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Tactical Chaos [R]
P [R] Chaos Chosen

This will be a non bashing Chaos Team

I've nothing against bashing team. If you want to claw-POMB with 11 players, you can have fun with it, and you can have a good win rate with it, play that way, have fun, and be respected
I simply want to demostrate that S and M access give you an incredible amount of possible team developement, not only C-POMB
Thus, there won't be any MB, PO or Claw in this team. S access will be used for Guard, Stand Firm and Grab. M access will be used for disturbing presence, two head and pheraps tentacles or prensile tail or extra arm or big hand... with all the great skills that the G access already give (Block, Strip Ball, Sure hand, Tackle and so on) using MB isn't a MUST, only a possibility

Pheraps I'm wrong, and this team will have a terrible win rate. But I don't think so

CHEER
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Big
Chosen Blocker
5 4 3 9
Block
  17 0 0 0 2 1 9/16 120k
(100+20)k
 
2
Chosen Blocker
5 4 3 9
Block
  13 0 0 0 1 2 12/16 120k
(100+20)k
 
3
Chosen Blocker
5 4 3 9
Block
  18 0 1 0 4 0 11/16 120k
(100+20)k
 
4
Chosen Blocker
5 4 3 9   1 0 0 0 1 0 2/6 100k
(100+0)k
 
5
Beastman Runner
6 3 3 8
Horns
Block, Tackle
  18 0 2 0 3 3 27/31 100k
(60+40)k
 
6
Beastman Runner
6 3 3 8
Horns
  10 0 0 0 0 1 5/6 60k
(60+0)k
 
7
Beastman Runner
6 3 4 8
Horns
Block, +AG
  17 1 1 0 4 2 22/31 120k
(60+60)k
 
8
Beastman Runner
6 3 3 8
Horns
Block
  18 0 1 0 2 1 12/16 80k
(60+20)k
 
9
Beastman Runner
6 3 3 8
Horns
Block
  18 0 3 0 1 0 11/16 80k
(60+20)k
 
10
Beastman Runner
6 3 3 8
Horns
Block, Tackle
  18 0 1 0 4 2 21/31 100k
(60+40)k
 
11
Beastman Runner
6 3 3 8
Horns
  9 0 0 0 0 0 0/6 60k
(60+0)k
 
12
Beastman Runner
6 3 3 8
Horns
Block, Fend
  18 0 3 0 2 3 28/31 100k
(60+40)k
 
12 players  
Coach: Underworlder Re-Rolls (120k): 3  
Race: Chaos Chosen Fan Factor: 6  
Current Team Value: 1450k (±450) Assistant Coaches: 0  
Treasury: 390k Cheerleaders: 0  
Team Value: 1450k Apothecary: Yes  

Games Played:18 (5/6/7) |TD Diff:-4 (13 - 17) |Cas Diff:10 (20/8/4 - 17/3/2)
Last Opponent: Dirty dead creeps