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Game One versus a Skaven team. Worried the stunties a bit then the hits started piling in. Skavens suffered crushing defeat and reportly to plan to disband after the game.

Game Two was Chaos Dwarves. Had a lot of trouble and just could barely keep up with them. In the end a long pass let me tie it.

Game Three, Orc. We smashed them very bad. Orcs had 6 knocked out at one time. It was brutal slaughter as dice were totally my buddy.

Game Four, Chaos Dwarves again and this time the grinding left me with one dead and them with the only TD of the game.

Game Five is against humans. Our armor held as his slowly failed him and the slow march of the Dwarves got to him. He did at least get one score on last down so was not a total wipe of him.

Game Six vs. Wood Elves. Had to chase them down and grind them till I scored. He did use his mobility on me but the map is only so big.

Game Seven was Undead. Try as might could not seem to halt them. Many failures in go for it rolls ruined critical attempts to stop him from scoring or open holes I needed to score. In the end left with tied game knowing one Mummy was missing next game as we used it in our latrines after the match.

Game Eight, again Undead. Hurt them some but they kept coming and the hits piled on they snuck the ball in on the only TD of the game. I was close in the last half but just couldn't power it through them before time was called.
On a good note almost all my players have additional skills except 2 lineman and a new blitzer. Personal comment, Wizard is to costly to try again till I get more team together.

Game Nine, Yet again Undead but this time I got him with only score of the game. It did cost me a niggling injury to one of my great Runners though.

Game Ten Khemri Undead. This fight saw me slowly grinding him down and winning. One Mummy was turned in to toilet paper when it tripped and broken in to too many pieces to be restored.

Game Eleven Khemri again. Dice were not on my side and got badly hurt in the fight, 2 nigglings and one saved from death by a healer. Needless to say lost.

Game Twelve was Ogre. In the end got the throw team mate won it for him much to my surprise that it actually worked otherwise was tied up at last turn. I only had 3 players on the field left helped him... One of his Goblins did get ripped apart by a dwarf in the game.

Game Thirteen, Chaos. We were to banged up from the previous games fielding only 10 players at start to do much. He would get the ball then race around and drive time out.

Game Fourteen vs. Dwarves. First half was stalemate but the second half the dice when his way. Got mauled on the line then he scored. The real kick in the balls was getting zero cash for the game.

Game Fifteen was Vampire. He scored on me but his armor was showing the signs. In the second half he couldn't keep it up and I tied it on him. One Thrall suffered the final blow as I squished him.

Game Sixteen vs. Dwarves again. Even my foe will say the dice were against me. Healer saved a trollslayer from death but that is about all the luck I had.

Game Seventeen Necromantic. My team did well as the bones failed. The Werewolves were a trouble as he got a score off just at the end of the first half to tie it. I was able to march down taking the ball away in the second. I got numbers on him due to injuries.

Game Eighteen was Dwarves. Very good coach and a bit of dice unluck left me with no chance. His team had 2 dirty players and he got the Ref on the second half kick off so needless to say I was beaten badly. My Healer did save a player from death at least.

Game Nineteen, Humans. Well first half marched down and scored knocking his team mostly out. He did counter score. Second half he scored as did I. Then Injury time added a turn I was not expecting and so he was able to sneak in another score on me taking the win, nuts.

Game Twenty was Chaos Dwarves. Well the fight was a grinding one with a lot of my guys going down due to his big guys. I made some mistakes allowing him to get the ball so he was able to hold the ball to control the time and do the only score of the game. He should have had another but tried for to many hits instead of running it in for a second score. Many of my guys will miss next game due to injuries in this one.

Game Twenty one was Rats. Dice proved to be poor for me with him using a number of dirty players that while 2 got kicked out at least 2 of my players were carted off the field. I never seemed to have numbers on him, very odd occurrence. His speed then allowed him to take the ball and score but it was hard and I did take out one rat permanently. But it was still a loss...

Twenty Two was undead. Virus got my team and I was down on players all throughout the match. This allowed him to dominate me. Dice were fair but with lack of players I couldn't stop him and his speed around the sides. I was able to score once with a lineman that intercepted the ball so was amusing there.
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Longbeard
4 3 2 9
Block, Tackle, Thick Skull
Guard, Mighty Blow
  21 0 0 0 5 4 30/31 110k
(135)k
 
2
Longbeard
4 3 2 9
Block, Tackle, Thick Skull
Guard, Dodge
n 21 0 0 0 5 2 20/31 120k
(119)k
 
3
Longbeard
4 3 2 9
Block, Tackle, Thick Skull
Guard
  21 0 0 0 4 1 13/16 90k
(115)k
 
4
Longbeard
4 3 2 9
Block, Tackle, Thick Skull
Guard
  20 0 0 0 4 1 13/16 90k
(115)k
 
5
Longbeard
4 3 2 9
Block, Tackle, Thick Skull
Mighty Blow, Guard, Shadowing
  22 0 1 1 14 2 43/51 130k
(155)k
 
7
Longbeard
4 4 3 9
Block, Tackle, Thick Skull
+ST, +AG
  22 0 0 0 4 2 18/31 160k
(170)k
 
8
Longbeard
4 3 2 9
Block, Tackle, Thick Skull
Guard
n 21 1 0 0 1 2 13/16 90k
(96)k
 
9
Longbeard
4 3 2 9
Block, Tackle, Thick Skull
  10 0 0 0 0 0 0/6 70k
(75)k
 
10
Longbeard
4 3 2 9
Block, Tackle, Thick Skull
Guard
  4 0 0 0 0 2 10/16 90k
(115)k
 
11
Blitzer
5 3 3 9
Block, Thick Skull
Sure Hands
  11 0 3 0 1 0 11/16 100k
(105)k
 
12
Blitzer
5 3 3 9
Block, Thick Skull
Guard
  15 2 1 0 1 0 7/16 100k
(115)k
 
13
Troll Slayer
5 3 2 8
Block, Dauntless, Frenzy, Thick Skull
Mighty Blow
  8 0 0 0 1 1 7/16 110k
(125)k
 
14
Troll Slayer
5 3 2 8
Block, Dauntless, Frenzy, Thick Skull
Multiple Block, Mighty Blow
  18 0 1 0 4 1 16/31 130k
(145)k
 
15
Runner
6 3 3 8
Sure Hands, Thick Skull
  0 0 0 0 0 0 0/6 80k
(80)k
 
16
Runner
6 3 3 8
Sure Hands, Thick Skull
Block, Pass, Dump Off, Nerves of Steel
  20 13 8 0 3 2 53/76 170k
(160)k
 
15 players  
Coach: Rushvin Re-Rolls (80k): 5  
Race: Dwarf Fan Factor: 6  
Current Team Value: 0k Assistant Coaches: 3  
Treasury: 0k Cheerleaders: 2  
Team Value: 2000k Apothecary: Yes  

Games Played:22 (7/3/12) |TD Diff:-6 (21 - 27) |Cas Diff:5 (30/16/6 - 21/21/5)
Last Opponent: Clint Eastwood Roles