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Posted by: Christer on th000000319pm17, MarpmSun, 19 Mar 2017 20:47:58 +01002017-03-19T20:47:58+01:0008 %19, %2017 - %20:%Mar
I've pushed through some changes that should fix the issues we had with petty cash and inducements earlier today. With this fix, I've also re-enabled the BB2016 settings for petty cash (meaning all treasury is moved to petty cash automatically, and it doesn't affect your TV). Note that using gold beyond the "underdog" free inducement gold you get will affect your team treasury.

Beyond this, the previous announcement regarding Piling On has been revised. The absolute storm of responses on it made it very clear that a majority of you are unhappy with the decision that was made. I have taken a few of the points brought up to heart and have chosen to change the way it's going to be dealt with:

Players in R and B who have the Piling On skill will have that skill replaced with Juggernaut.

Why the change? The key problem with switching it to Mighty Blow is that it hurts big guys (who inherently have mighty blow). The lookups I did on skill picks did not take these inherent positional skills into account, and taking that into account made it abundantly clear that switching to Mighty Blow would more or less be equivalent to simply leaving it as-is.

With Juggernaut as the skill to replace Piling On, there are far fewer players with duplicates (6% of PI players, who will still be left as-is with a skill that simply bloats the player).

This skill change will take place at some point soon(tm), e.g. within a few hours unless some other more pressing thing crops up (for example more problems with results).

Edit
Players in Ranked and Blackbox now have Juggernaut instead of Piling On.