|After experimenting with blodge sauri and sidestep sauri, I figured I'd make a 'no doubles sauri' team. Except for when they roll +ST, these will be their skills (in order of priority, so determined by time of skilling to 16 SPPs):|
#3: block, mb, break tackle, tackle, piling on, guard
#6: block, mb, guard, tackle, break tackle, kick
#2: block, break tackle, frenzy, stand firm, juggernaut, guard
#7: block, stand firm, frenzy, guard, break tackle, juggernaut
#5: block, guard, fend, mb, tackle, piling on
#4: block, mb, guard, fend, tackle, piling on
Unfortunately, they also died in order of priority, leaving me with two rookies for the 'blitzer' role, who are now better suited for the defensive LoS position than the LoS specialists.
Team had a nice start with an early AG4 skink (died in game 12) and an MA9 skink. Went 7/1/0 before their first loss. In one game the team rolled a +ST saurus (didn't last long) and its second +MA skink.