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Dwarf lineups

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LRB6/CRP Starting Rosters

 Dwarf Roster 
 Positional  MA  ST  AG  AV  Skills  Normal  Double  Price 
   0-16  Blockers  4  3  2  9  Block, Tackle, Thick Skull  GS  AP  70k 
   0-2  Runners  6  3  3  8  Sure Hands, Thick Skull  GP  AS  80k 
   0-2  Blitzers  5  3  3  9  Block, Thick Skull  GS  AP  80k 
   0-2  Troll Slayers  5  3  2  8  Block, Frenzy, Dauntless, Thick Skull  GS  AP  90k 
   0-1  Deathroller  4  7  1  10  Loner, Break Tackle, Dirty Player, Juggernaut, No Hands, Mighty Blow, Secret Weapon, Stand Firm  S  GAP  160k 
 Re-Rolls  50k (100k after team creation) 
 Apothecary  Yes 
 Stars available for inducement 
 Star Player  MA  ST  AG  AV  Skills  Price 
   Barik Farblast  6  3  3  8  Loner, Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull  60k 
   Boomer Eziasson  4  3  2  9  Loner, Accurate, Block, Bombardier, Secret Weapon, Thick Skull  60k 
   Flint Churnblade  5  3  2  8  Loner, Block, Chainsaw, Secret Weapon, Thick Skull  130k 
   Grim Ironjaw  5  4  3  8  Loner, Block, Dauntless, Frenzy, Multiple Block, Thick Skull  220k 
   Zara the Slayer  6  4  3  8  Loner, Block, Dauntless, Dodge, Jump Up, Stab, Stakes  270k 
   Morg 'n' Thorg  6  6  3  10  Loner, Block, Mighty Blow, Thick Skull, Throw Team-Mate  430k 

Variation 1

  • 5 Blockers
  • 2 Runners
  • 2 Blitzers
  • 2 Troll Slayers
  • 3 Rerolls
  • Total 1,000k
 

Variation 2

  • 6 Blockers
  • 2 Runners
  • 2 Blitzers
  • 1 Deathroller
  • 2 Rerolls
  • Total 1,000k

New coaches should be aware that the Death Roller is a "secret weapon", meaning that it will always be banned from the game at the end of any drive it starts. If you start with this roster, you will have 10 players on the field sooner than later until you buy a 12th. The question, then, is how many your opponent will have...

 

Last update: August 7, 2013