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Mully



Joined: Aug 02, 2003

Post   Posted: Apr 07, 2026 - 18:33 Reply with quote Back to top

In discussion with admins...

When an opposition player is Pushed Back by this player, the opposition player cannot provide Offensive or "Defensive Assists" until after they are next activated.

I read this to mean that the affected player is not considered in the block dice calculation. ie - as if they are not there. Otherwise why include the text regarding defensive assists?

Agree? Disagree?

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Mully



Joined: Aug 02, 2003

Post   Posted: Apr 07, 2026 - 18:42 Reply with quote Back to top

https://www.bing.com/videos/riverview/relatedvideo?q=blood+bowl+eye+gouge+skill&mid=B462D7459240D51B4EF8B462D7459240D51B4EF8&FORM=VIRE

Listen to the podcast ^^^

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Last edited by Mully on Apr 07, 2026; edited 1 time in total
Malmir



Joined: May 20, 2008

Post   Posted: Apr 07, 2026 - 19:00 Reply with quote Back to top

Agree
Chingis



Joined: Jul 09, 2007

Post   Posted: Apr 07, 2026 - 19:01 Reply with quote Back to top

I think you perhaps misunderstand what a Defensive Assist is?

A Defensive Assist isn't standing next to a teammate of the blocking player (so preventing them giving an Offensive Assist), a Defensive Assist is when you are yourself unmarked and standing next to the blocking player, so add to the strength of your teammate who is getting blocked.
MerryZ



Joined: Nov 28, 2005

Post   Posted: Apr 07, 2026 - 19:04 Reply with quote Back to top

they still have tacklezones and can cancel other assists, its not a good skill.

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Rib-Goaty



Joined: Oct 01, 2023

Post   Posted: Apr 07, 2026 - 19:08 Reply with quote Back to top

...Which makes Eye gouge practically useless, since you will have to somehow get rid of the zombie marking the player after they pushed them (assuming the zombie followed) for the player to be able to provide any assist.

Just tedious bookeeping.
Mully



Joined: Aug 02, 2003

Post   Posted: Apr 07, 2026 - 21:54 Reply with quote Back to top

So listen to the podcast. Either his interpretation is wrong or your is. He says the existing "tackle zones" are only for dodging, not for assisting blocks.

"that player can't help blocks until they are activated, it's like they're distracted."
If they can cancel assists then why even have the skill.

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Mully



Joined: Aug 02, 2003

Post   Posted: Apr 07, 2026 - 21:56 Reply with quote Back to top

MerryZ wrote:
they still have tacklezones and can cancel other assists, its not a good skill.


Which are to be considered for dodge,throwing,catching rolls only. Not blocks. That is the whole reason for this new skill.

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Chingis



Joined: Jul 09, 2007

Post   Posted: Apr 07, 2026 - 22:06 Reply with quote Back to top

A player who has the 'Eye Gouged' status can't help with blocks. But helping with blocks is something you only do when you're not marked.

Ask yourself this question: is the player who has been 'Eye Gouged' marked by an opponent (other than the player throwing the block)?

If yes, the 'Eye Gouged' status will have absolutely no bearing on anything. Stop worrying about it.

If the player with the 'Eye Gouged' status is unmarked, then you can start worrying about what effect it might have.
Candlejack



Joined: Aug 02, 2003

Post   Posted: Apr 07, 2026 - 22:09 Reply with quote Back to top

Tacklezones are to be considered for negating assists. And tbh, the Bonehead podcast has a reputation of not understanding things correctly.

You are projecting your wishes on the intention behind the skill design. If you read the skill description and the passage about calculating block dice carefully you can see the difference.

"Helping blocks" means providing assists for attacker or defender, which you can do when you are not marked, which happens when you stand next to someone with tacklezones. Eye Gouge does not mention anything about tacklezones.

The description for block assists says you must be marking the player of the opposing team involved in the block action. Eye Gouge adds another condition to that. It does extend to the player not marking anyone anymore. This is an expansion of the definition that is not supported by any of the rules passages.
TheArtemisBlack



Joined: Aug 28, 2022

Post   Posted: Apr 07, 2026 - 23:18 Reply with quote Back to top

*trying to make sure he breaks no forum rules*

Bonehead Podcast are very very very to the power of 10 bad at Blood Bowl and should your opinion about something ever come from one of their videos, get a second one to make sure that you haven't listened to the 90% of the times they are wrong.

Great people (maybe), great production values (definitely), truly awful at anything Blood Bowl related.
smeborg



Joined: Jan 04, 2019

Post   Posted: Apr 08, 2026 - 00:09 Reply with quote Back to top

I suggest a good use of Eye Gouge might be to "cancel" Guard from being used by an opposition player in a scrum. Though I don't think I have yet seen it used in this way.
Malmir



Joined: May 20, 2008

Post   Posted: Apr 08, 2026 - 00:56 Reply with quote Back to top

smeborg wrote:
I suggest a good use of Eye Gouge might be to "cancel" Guard from being used by an opposition player in a scrum. Though I don't think I have yet seen it used in this way.

This is what I thought it does
Mully



Joined: Aug 02, 2003

Post   Posted: Apr 08, 2026 - 04:33 Reply with quote Back to top

Thanks all

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JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Apr 08, 2026 - 13:16 Reply with quote Back to top

The problem with it is that u have it on Blockless Zombies who you don't want to Block with and even if you do there's not actually much chance of you rolling a push.
Hitting Guards is the best use of it for sure.
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