014 - 16:12 Reply with quote Back to top

Juggernaught, then frenzy and tackle

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JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Apr 14, 2014 - 16:18 Reply with quote Back to top

Tackle. No room for doubles just for the sake of it.
And Jump Up after that.

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Garion



Joined: Aug 19, 2009

Post   Posted: Apr 14, 2014 - 16:22 Reply with quote Back to top

aye tackle, jimmy is always right Razz

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JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Apr 14, 2014 - 16:37 Reply with quote Back to top

Ahhh yeahhhh! Fist pump!

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licker



Joined: Jul 10, 2009

Post   Posted: Apr 14, 2014 - 16:44 Reply with quote Back to top

Lowish TV elfs with a tackle/Pomber and he should skill up to 51spp pretty quickly even if you don't feed him TDs.

There is no 3rd double that really makes him better than what tackle would give him. I could see giving him guard at some later skill up if another double comes up, but I could also see skipping it and taking dodge then jump-up then side step at legend, or fend at legend if you are more worried about pombers than his getting surfed.
Garion



Joined: Aug 19, 2009

Post   Posted: Apr 14, 2014 - 16:53 Reply with quote Back to top

get that out of your sig Jimmy, thats gonna come back to haunt me Wink

Though it is true, when these skill threads pop up the answer is sooooo obviously 99.9% of the time.

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JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Apr 14, 2014 - 17:05 Reply with quote Back to top

Lol sorry, you said it bro!

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bghandras



Joined: Feb 06, 2011

Post   Posted: Apr 14, 2014 - 17:05 Reply with quote Back to top

Thick skull is marginally useful for that type of player, but only after the basic skills. Ignore the double, and take either block or tackle. I would probably lean toward block, as I would feel extremely stupid if he would die to a both down, but I agree that tackle would be better for the short term effectiveness.
So if you are in a win now mode, then take tackle, if you want to preserve this special player, then take block.

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Mr_Foulscumm



Joined: Mar 05, 2005

Post   Posted: Apr 14, 2014 - 17:06 Reply with quote Back to top

Dirty Player or Sneaky Git.

The answer is so obvious. Smile

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Overhamsteren



Joined: May 27, 2006

Post   Posted: Apr 14, 2014 - 17:08 Reply with quote Back to top

Juggernaut!

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licker



Joined: Jul 10, 2009

Post   Posted: Apr 14, 2014 - 17:16 Reply with quote Back to top

bghandras wrote:
Thick skull is marginally useful for that type of player, but only after the basic skills. Ignore the double, and take either block or tackle. I would probably lean toward block, as I would feel extremely stupid if he would die to a both down, but I agree that tackle would be better for the short term effectiveness.
So if you are in a win now mode, then take tackle, if you want to preserve this special player, then take block.


The player is a blitzer isn't it???
Stonetroll



Joined: Jun 30, 2005

Post   Posted: Apr 14, 2014 - 17:22 Reply with quote Back to top

Grab is pretty decent too. Elves can really benefit from it in their usual playstyle, setting up oneturn scores without using blitz, negating sidestep, etc.
Garion



Joined: Aug 19, 2009

Post   Posted: Apr 14, 2014 - 17:26 Reply with quote Back to top

licker wrote:
bghandras wrote:
Thick skull is marginally useful for that type of player, but only after the basic skills. Ignore the double, and take either block or tackle. I would probably lean toward block, as I would feel extremely stupid if he would die to a both down, but I agree that tackle would be better for the short term effectiveness.
So if you are in a win now mode, then take tackle, if you want to preserve this special player, then take block.


The player is a blitzer isn't it???


lol
Double Block on all Menz!

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