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the_Sage



Joined: Jan 13, 2011

Post   Posted: Jun 30, 2014 - 10:51 Reply with quote Back to top

Zed was of the grove. He was a seedling long before man started building his hollow barks of clay and wood. Zed lived, and Zed grew, as the little manlings cared for him over their generations. Although their brief lives were fleeting, he also cared for the manlings, as he protected both them and the grove across the aeons.

Life was calm, and even when the world required that he uprooted himself to do battle, life was good.

Until one day, dark clouds rose on the horizon, and the Waaaagh hordes came. They rampaged through the grove, killing the manlings and tearing down the ents. Lumbering trolls smashed left and right, and maniacal little green waaaaghlings came, bearing loud machines that smelled of fire and death.

With great agony, Zed felt the machine's teeth dig into his bark, and his wood. He could feel his roots lose their leaves, and at the same time felt his trunk lose its water. Briefly, a caring manling tried to treat his malady, but all the little thing could do was weep for its big protector. And then, Zed felt no more.

The horde left, and time passed by. The lands that had once harbored the grove now warmed, dried up, and cracked. The winds from the south blew layers and layers of sand past the trunk, drying it out, and over time, covering it completely.

Until...

In the deep darkness, something stirred. Liquids flowed in his thirsty cappillaries. They were not his liquids, but they moved him all the same. He shuddered, his dried-out branches crackling with the memory of long-fallen leaves. He gazed out of his empty sockets, and saw the lich standing before him. Zed-Ra understood.

Zed-Ra got ready.



Zed's dead, baby. Zed's dead. However, I sincerely hope Zed-Ra skills for you in his unlife as Zed the treeman skilled for me in life, mate. =D

Here's the plan, so you won't have to rely on my presence for his progression:
ST/ST/block/dodge/tackle/MA/MA
Or, lacking that:
Mighty blow, break tackle, guard, piling on, grab, stand firm

Revenge
If Zed-ra ever faces a goblin team, he will do what he can to kill as many as possible. (try to blitz with him if you can, take both down over push results).
If the team faces a player with a chainsaw, he will ALWAYS try to blitz the saw, if at all possible (say, with no rolls higher than a 3+).

Social
Zed-Ra does NOT like Ash (a skeleton wanna-be named like a tree AND wields a chainsaw!), and so he tries to field as far away from him as he can.


Last edited by the_Sage on %b %03, %2014 - %19:%Jul; edited 30 times in total
Rabe



Joined: Jun 06, 2009

Post   Posted: Jun 30, 2014 - 10:51 Reply with quote Back to top

If you play Khemri and with two thro-ras, I'd like to be the second (yes, I have a weak spot for throwers). Smile

Can't give you more info before Wednesday though.

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Overhamsteren



Joined: May 27, 2006

Post   Posted: Jun 30, 2014 - 11:19 Reply with quote Back to top

Orcs, a solid team that could get real interesting with a bit of variation in skill choices. (perhaps with 1 goblin forced onto pitch every drive, in case one or more goblins are sponsored)

Same could be said for elfs, probably AV8 elfs.

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SvenS



Joined: Jul 07, 2007

Post   Posted: Jun 30, 2014 - 11:27 Reply with quote Back to top

Badoek wrote:
Ooooh yes Khemri!

And I'll claim a TG too!

I'll need a team name and perhaps theme before I come up with a name & skills.

Agreed. Wanted tobhave race set before writing team bio though or things could end up wierd!: D

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IL-S

SL
Badoek



Joined: May 17, 2009

Post   Posted: Jun 30, 2014 - 11:33 Reply with quote Back to top

So what do you think of Khemri?
Perhaps they skill too slow?

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SvenS



Joined: Jul 07, 2007

Post   Posted: Jun 30, 2014 - 11:41 Reply with quote Back to top

I am up for any challenge! Khem could do a anti zara thing Wink Rabe? Wink
I will take suggestions here for race then possibly do a poll amongst them.

If you have a theme idea to go along with race pls let us know too.

This is the brainstorming phase Very Happy

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IL-S

SL
Garion



Joined: Aug 19, 2009

Post   Posted: Jun 30, 2014 - 13:10 Reply with quote Back to top

Just to give you some official fluff on khemri (obviously re-worded by me)

Khemri used to be an area of the world inhabited by humans, its believed to be the oldest known civilisation in The World. It's now known as the Land of the Dead.

A Kislev Prince called Ruff the Unwise. visited Khemri to write a book on the area of the world and their undead inhabitants. The book was called The Ruff Guide to Khemri. He discovered that the skeletal inhabbitants wandered around in a paradoy of their former lives. Though this only happened at night, in the day the deserts are deserted. It so happened that many of the spaces the skeletons occupy happened to be ancient BB pitches that pre date any others in the world.

the land has many pyramids each containing their own aristocracy of undead rulers.

Because skeletons make poor blitzers and throwers Tomb Kings provide some skeletons with magical helmets that imbue the wearer with special abilities that mirror the gods represented on the helms. Throw-Ra is the god of keen accuracy and eyesight, and Blitz-Ra the god of strength and speed. It is believed that the names of thrower and blitzer actually derived from these gods and the ancient form of BB that used to be played in Khmeri before the land turned to desert and the population became undead.

thats the gist anyway Wink

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Rabe



Joined: Jun 06, 2009

Post   Posted: Jun 30, 2014 - 13:39 Reply with quote Back to top

Very Ruff indeed. Wink

As for the anti-slayer thing: I don't mind at all, the more, the merrier!
But if I remember correctly, some say Khemri themselves aren't evil or eager to destroy the living (and I've heard of at least one city there where the living and the dead live together). They really just "live" on...

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Garion



Joined: Aug 19, 2009

Post   Posted: Jun 30, 2014 - 13:42 Reply with quote Back to top

that is correct. They aren't evil, they act a bit like zombies in the classic George Romero sense. The exist as paradoies of their former selves. Though their masters the liche priests etc.. could certainly be evil.

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Badoek



Joined: May 17, 2009

Post   Posted: Jun 30, 2014 - 14:06 Reply with quote Back to top

Nice, I know practically nothing of lore but I'm liking Khemri even more now.

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SvenS



Joined: Jul 07, 2007

Post   Posted: Jun 30, 2014 - 14:51 Reply with quote Back to top

Ok since many people suggested a Khem team I think I'll make one, but if even more show interest in other races I might do them too (max 2 though or they wont be played enough).

Lets hear some team name suggestions then!
I'll start brainstorming:

Ramtuts revenge!

Slay the Slayers!

Equal rights for the fleshless

Legends 2nd chance (dead BB legends reraised to play again)

Return of the Masters

Sphinx United

Pharaos Returned

Lost fleet of Sinnedbad

Ithaca Benuins ballers! :p

One potential advantage of Khems would be that players could be reraised when destroyed. Or do people prefer new ones? Opinions?

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IL-S

SL


Last edited by SvenS on %b %30, %2014 - %14:%Jun; edited 2 times in total
Garion



Joined: Aug 19, 2009

Post   Posted: Jun 30, 2014 - 14:54 Reply with quote Back to top

Bhagar Bandits

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xnoelx



Joined: Jun 05, 2012

Post   Posted: Jun 30, 2014 - 16:41 Reply with quote Back to top

Bhagar it.

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Bullroarer4



Joined: Oct 22, 2012

Post   Posted: Jul 01, 2014 - 14:03 Reply with quote Back to top

I would like to claim a blitz ra.

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Bullroarer4



Joined: Oct 22, 2012

Post   Posted: Jul 01, 2014 - 14:14 Reply with quote Back to top

As to the reraise question? It would work for me, but let the sponsor have the say.

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