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If only their Moo wasn't sick, these hopeful brays could get anywhere in Blood Bowl...

But as it stands, they're coached by Bron. And it is hard to live down the shame of losing 3:1 to Halflings in their inaugural match. Rumour has it that two Beastmen died in shame rather than at the hand of the irate stadium audience, but the official line is that the Blood Moo Sick have always started out with only nine playes, believing themselves to be in a BB7 league.

For their second match in Landrover's infamous time-slip stadium, Nuffle seemed to be on the goats' side for large stretches of the first half, as the receiving Chaos Dwarves failed to sort their legs out in time to score. The second half promised to be a doozy for the BMS, however once one of the goats actually managed to get the ball past the line of scrimmage, he overstretched on the second Go For it, and the tide turned from there. Refreshingly few casualties sustained but with another 1:0 loss, the Chaos Pact team consolidated their learnings to consider acquiring some boring but reliable skills such as Sure Hands and Block.

By their third match, the menagerie started to gain some traction, and apart from a few injuries they managed to defend a 1:1 against Throgg's Other - and well-skilled- Amazon Tarts. Still destitute by the end of it, they scraped together all their money to fill in one of their open positions. Randy Horniman, a fan favourite of the Ladies, joined the stables.

Match Four evidenced that Randy's hiring might have been a mistake, as the other goats became jealous of his rude flirtations with the audience, and the whole game plan went to dung. The Adjective Players, adverbially subjected to this uncouth behaviour, ran rings around our intrepid menagerie and scored 3:1. However, Billy Nomates discovered an odd root growing on the pitch which, when consumed the intended way, bestowed him with massive strength!

Thus reinvigorated, they rankled the ranks of their next opponent, the Sewn-On Solid Crew. Inducements allowed them to hire Scylar Anfingrimm -possibly the last time ever - and a Keg, both of which proved useful to decimate the Necromantics' ranks and vivify any knocked-out goats. Billy Nomates loves the Bloodweiser so much, he purposefully let himself be knocked out twice in a row! A very satisfying 1:1 was the end result, and an inebriated Billy shared the remainder of his Strength Inducing curious-shaped veggie with Randy Horniman. Effectively bringing the number of Chaos Warriors and Wannabe's in this team to six. Who needs Minotaurs?

Match Six against the All-Halfling team - or as it is known in the leage, Training Day - gave our goats and pigmen-in-metal-blankets a false sense of superiority - four touchdowns, ample casualties, but the dastartly runts managed to bench both Muscle-Goats Randy and Billy into the vet's vestibule. Inspired by so much running, Runty and Worst Igor both perfected their rapid acceleration, while The Gor To End All Gors -to ease his niggling injury a bit - partook of the gentlemanly sport of mud wrestling in the game's few last turns in the pouring rain.

The curse of the Seventh Match struck - as it usually does in any other match - against Le Crunch Bunch, a motley of Renegades. And here, it was the slimmer players who prevailed throughout. While the Minotaur spent more time grazing than erasing, the Renegade Goblin managed to get in the way to the utmost annoyance of our goats and the Elf had no trouble running circles around the swamped Chaos Warriors. Two highlights saved the BMS' faces despite their 2:1 loss: an impossible 6+ throw in turn 8 that made it into a conversion, and a Turn 16 stomp on the CrunchBunch ogre's neck which will be with him for the rest of his brief life. Stern words were had with the groundskeeper for letting the turf grow too high, as pretty much every Go For It on the Chaos side failed.

Match 8 - another Fling-For-All - allowed the Chaos team to vent a little frustration, which they did with much gusto. Not a single pickup was lost, and many a halfling life crippled or even ended - Thor died twice! - yes, even the occasional Throw went without complication. 5:2 with the majority of the legwork being done by Randy Horniman, who celebrated his 11SPP with a trip to the nearest goatherder.

Chaos Dwarves in Match 9 - that could only mean a lot of clobber. But for some reason, Valen's crew wore their kid gloves today, effecting fewer casualties than is their wont. The Blood Moo Sick goats did their best to keep hold of the ball, but usually overstretched and left the ball for the Sure Hands Bull Centaur to pick up. All the goats could do was foul to force their opponents' hooves a bit faster, and they temporarily managed to cripple a rather annoyingly effective Diving Tackle Dwarf - alas, they forgot to bribe the Chorf Apo. Nuffle granted the hapless goats a vanity Touchdown in turn 16 to ameliorate their 2:1 defeat.

Match 10, and the randy goats ordered two Kegs to see them through it against Widram's Undead. And the brew seemed to do the trick! After kicking far into the No-Body's deep field, speedy Worst Igor managed to snatch the ball up in turn 2 and ran in for the leading touchdown while the Apo saw after the Badly Hurt Hogling. The Undead remained hard-pressed for the rest of the Half as they downed ball carrier Nita three times. manage to get the ball off-field and thrown back towards Scrimmage, only to have Billy Nomates and TGTEAG perform a meticulous Handoff for a 2:0 lead. The Undead found their Pow in the second half, sent off Hogling for the second time, and rushed an overly hasty Nita to steal the ball and get the 2:1 glory touchdown in the end.

Alas, our Match 11 notes were lost in a fire. Here as always, Nuffle takes what bears His holy number.

Match 12 against Snotlings - and the previously okay team started to flounder again. By the end, We Don't Know What's In That Armour got killed by their troll Pinky. Turns out, there was nothing in that armour at all apart from some sentient slime. After a revenge foul against Pinky, Randy Horniman too fell victim and suffered a hoof-hobbling injury. Determined to play until the end, Randy demanded to be put into the empty armour of his dead Chaos Warrior comrade, and rejoined the team as Tinned Randy Horniman. And at last, Bron decided to invest in a brand new Minotaur calf - Firteen.
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Chosen Blocker
5 4 3 9
Block, Mighty Blow, Claw
  12 0 0 0 9 3 33/51 160k
(100+60)k
 
2
Chosen Blocker
5 4 3 9
Guard
  13 0 0 0 1 1 7/16 120k
(100+20)k
 
3
Chosen Blocker
5 4 3 9   13 0 0 0 0 0 0/6 100k
(100+0)k
 
4
Beastman Runner
6 4 3 8
Horns
+ST, Block, Mighty Blow
  13 0 3 0 4 3 32/51 150k
(60+90)k
 
5
Chosen Blocker
5 4 3 9   1 0 0 0 0 0 0/6 100k
(100+0)k
 
6
Beastman Runner
6 3 3 8
Horns
Sure Hands, Kick-Off Return
  13 3 1 0 2 2 20/31 100k
(60+40)k
 
7
Beastman Runner
6 3 3 8
Horns
Wrestle, Tackle
n 12 0 1 0 2 2 17/31 100k
(60+40)k
 
8
Beastman Runner
6 3 3 8
Horns
  9 0 0 0 0 0 0/6 60k
(60+0)k
 
9
Beastman Runner
7 3 3 8
Horns
+MA
  13 1 3 0 2 0 14/16 90k
(60+30)k
 
11
Beastman Runner
7 3 3 8
Horns
+MA, Two Heads
m 12 0 6 0 0 1 23/31 110k
(0)k
 
12
Beastman Runner
6 3 3 8
Horns
  3 0 0 0 0 0 0/6 60k
(60+0)k
 
13
Minotaur
5 5 2 8
Frenzy, Horns, Loner, Mighty Blow, Thick Skull, Wild Animal
  1 0 0 0 0 0 0/6 150k
(150+0)k
 
11 players (+1 player missing next game)  
Coach: Bogenhafen_Bron Re-Rolls (120k): 3  
Race: Chaos Chosen Fan Factor: 4  
Current Team Value: 1460k Assistant Coaches: 0  
Treasury: 70k Cheerleaders: 0  
Team Value: 1570k Apothecary: Yes  

Games Played:13 (3/2/8) |TD Diff:-3 (18 - 21) |Cas Diff:6 (22/6/2 - 17/6/1)
Last Opponent: Stabby Bar Stewards