SpiderBen
Joined: Aug 02, 2003
|
  Posted:
Mar 06, 2003 - 13:36 |
|
The A team get a Pass Block sequence during the turn of the B team. After this, when it is the turn of the team A, none players can move (the software said that all players already moved). |
|
|
wadedidit
Joined: Aug 02, 2003
|
  Posted:
Mar 06, 2003 - 13:47 |
|
Yep, I had the exact some problem, opponent was gracious enought to end his turn and not move a player, so effectively we lost a turn each. I will not use the skill again until I hear of a patch to fix the problem.
Wadedidit
|
|
|
SpiderBen
Joined: Aug 02, 2003
|
  Posted:
Mar 06, 2003 - 14:26 |
|
The temporary solution is to exit the game and then reloaded it then the players can move... |
|
|
peikko
Joined: Aug 02, 2003
|
  Posted:
Mar 10, 2003 - 15:52 |
|
OK, the pass block is way broken.
On linux in pass block -phase I got to choose the pass blocker and saw the nice squares on the way I should get my pass blocker to BUT could not do anything, pass blocker could not be moved, nothing happens when I select it from skill list, just absolutely nothing.
The added bonus is that on NEXT turn I could not choose any of my players. |
|
|
SkiJunkie
Joined: Aug 02, 2003
|
  Posted:
Mar 10, 2003 - 17:15 |
|
What version are you using? 5.1 or 5.1b?
Was the pass block person within 3 squares of a valid pass block square?
The best way for me to find out the problem and fix it is to get me a save game file I can use to load and recreate the problem.
Play a game until you notice the problem with moving your pass block player. Don't end your pass block turn yet. Go to the "<game folder>/saves" and copy the ".dat" save for this game to another folder.
Now go back and finish your game.
When you get time, email me the ".dat" save game file you copied to a different folder and email me either the team rosters or links to the team rosters. Also explain who I should pass two etc to recreate the problem.
skijunkie "at" collegeclub.com |
|
|
peikko
Joined: Aug 02, 2003
|
  Posted:
Mar 12, 2003 - 09:03 |
|
*blush*
Ok, the pass block IS indeed working...
The bug was in the part that uses the keyboard and mouse |
|
|