Garion

Joined: Aug 19, 2009
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  Posted:
Jan 14, 2026 - 12:06 |
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One of the big changes that no one is talking about in 2025 edition is how much worse the 3 worst teams in the game are going to be.
In Blackbox https://fumbbl.com/p/statcentral/versus
Gnomes are 37%
Flings are 34%
Goblins are 33%
What buffs did these teams get in 2025 edition:
Gnomes:
Buffs:
• You can pass and TTM in the same turn, which makes OTT a bit more likely to succeed
• +Ag is easier to get
Flings:
Buffs:
• You can pass and TTM in the same turn, which makes OTT a bit more likely to succeed
• Catcher Pa is now 4+
• +Ag is easier to get
Goblins:
Buffs:
• Ooligan is cheaper, gets 5+Pa and gains the Taunt skill for free
• All the Goblins have primary D access which means Primary DP
• You can pass and TTM in the same turn, which makes OTT a bit more likely to succeed
• Doom Diver is better at OTT than before, firstly because they travel forward up to 6 squares which makes landing in range very likely now… though you could also travel too far forward and hit a player in the defensive line…. But such is the life of a goblin.
• Doom Diver also gains dodge and they can now perform Stunty Dodges, which were previously prohibited
• Loony (chainsaw player) can do Stunty Dodges through TZs, however they only have secondary A access, so getting Dodge is harder
• Trolls lost Loner
• Pogo has a better PA 4+
• Currently they have access to Bomber Dribblesnot, who is yet again a bit broken… they may get made a mega star again in time
• Apothecary works before Regen on the Trolls now
• +Ag is easier to get
On paper it looks like Goblins got loads better, but lets now look at the nerfs...
Nerfs:
* Halflings and Gnomes can no longer get SG on primaries
* Gnomes don't get Master chef
* Sneaky Git is now rubbish
* Devious skills on the whole are worthless
* This is HUGE The following teams now have starting tackle:
Undead - Wights, Human - Blitzers, Dwarf - Blitzers (plus Diving Tackle), OWA get the Human and Dwarf Blitzers...
* Orcs now start with 2 additional Might Blow and Pro
* Humans also have Pro in addition to their 2 starting Tackle
* Underworld and Skaven Blitzers are faster and Strip Ball, and the Gutters Runners can Stab
* Almost every team got some extra skills or stat increases for free, and/or player cost reduction. This makes Stunty teams far worse value for TV now, especially at rookie/low TV level |
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Last edited by Garion on Jan 15, 2026; edited 1 time in total |
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Zlefin
Joined: Apr 14, 2005
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  Posted:
Jan 14, 2026 - 16:03 |
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It does seem like there's been a big problem with new skills that too many of the skills just aren't that worth taking, I felt the same looking through the new devious ones and many of them felt rather weak, ofc it's hard when they need 12, but still; clearly we need to just put Garion in charge of making bloodbowl from now on. |
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Carthage
Joined: Mar 18, 2021
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  Posted:
Jan 14, 2026 - 17:17 |
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See here I was thinking Goblins and Snots got a ton of buffs and the reduction in the quantity of blitzers in normal teams would be a net positive for them. Much easier dirty player access for them is fantastic.
But flings and gnomes probably are a bit worse though.
I think goblins legitimately got stronger. Stunty dodge chainsaw is significant as is losing lower on the trolls. Just that alone is already a huge buff to their offense and defense.
With a RR or two, theyre now among the more reliable OTT threats with a 3+ chainsaw blitz that you really can't do anything to stop. Combine that with stalling rules and you do kind of have ti respect them a little bit more. No more park the ball on the 2 on turn 4 and beat goblins uo for 4 turns as they fail to do anything.
I do think they should probably have given the bomber the skill that generates SPP on a cas though. That was always my issue with the goblin weapons, they have virtually no growth potential.
Also, the MVP system benefits stunties a bit. Less likely to lose SPP to a completely disposable lineman now. |
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Garion

Joined: Aug 19, 2009
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  Posted:
Jan 14, 2026 - 17:25 |
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yeah snots are absolutely fine, which is why they arent mentioned. Goblins clearly got stronger, but in the game overall I'm not so sure they'll perform better... Despite of all their buffs I listed above, all of which I'm very happy about. I worry the better players on most of the other teams will really hurt them. Starting Tackle and more MB is death to Goblins.
I do think flings will become the worst team in the game mind.
Here are my tier predictions: https://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&t=33413&start=0 I expect gobos to be around 33 or 34%
I also think the stalling rule will be largely irrelevant vs anyone good.
| Carthage wrote: |
I do think they should probably have given the bomber the skill that generates SPP on a cas though. That was always my issue with the goblin weapons, they have virtually no growth potential.
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yeah I agree with this |
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Drrek
Joined: Jul 23, 2012
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  Posted:
Jan 14, 2026 - 17:36 |
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| Carthage wrote: |
I do think they should probably have given the bomber the skill that generates SPP on a cas though. That was always my issue with the goblin weapons, they have virtually no growth potential.
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They made literally the worst skill in the game and then were cowards and didn't put it on the players who could actually use it. |
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Loon
Joined: Aug 14, 2024
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  Posted:
Jan 14, 2026 - 18:12 |
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For leagues gnomes got absolutely blasted, dodge costing more and being limited kills them. Their only benefit long term was getting cheaper wrodge. Not sure if that matters in a format like box where you are probably running low TV anyways, but it still sucks.
Goblins are better than both in the new meta imo. Dodging saw, no loner trolls, DP.
To be honest I just hate the new edition. My primary complaint about current edition was including more terrible skills, but I did accept that requirement if you are allowing reduced TV randoms. Now we have even more useless skills and absolutely no reason to random. |
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Garion

Joined: Aug 19, 2009
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  Posted:
Jan 14, 2026 - 18:21 |
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Though Goblins Saw can stunty Dodge they can only get Dodge as a secondary. Which sucks |
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Loon
Joined: Aug 14, 2024
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  Posted:
Jan 14, 2026 - 18:23 |
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| Drrek wrote: | | Carthage wrote: |
I do think they should probably have given the bomber the skill that generates SPP on a cas though. That was always my issue with the goblin weapons, they have virtually no growth potential.
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They made literally the worst skill in the game and then were cowards and didn't put it on the players who could actually use it. |
This right here. The vast majority of the devious tree is garbage that nobody in their right mind would pay 20TV for. Zombies getting eye gouge is interesting because they get it for free. Who is paying 20TV to hopefully get more SPP to pay more for even more useless skills?? |
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Loon
Joined: Aug 14, 2024
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  Posted:
Jan 14, 2026 - 18:26 |
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| Garion wrote: | | Though Goblins Saw can stunty Dodge they can only get Dodge as a secondary. Which sucks |
And nobody is paying 50k for a dodge saw. Honestly I rarely get the SPP on a saw to get dodge anyways, so it doesn't impact my play style. Saw now is a budget wizard at the end of the half. |
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Solaris

Joined: May 29, 2023
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  Posted:
Jan 14, 2026 - 18:52 |
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big nerf for all stunties:
No random secondary skills (I appreciate this) |
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moph
Joined: Sep 16, 2020
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  Posted:
Jan 14, 2026 - 19:55 |
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| Carthage wrote: |
I do think they should probably have given the bomber the skill that generates SPP on a cas though. That was always my issue with the goblin weapons, they have virtually no growth potential.
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I mean I dislike the team special rules but when orcs get more SSP through cas,
they should have given goblins and halflings a team special rule that they get SPP on cas through fouls and special actions. |
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Araznaroth

Joined: Oct 08, 2008
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  Posted:
Jan 14, 2026 - 20:23 |
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Played my first two league games with Halflings these last weeks, first was against OWA who in my opinion have been buffed beyond comprehension. Human Blitzer starts with tackle now, Dwarf Blitzer, now with tackle+diving tackle is nasty and let's not mention a ST3 human catcher!?! a non-existing stat line before. To top that no more Loner nor Animosity in the team. Might be FAQ'd in the future. Imperial Nobility was the second match but they were softies vs OWA. Plus fact that u have to choose between Halfling Thimble Cup or Woodland Cup means you can either have Halfling Stars or Trees. Not a good time to start my year of the 'Fling!! |
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Carthage
Joined: Mar 18, 2021
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  Posted:
Jan 14, 2026 - 21:10 |
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Id say the change to the random was really healthy. No more incentive to ultra optimize TV. The use case is when you get a random TD on a lineman or a lineman gets hit with an MVP, now you have double the odds of having something that isnt totally useless. Seems healthier to me. |
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spelledaren

Joined: Mar 06, 2004
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  Posted:
Jan 14, 2026 - 21:34 |
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Flings just got 2nd in a big tournament here playing Jordell and a Bullseye tree.
But my initial thought is also that they are awful. |
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DrDeath

Joined: Mar 27, 2011
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  Posted:
Jan 14, 2026 - 22:10 |
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Of all the stunty teams it should have been snotlings that were nerfed. To match the fluff they should be rubbish, to be played for a challenge and a laugh with a draw a good result. They are much too good for the fluff! I thought they had accidentally made them a bit too good before, but strangely they have not corrected that. |
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