|Inspired by the awesomeness that is dwelfballing, this ragtag band of chaotic fans decided to join forces and form a team as an homage to their heroes. Each player took upon himself the name of his hero, and a new bloodbowl team was formed.|
Long overdue: my own tribute team. I take a much easier road than Rabe has, using a team that starts with an AG4 GAM player, and that has blanket AG3 and GPSM access. I will begin focusing on developing some guarders, hoping for a (few) +AG marauder(s) to turn into real ballers.
First purchase will be a goblin. Will only get a mino once marauders have developed.
Marauders: ST/AG/dodge/diving tackle/MA block guard
1 leader, 1 kick, some tackle, some prehensile tail.
MAYBE a basher much later on.
Delf: ST/AG/MA wrestle, horns, tackle, leap, very long legs, dodge
Goblin: AG/MA 2 heads, extra arms, big hand, sure feet, sprint
Troll: ST/block/tentacles/pro/dodge guard, stand firm
Ogre: ST/AG/block/dodge/pro/MA guard, stand firm, strong arm
Mino: ST/AG/dodge/pro/block/MA juggernaut, break tackle, stand firm, guard
The first +AG marauder will get dodge pass, sure hands, accurate, strong arm, safe throw.
A second +AG marauder will get dodge block, sure hands, pass, dump-off, nerves of steel.