El_Jairo
Joined: Jun 08, 2005
|
  Posted:
Dec 18, 2005 - 01:29 |
|
How would you *develop* a AG 6 Dark Elf blizter.
I thought about dodge, leap, pass block...
And of course hoping for doubble on the road for dump off or guard.
*edit: forgot a important word* |
Last edited by El_Jairo on %b %18, %2005 - %03:%Dec; edited 1 time in total |
|
G_Force
Joined: Aug 19, 2004
|
  Posted:
Dec 18, 2005 - 01:41 |
|
to start with i'd get him some extra teammates so that he can better avoid the asskicking that he so richly deserves |
_________________ D&D
Grudge League
World Cup |
|
Fama
Joined: Feb 09, 2005
|
  Posted:
Dec 18, 2005 - 01:57 |
|
El_Jairo wrote: | How would you a AG 6 Dark Elf blizter.
I thought about dodge, leap, pass block...
And of course hoping for doubble on the road for dump off or guard. |
How would I a AG 6 Dark Elf blitzer? With a dp, preferably. And half a dozen assists, or maybe MB PO. And then DP. Dozen assists is recommended. |
_________________ I love deadlines. I like the wooshing sound they make when they fly by. -Douglas Adams
Side step this! |
|
IrishRagan
Joined: Jul 22, 2005
|
  Posted:
Dec 18, 2005 - 02:03 |
|
Personally I'm good with a Claws/RSCs, and if that doesn't do it, a DP |
|
|
spelledaren
Joined: Mar 06, 2004
|
  Posted:
Dec 18, 2005 - 02:27 |
|
Leap isnt all that neccessary, as ag6 means dodge 2+ in 2 TZ.
Consider sure hands, for picking up those loose balls in a fray, and not getting stripped of it while holding it behind a line.
Skip dump off and go for Jump up on a double (he will be knocked down a lot .
Strip ball. Sure feet. Side step. All good skills. Pass block too. |
_________________ FUMBBL! |
|
Diabl0658
Joined: Oct 05, 2004
|
  Posted:
Dec 18, 2005 - 06:11 |
|
NOS, leap, and sidestep |
_________________ Killing means never having to say you're sorry. |
|
Frantisek
Joined: May 30, 2004
|
  Posted:
Dec 18, 2005 - 06:44 |
|
I recommend developing 2 AG 6 Dark Elves.
That way you can develop each one differently and see which one works out best.
Try not to get them niggled though. |
|
|
Alanir
Joined: Aug 02, 2003
|
  Posted:
Dec 18, 2005 - 07:58 |
|
Give him skills that give rerolls - dodge, sure hands, etc. He's going to be doing the dirty work when it comes to getting the ball, and rollin a few ones will be a pain with only one reroll for him for the turn. |
|
|
Mr_QB
Joined: Jul 16, 2004
|
  Posted:
Dec 18, 2005 - 09:24 |
|
i developed my Ag 6 DE blitzer like this http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=1346791
if he hadn't gotten that movement increase i would have given him dodge, and last skill would properly have been catch for a more efficient pass blocker |
_________________ Nuffle should have stayed in his cursed mother's womb, she should have had pity on our lost souls and killed nuffle while she still had the chance. |
|
Webbe
Joined: Aug 13, 2003
|
  Posted:
Dec 18, 2005 - 09:43 |
|
Just give him dodge, then don't worry about developing him more until all your other players got at least 2 skills. |
|
|
Jinxed
Joined: Jul 04, 2004
|
  Posted:
Dec 18, 2005 - 10:05 |
|
Dodge for overall survivability. Not only he'll be knocked down less, but also he'll fall down not as much considering the fact that he'll do more fancy dodges than the average delf... |
_________________ Nuffle sucks |
|
|