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bigbullies
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2016-03-01 07:51:40
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High Elves on TT
Hi all,
I have a TT tournament this weekend and have no idea how to build high elves as i've never used them before
so i have 1.1 mil to spend and 44SPPS to spend on skills (6 spps is one normal skill (rolled as 1+6 on dice)16 is one double skill (rolled as 3+3 on dice))
so skill wise -
7 normal skills
2 normal skills 2 double skills
4 normal skills 1 double skill

what are your thoughts on builds and skills to take ?

thanks BigBullies
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Comments
Posted by MonkeyMan576 on 2016-03-01 08:10:50
Blodgers are always helpful(block and dodge)
Sidestep is a good secondary skill
Mighty Blow, Piling On, and Frenzy are good on blitzers if available(doubles)
Wrestling is good on linemen.
If you get a +AG(AG 5) Pass Block is nice.
Posted by Strider84 on 2016-03-01 09:15:37
2 dodge on blitzers. Catchers 2 wrestle 2 dodge, leader on thrower if you have one. Then 2 teamm rr are enough and u can buy an apo
Posted by Ullakkomorko on 2016-03-01 09:34:20
2 dodge on blitzers, 1 wrestle on catcher, 1 dodge on catcher, then 2 block and 1 kick on linos.

2 blitzers, 2 catchers, 8 linos, 3 rr and 1 fan factor.

or

2 blitzers, 2 catchers, 7 linos, 3 rr, apo, 3 fan factor.

You'd get 3 dodgers which is ok, four Block and 1 Wrestle for threatening ball carriers. The high elf thrower is pretty expensive and taking a thrower for Leader is not good value.
Posted by bghandras on 2016-03-01 09:46:28
Just distribute 7 skills among block and dodge and wrestle. The problem is that other rosters will be much better. Many of the powerhouse rosters (amazon, norse, undead) can get a pomber. Undead with a pomber wight and 3 blodge ghouls as one example.
Posted by Marco27 on 2016-03-01 10:12:17
2 blitzers, 2 catchers, 1 thrower, 6 linemen, 3 rr, 1 apo, 1 fan factor
4 dodge : 2 blitzers, thrower and a catcher
1 wrestle on the other catcher
2 blocks on linemen

Make the thrower your main ball carrier and protect him in a cage, he will be able to pass, ideally to the catcher with dodge, if that becomes necessary.
on defence, try to protect your catchers, and dont let your opponent get too many blocks. In other words, play them as they were woodies ;)
Posted by Endzone on 2016-03-01 11:36:18
Giving one blitzer frenzy is an other option - then you have surfing potential and the synergy with sidestep is nice.
Posted by Marco27 on 2016-03-01 12:10:23
@Endzone Except sidestep is a pro elf blitzer comp :)
Posted by kw├Ęk on 2016-03-01 13:50:35
2x Blitzer (200K)
3x Catcher (270K)
1x Thrower (90K)
5x Lineman (350K)

2x Reroll (100K)
1x Apothercary (50K)

40k left

Can either upgrade 1 lineman to a catcher... and take 1 Chearleader + 1 Ass. Coach
Or you can go for 2 Ass Coach + 2 Cheerleaders.

I love catchers (even tough I don't like High Elves)... But I rather have 2 coaches + 2 cheerleaders... Making sure you win a RR on a 6 or 8 on the kick off result. Not giving it away to your opponent.

Can you stack skills? ...

5 skills I believe I would take right away:

2x Dodge on Blitzer
1x Leader on Thrower
2x Dodge on Catcher

I would probably take 1x Wrestle on lineman, 1x Wrestle on catcher.
But again... I'm not a H. Elf master.

Annyway, Wrestle is a good option to get blodgers down, and also gets "block" ball cariers. , Dodge saves some of your rerolls... Believe most elves do pretty good with 2 rerolls + leader. AV8 is better then AV7... but movement is important. Just don't like to maximise movement to get more av7 then needed. Since you will get hit.

2x Blodge blitzer is pretty much standard.

I like the apo at tournament levels... I don't know why people didnt mention him. Tournaments are ussually resurrection tournaments (and I think you are talking about that). This means you use it on a KO and not an injury. Just keeping a catcher OR blitzer in that went KO (specially 2nd half) means you loose him for 1 turn (since he's stunned) but with it's movement will be easily to catch up with the rest of teh game. In some scenarios it's just better then an extra person in the reserve box. Since you can only put in your reserves after a TD is made.

If you can stack a skill... maybe it's good to switch 1 wrestlers with with a blodge sure hand blitzer... Since Wood Elves are probably in the meta... and strip ball is something to be fear. It also saves you a reroll.

When it comes to normal rerolls (and leader) ... done use them like a rookie. Sometimes you just have to live with the fact that your player will be going down, and hope for the best. Reroll management is a huge factor of the game. AGx4 ussually makes it that you survive with 2 + Leader (and the 4 dodge skills)
Posted by Endzone on 2016-03-01 16:32:17
@Marco

Of course - silly me! Reading 'elves' as 'pro elves' in the title.

Frenzy is still great fun though! ;)
Posted by pythrr on 2016-03-01 19:47:18
play chaos

take a clawpomb mino

kill all mens
Posted by keggiemckill on 2016-03-01 21:33:11
On TT I find one Catcher with guard is useful. Their speed is helpful for positioning. Defensively I tend to let guys move up the side lines with High Elves on TT.
Posted by DeZigma on 2016-03-01 21:49:44
U need a block/tackle as a safty!
Posted by Verminardo on 2016-03-03 14:29:44
Can you give more than one skill to a player?