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mister__joshua



Joined: Jun 20, 2007

Post   Posted: May 03, 2019 - 16:41
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Hi Fumbblers

I've been dipping my toe into the tabletop scene and this question came to me while creating 1100TV non-progression rosters. Often during creation you're left with 10-40k spare. You can't afford a player (on most teams), or a re-roll, or an apo. Your options are pretty much down to Fan Factor, Cheerleaders and Coaches. Where does the most 'value' lie? Is 2 fan factor better than a coach and a cheerleader? With fan factor, if you lose the initial roll then all the value is gone, but it has a much broader effect that the other options.

How do you spend it?

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"Yeah, well, you know, that's just, like, your opinion, man." - The Dude

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Rbthma



Joined: Jan 14, 2009

Post   Posted: May 03, 2019 - 19:16 Reply with quote Back to top

Off the top of my head I would go for the extra Fan Factor as stuff like pitch invasion and Throw a Rock can have a more devastating effect on a drive. Coaches and Cheerleaders only give extra RR as far as I remember.
Garion



Joined: Aug 19, 2009

Post   Posted: May 03, 2019 - 19:48 Reply with quote Back to top

keep it

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mister__joshua



Joined: Jun 20, 2007

Post   Posted: May 03, 2019 - 20:06
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Garion wrote:
keep it


Why would you ever do that?

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"Yeah, well, you know, that's just, like, your opinion, man." - The Dude

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