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High Elf lineups

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Starting Rosters

 High Elf Roster 
 Positional  MA  ST  AG  PA  AV  Skills  Primary  Secondary  Price 
   0-16  Linemen  6  3  2+  4+  9+  None  GA  SP  70k 
   0-2  Throwers  6  3  2+  2+  9+  Cloud Burster, Pass, Safe Pass  GAP  S  100k 
   0-4  Catchers  8  3  2+  5+  8+  Catch  GA  S  90k 
   0-2  Blitzers  7  3  2+  4+  9+  Block  GA  SP  100k 
 Re-Rolls  50k each  Tier  1 
 Special Rules  Elven Kingdoms League  Apothecary  Yes 

Variation 1 (3 RR, 2 Blitzers)

  • 2 x Blitzers
  • 9 x Linemen
  • 3 x Re-rolls
  • Total 980k
  • +2 x Dedicated Fans

Pick up with anyone, hand off to anyone, your Blitzers need to get the job done and the rest you hope stay on the pitch to screen them safe.

Options:

  • You can have a Catcher and no fans, but you can probably just buy an Apo and a Catcher in a couple games anyway, if you take the fans.
 

Variation 2 (3 RR, 1 Blitzer, 2 Catchers)

  • 1 x Blitzer
  • 2 x Catchers
  • 8 x Linemen
  • 3 x Re-rolls
  • Total 990k
  • +1 x Dedicated Fans

Reasonably fast starting team, has handoff options for covering ground like few others, though you have three key players to protect early on. Apo, Blitzer, Thrower, game 5 or 6 you're playing proper elf ball.

 

Variation 3 (2 RR, 2 Blitzers, 1 Thrower, 2 Catcher)

  • 2 x Blitzers
  • 1 x Thrower
  • 2 x Catchers
  • 6 x Linemen
  • 2 x Re-rolls
  • Total 1000k

Gives you everything you need to begin the High Elf team out the gate. The two rerolls allows little room for error but you will be capable of an excellent passing game and have all your positional players covered for a solid core.

 

Last update: May 3, 2025