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Macavity



Joined: Nov 23, 2004

Post   Posted: Dec 10, 2005 - 20:23 Reply with quote Back to top

Working on Fluff. I'm just reviewing some actual GW facts. It should be up on Monday.

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When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up. -C.S. Lewis
Pat



Joined: May 23, 2005

Post   Posted: Dec 11, 2005 - 10:22 Reply with quote Back to top

Preview of the Ancient mummy, #khemri Mummy with Bonehead...
[url=http://img205.imageshack.us/img205/3199/ancientmummy19yp.gif]Image[/URL]
What do you think about???(It's not Finished!!!)
Pat Wink

_________________
Da other 'Ead of the Grotty Little Customizers
For New Icons, BLOOD BOWL NEW TEAMS:
http://www.bloodbowlnewteam.com/index.html
Dooby



Joined: Nov 22, 2003

Post   Posted: Dec 11, 2005 - 10:34 Reply with quote Back to top

Wow, its worth having some sort of undead team now anyway.
JackDaniels



Joined: May 03, 2004

Post   Posted: Dec 11, 2005 - 12:16 Reply with quote Back to top

nice team. hail mary pass, ttm, scarabs with dt and diving catch looks would look like a nice and very funny offense for me Smile . but unfortunally it´s very hard to skill scarabs and keeping them alive is the next problem. so a higher av for them would be necessary to see some skilled ones on the field in my oppinion (maybe av 7 or 8 )
albator2001



Joined: Aug 02, 2003

Post   Posted: Dec 11, 2005 - 12:30 Reply with quote Back to top

Very very cool !

Pat wrote:
Preview of the Ancient mummy, #khemri Mummy with Bonehead...
[url=http://img205.imageshack.us/img205/3199/ancientmummy19yp.gif]Image[/URL]
What do you think about???(It's not Finished!!!)
Pat Wink
hecatonchires



Joined: Sep 18, 2005

Post   Posted: Dec 11, 2005 - 12:37 Reply with quote Back to top

You were wanting to give 'ancient mummies' throw team mate. Did you ever consider Bone Giants? Fits in with the Khemri fluff. Is a big guy. can be stupid and slow (its an animated pile of wood, bone and rock), is strong, and could be given throw team mate legally (he can fire a big bolt-thrower bow) Technically, he'd have frenzy and/or multiple block too, from the unstoppable assault rule he has in WFB.

so: 0-1 on roster
3619, throw team mate, big guy, bone head, frenzy?, multiple block?
jack up the price: 130k to 150k
big guy, bonehead, frenzy without block and rerolls are negatives.
strength + multiple block are positives

Instead of shoehorning mummies, which have been virtually unchanged (maybe a price fiddle i think) for a long time, use the fluff that already exists for the tomb kings of khemri.
sk8bcn



Joined: Apr 13, 2004

Post   Posted: Dec 11, 2005 - 15:57 Reply with quote Back to top

albator2001 wrote:
Here is a new race proposition for stunty leeg:

Updated roster:

0-2 Ancient Mummy 3 5 1 9 Big Guy, Bone Head, Mighty Blow, Regenerate, Throw Team Mate G S 110000

0-2 Throwrings 5 2 2 7 Dodge, Regenerate, Stunty, Hail Mary Pass A P 70000

0-2 Scarabs 9 1 4 6 Dodge, Regenerate, Stunty, Foul Appearance, Leap, No hands A 60000

0-16 Khemrings 5 2 2 7 Dodge, Right Stuff, Regenerate, Stunty A 40000

70K Reroll, No apoth and no wizard allowed.


I definitely think this roster was better than the next one.

Hell what's the point with a scarab beeing a "real basher"????

I have a harder time to keep a stunty player with str 2 for more than 2 skills and I see arguments like:
if this (str 1 player) rolls +str and 2 doubles, he is a heck of a basher. My answer would be:
if my chaos warrior rolls+str +str +ag+ag block claw RSC without ageing, he is overpowered too. We should make him str 2 ag 2?

Come on, a scarab would be a target for any player and at str 1, don't imagine really skilling him.


As skrolfer said, pass is useless. a quick pass is a 5+(rerollable) then 4+ and even 6+/4+ if it's short. Would anybody use it?

I prefered them being centered on:
-no TTM
-help on picking up the ball (sure hands)
-less basher than nurglings (who have mutation)
-playing a running game with scarab beeing a fouling threat anywhere
-fool sometimes opponent and Hail mary pass+diving catch in a spectacular lucky move

Your opponent keys to victory:
-take down the scarab (str 1, AV6=>feasible even for a stunty player)
-block the running game and slow opponent.



I definitely prefered the first version.

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albator2001



Joined: Aug 02, 2003

Post   Posted: Dec 12, 2005 - 00:01 Reply with quote Back to top

Then wich roster would you propose ?

sk8bcn wrote:
albator2001 wrote:
Here is a new race proposition for stunty leeg:

Updated roster:

0-2 Ancient Mummy 3 5 1 9 Big Guy, Bone Head, Mighty Blow, Regenerate, Throw Team Mate G S 110000

0-2 Throwrings 5 2 2 7 Dodge, Regenerate, Stunty, Hail Mary Pass A P 70000

0-2 Scarabs 9 1 4 6 Dodge, Regenerate, Stunty, Foul Appearance, Leap, No hands A 60000

0-16 Khemrings 5 2 2 7 Dodge, Right Stuff, Regenerate, Stunty A 40000

70K Reroll, No apoth and no wizard allowed.


I definitely think this roster was better than the next one.

Hell what's the point with a scarab beeing a "real basher"????

I have a harder time to keep a stunty player with str 2 for more than 2 skills and I see arguments like:
if this (str 1 player) rolls +str and 2 doubles, he is a heck of a basher. My answer would be:
if my chaos warrior rolls+str +str +ag+ag block claw RSC without ageing, he is overpowered too. We should make him str 2 ag 2?

Come on, a scarab would be a target for any player and at str 1, don't imagine really skilling him.


As skrolfer said, pass is useless. a quick pass is a 5+(rerollable) then 4+ and even 6+/4+ if it's short. Would anybody use it?

I prefered them being centered on:
-no TTM
-help on picking up the ball (sure hands)
-less basher than nurglings (who have mutation)
-playing a running game with scarab beeing a fouling threat anywhere
-fool sometimes opponent and Hail mary pass+diving catch in a spectacular lucky move

Your opponent keys to victory:
-take down the scarab (str 1, AV6=>feasible even for a stunty player)
-block the running game and slow opponent.



I definitely prefered the first version.
albator2001



Joined: Aug 02, 2003

Post   Posted: Dec 12, 2005 - 09:01 Reply with quote Back to top

Yep, it should be cool to give them higher AV, but other people are not in favor of this idea.

JackDaniels wrote:
nice team. hail mary pass, ttm, scarabs with dt and diving catch looks would look like a nice and very funny offense for me Smile . but unfortunally it´s very hard to skill scarabs and keeping them alive is the next problem. so a higher av for them would be necessary to see some skilled ones on the field in my oppinion (maybe av 7 or 8 )
Pat



Joined: May 23, 2005

Post   Posted: Dec 12, 2005 - 10:31 Reply with quote Back to top

New of the Day........
2 Ancient mummies & 1 throwring in BBNT
Is it Good Version???
Look the News to have the direct link to UNDEAD
Pat Wink

_________________
Da other 'Ead of the Grotty Little Customizers
For New Icons, BLOOD BOWL NEW TEAMS:
http://www.bloodbowlnewteam.com/index.html
albator2001



Joined: Aug 02, 2003

Post   Posted: Dec 12, 2005 - 12:07 Reply with quote Back to top

For me it is perfect now !

Don't know what other people think about.

Once Macavity write the fluff, khemrings will have all of a future new race !

Pat wrote:
New of the Day........
2 Ancient mummies & 1 throwring in BBNT
Is it Good Version???
Look the News to have the direct link to UNDEAD
Pat Wink
Pat



Joined: May 23, 2005

Post   Posted: Dec 12, 2005 - 13:41 Reply with quote Back to top

Thanks Albator2001...
I wait other replies & Macavity's Background!!!!

Pat

_________________
Da other 'Ead of the Grotty Little Customizers
For New Icons, BLOOD BOWL NEW TEAMS:
http://www.bloodbowlnewteam.com/index.html
sk8bcn



Joined: Apr 13, 2004

Post   Posted: Dec 12, 2005 - 14:01 Reply with quote Back to top

keep your first version, with mummy beeing more expensive, sure hands and hail mary.

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Hindsberg



Joined: May 14, 2004

Post   Posted: Dec 12, 2005 - 14:04 Reply with quote Back to top

I am ready to play test, if it is needed. I like the team very much.
albator2001



Joined: Aug 02, 2003

Post   Posted: Dec 12, 2005 - 15:08 Reply with quote Back to top

For the moment, I don't change the roster.

Because the actual one has been done with the suggestions of a lot of other coaches. A lot of coaches told me they don't want sure hands for throwrings.

And ancient mummy are already 10'000 expensive than first version ...

sk8bcn wrote:
keep your first version, with mummy beeing more expensive, sure hands and hail mary.
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