The Slann were probably my most ambitious conversions with more greenstuff work than any other team I have yet done. This meant that I had little time to work on anything else. It did seem fitting that PeteW would win them as he was using the very first team I did on commission and blogged about here. Maybe I can claim it is not him that is a filthy lucker but my teams that bring good fortune?
With them complete I can now turn my attention to other projects, the first of these will be star players. I have been planning on painting up a lot more star players as a nice change from teams and to get 1 step closer to my ambition of painting up all 24 teams and 56 stars.
I’m painting Ithaca for the TFF legacy team 2016
. I already had the model made, a conversion based on Queen Khalida, the model is so cool I had to use her. Elves don’t seem to worry about the sex of their warriors or Blood Bowl player and this meant I could happily use a female model for what is meant to be a male star. The colours voted for were turquoise and gold, these are pretty fitting colours for Khemri so I don’t anticipate having much difficulty. A lot of the model will be bandages or desiccated skin and I’ll experiment if the bandages should be grey or brown shaded and how light to make them. Also needing some consideration will be the areas of mummified skin on show. I’m considering trying my hand at NMM gold for her as well. This is tricky to get right and I’ve never seen it work for silver but it is possible to get very pleasing results for gold.
I’ve also looked out a handful of the star players I have built that I think will be fun to paint, these are; Horkon, Hubris, Humerus, Jordell, Rashnak and Ugroth. Aside from Jordell all these stars play for teams that I am unlikely to be doing anytime soon as I have used up all the interesting ideas I have for them. I may well paint some in the style of these teams I have done in the past as some of those had colour schemes I really like. Even then I will want to change things up a bit as they are special and so need to have something a little different to their uniforms.
There are a bunch of other stars I have also built and undercoated but most of them play for teams I would hope to do new versions of in the near future.
All this working on stars has inspired me to get back to writing and I have completed my 3rd article on the NAF site. I have already dealt with Blood Bowl conversions in general and differentiating positionals so this will cover how to convert and paint stars. I have another article dealing with choosing colour schemes in the works and possibly a final one about Blood Bowl specific bases.
The article along with the other 2 I have written can be found on the NAF site
, you don’t have to be a member to view these.
The next area I will be focusing on is my aforementioned ambition of painting up all the teams. The only 2 remaining are ogres and vampires, but some of the races I have done were very heavily themed (like the dryad wood elves and slannesh chaos) or just using standard models (GW 3rd edition skaven). Ideally I’d like to make a version of of every team that is both unique and also instantly recognisable, such as the high elves I did for the GT 2 years back.
That might take forever as there are always new models coming out that inspire me to want to make another team. It is best to focus on getting the 2 outstanding teams done and then redoing those teams I think I can improve on. If those teams have a lot of the stars outstanding on my list as well then so much the better.
I am a lot more advanced with my ogre team and already have most of the bits I need for the big lummox's themselves. Their bodies come from dragon ogres with the legs taken from ogryns, but extended to match the lengthier torsos. I will mix in some parts from other models such as the WHFB ogres and BB ogres to add more variety.
The trickier part has proved to be the snotlings, I have quite a few WHFB versions that could be converted with some work. The other options is the BB ones, which are really nice but a tad expensive for the size of model. There are also quite a few alternative suppliers who sell snotling models, some of who I quite like.
Another good thing about the ogre team is that they have 2 stars who I have yet to do that capture the spirit of the team in the shape of Brick and Bertha.
Brick has had a lot of conversion work done to him so far. I wanted to use the GW throwing ogre model as it is an ideal starting point for him, plus comes with a goblin to use as Grotty. I didn’t like the squatting position of the legs that came with the model however and it made him look a bit silly. To fit this I combined them with the plastic legs from the ogryn models. These were a bit short and needed a considerable amount of pinning and greenstuff work that is still ongoing. The Ogryn models came with a special character head for Nork which has a metal plate in his skull and bionic eye. I thought these would be suitable for Brick as he’s the quarterback of the team so needs good eyesight and is intelligent (for an ogre). I’m also adding some extra decoration from the leftover Morg conversion and a shoulder pad from the dragon ogres.
Grotty is simply the goblin that came with the thrower ogre and has a headswap. I bought a plastic 40K grot head that had goggles and did consider going further with the flying ace look but liked the equipment the model came with better. I also thought about changing the head of the held goblin but decided to leave him as a normal goblin.
I had bought the ogre cheerleader to use for Bertha, with the plan of basing her on Knut’s illustration. However it really isn’t a very nice model and I did like the idea of having a cheerleader along with possibly an assistant coach as well.
The only other female ogre model was the maneater. She comes with a beard, but luckily that is optional, I also removed the hand with the rolling pin and the gnoblar in the pot. At the moment she does not look enough like a blood bowl player, shoulder pads could be added by cutting away some of her collar, sadly there is not much space for shoulder or knee pads. I want her to have a bare head to show she is a star and female, that leaves something like chest armour or complete limbs swaps.
Finally this Forum post
about painting got me thinking to look out some old models. I thought these might be of interest to show how my painting has improved over the decades as well as how I followed certain trends of the years.
These are some really old models that I did in my mid-teens using the classic “beakies” plastic space marines. I had started with WHFB, but most of the models I painted for that I repainted or were left in a box and are now very badly chipped. This was the first stuff I painted up for a chapter my friends and I made called the Golden Angels. Mold lines were not cleaned off, they are really badly glued together and no shading or highlights have been added.
In my late teens I started attending 40K tournaments, back in these early days points were split between “hard” (winning games) and soft scores, knowledge of the fluff, sportsmanship, the balance of the list and of course painting. Your army also had to be WYSIWYG (what you see is what you get) meaning models had to be converted to have the weapons they were given in the list. Both of these factors and the deadline of looming tournaments caused me to focus on the modelling side of things much more. Having rather limited funds I couldn’t always buy the models I needed and often had to make them from what was available.
This saw a large jump in my painting quality which can be seen on these plaguebearers which I painted in my early 20’s. They are painted very much in the 2nd edition 40k style, most notably the bright green bases including rims.
These dwarfs were the first Blood Bowl team I fully painted up in my mid 20’s. My local gaming group started a Blood Bowl league and I converted these from some old plastic dwarfs I had, most of them were weapons snips with the addition of cut down space marine shoulder pads. A single runner had a small amount of greenstuff work to make him appear less heavily armoured.
I didn’t spend a great deal of time on them so they are not much better than the plaguebearers above.
These are the NAF GT winning team themselves that I did for PeteW back in 2007. There is a big improvement compared to the dwarfs, but these were also made from models I happened to have lying about. By this stage I had become a pretty decent painter and often won local competitions or best painted at tournaments. I was a less regular painter then so progress was pretty slow without deadlines to push me to try out new things. Since these dark elves I have painted up over 30 teams and some of the most recent I consider my best work. For painting the high elves and lizardmen I did for the NAF GT’s and conversion wise the Norse dwarfs and slann. Best overall would be the savage orcs with the chaos pact and dryads close behind.
I think the witch elves and assassin still hold up well now, particularly the dark grey skin of the witches and cloak of the assassin. However looking back the gold decoration is a bit garish and the linemen and blitzers look rather awkward with their chainmail or plate “skirts”.