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These teams were first mentioned in the 1st Edition expansion, Deadzone. They were called Albion Wanderers and were made up of a mixture of knights and peasants. In fact, they were a precursor to the Bretonnian Teams.
At the time, the team was made up of 5 knights and 10 peasants. The knights always played in their full plate armour. The rules said that this reduced there MA and that they can only take ST upgrades.
The peasants are generally better bloodbowl players due to their enjoyment of other violent games they played in the mud.
One key issue with this team is the Forelock Syndrome. This is were the knights considered themselves to be vastly superior to the peasants. This meant that there was animosity between the knights and peasants.
The roster also allows for one peasant to be considered the 'peasants' ringleader'. They do not suffer from animosity.
The roster was republished by the MidgardBB league who went developed a team more akin to the current Bretonnian team. However, they did include a treeman as a Big Guy. Interestingly, a 2nd Edition Did You Know pointed out that most Albion teams had treemen.
In recreating this roster, I wanted to reflect the older roster in the modern rules rather than rehash the Bretonnian roster. I also wanted to create a new challenge for a more experienced coach.
The most famous Knights of Albion team was the Albion Wanderers. They are known throughout the Blood Bowl World as the self-proclaimed gentlemen of the sport. Throughout multiple interviews with players, there has never been a recorded instance of badmouthing or smack-talk. Their willingness to blame themselves or bad luck after losing a game, combined with their magnanimity and humility when they win have sent stadiums of fans into riots.
Albion Knights
These knights are not as professional as their Bretonnian contemporaries. They wear military grade plate mail armour, which is completely useless for BB. Not only does it impede their movement, but restricts their vision and ability to react quickly to a bouncing ball. They are really just slow lumbering human tanks. In order to represent this, their MA is reduced to 5 and their agility down to 2. Due to the strength of their armour, they have AV 9. They also have Stand Firm skill and Thick Skull. With the weight in their heavy armour, the Piling On skill gives the knight an opportunity to fall on their opponent.
Albion Peasant
These are the linemen position in the team. They have low armour, though unlike the Bretonnian peasants, they have AG3. The lore seems to suggest they used to playing games just as violent as BB, so they are accustomed to rolling around in the mud with an inflated pig's bladder. They do not get on with the upper classes and so have animosity towards the knights.
Albion Peasant Ringleader
The ringleader is the key player of the team. Apart from the Treemen, he is the only other player without animosity. Also having the agility access as a single skill, means they can develop into a good ball carrier.
Albion Treemen
A treemen is not included in the 1st Edition roster. However, when the Albion Wanderers was included in the MidgardBB league, one was included. The fluff says that traditionally Albion teams have at least one treemen, so it would be logically to include one with the roster. The player is the same as the Wood Elf Treeman
Originally, the team had access to 2 treemen as it was felt the disadvantages of the team were pretty large. However, two treemen was too much of an advantage and so one treemen is now only available. The Knights are pretty tough, but without access to general skills on a single means the first skill was normally guard. This provided a very strong line. The Piling On skill was rarely used by the coaches, but has been kept in as it is the only roster where a player starts with the skill.
The peasant ringleader was given agility skill access on a single, to allow for a more efficient ball carrier.
Albion Peasants | ||||||||||
Positional | MA | ST | AG | AV | Normal | Double | Skills | Price | ||
0-12 | Albion Peasant | 6 | 3 | 3 | 7 | G | ASP | Animosty | 40K | |
0-1 | Peasant Ringleader | 6 | 3 | 3 | 7 | GA | SP | Leader | 60K | |
0-5 | Albion Knight | 5 | 3 | 2 | 9 | S | GAP | Stand Firm, Piling On, Thick Skull, Animosity | 70K | |
0-1 | Albion Treeman | 2 | 6 | 1 | 10 | S | GAP | Loner, Mighty Blow, Thick Skull, Take Root, Throw Team Mate, Stand Firm, Strong Arm | 120K | |
Rerolls | 60K (120k after team creation) | |||||||||
Apothecary | Yes |