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This is the conservative build, you start with all your positionals other than 1 Shape Changer- Wolf. The reason you drop this shape changer of the 3 choices is because you already have a lot of Frenzy to manage and the Bears offer you some much needed Av protection, and the Boars give you excellent Blitzing because of Tusks. 3 Re-rolls should be enough to get by, though without any core skills, and with that much Frenzy it may still be tricky. Just make sure you get some Block in your team asap.
The big guy build. This variation drops 1 Shaper Changer-Wolf and 1 Re-roll for the Kurnocervus big guy. Starting with 2 Re-rolls is tricky to manager, however you do have the bonus of starting with a big guy that can do the majority of the Blitzing in the team, and may even help you gain an advantage via attrition. Also 3 or even 6 dice blitzes should be easy to achieve with this big guy, just try not to leave it in a vulnerable position.