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Humans

Teams reviewed: Altdorf Juvenile Delinquents and Vaevictis Asmadi (only two teams meet all criteria)

Blitzers

1st normal skill: Guard
2nd normal skill: Mighty Blow
3rd normal skill: Tackle
(Some variation, but this is the most common ordering.)

1st doubles skill: Stand Firm
2nd doubles skill: Dodge
Utility doubles skill: Frenzy

If +MA: Shadowing (after Guard, Mighty Blow, Tackle)

Catchers

1st normal skill: Block
2nd normal skill: Side Step
3rd normal skill: Diving Tackle
Utility skill: Strip Ball (after Block)

1st doubles skill: Dauntless

If Dauntless: Strip Ball preferred as normal skill (after Block)

Linemen

1st normal skill: Block
2nd normal skill: Tackle
Later normal skills: Pro, Shadowing, Pass Block
Utility skills: Dirty Player (first skill), Kick (after Block)

1st doubles skill: Guard
2nd doubles skill: Dauntless (or Dodge or Mighty Blow)

Ogres

1st normal skill: Guard
2nd normal skill: Break Tackle

1st doubles skill: Block
2nd doubles skill: Pro

If Block: Multiple Block preferred as normal skill (after Guard)

Throwers

1st normal skill: Accurate (or Block)
2nd normal skill: If Accurate 1st, then Safe Throw (or Block); else Accurate

1st doubles skill: Strong Arm



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Last update: November 20, 2010