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Chaos Dwarves

Teams reviewed: Doomy Diggers and Next (only two teams that met all criteria)

Bull Centaurs

1st normal skill: Block
2nd normal skill: Break Tackle
3rd normal skill: Mighty Blow or Tackle
Later normal skills: Guard, Strip Ball

1st doubles skill: Dodge
2nd doubles skill: Stand Firm

If +AG: Sure Hands preferred as normal skill (after Block and Break Tackle)

Chaos Dwarf Blockers

1st normal skill: Guard
2nd normal skill: Mighty Blow
Later normal skills: Piling On, Pro
Utility normal skills: Kick (after Guard), Dirty Player (after Guard)

1st doubles skill: Stand Firm
2nd doubles skill: Dodge

If +ST: Break Tackle preferred as normal skill (after Guard and Mighty Blow)

Hobgoblins

1st normal skill: Block
Later normal skills: Tackle, Strip Ball, Pro
Utility normal skills: Dirty Player (first skill), Kick (after Block), Sure Hands

First doubles skill: Dodge (or Guard or Diving Tackle)

If +AG: Sure Hands preferred as normal skill (after Block)

Big Guys

Trolls were the preferred Big Guy, but the development pattern for all Big Guys was essentially the same

1st normal skill: Guard
2nd normal skill: Break Tackle

1st doubles skill: Block
2nd doubles skill: Pro

If Block: Multiple Block preferred as normal skill (after Guard)

If +ST: Multiple Block preferred as normal skill.

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Last update: April 18, 2008